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April 2021 Archive

    1. Survey finds virtues in virtue signalling | This Week in Business
    2. Facebook acquires Downpour Interactive
    3. Podcast: Vicarious to Velan, with Guha Bala | GI Live Online
    4. Ubisoft hostage hoaxer continued to call in fake reports - Report
    5. Epic acquires ArtStation
    6. Fall Guys Switch and Xbox ports delayed
    7. Deadline looms for our Best Places To Work Awards US
    8. Beautiful games: Peter Moore on the intersection between sports and video games | GI Live Online
    9. Google and 2K Games launch open source cloud storage system
    10. Toys For Bob reportedly suffers layoffs as it moves to support Call of Duty Warzone
    11. Riot Games contributes $1m to Wings fund
    12. Gfinity acquires Fortnite fan site
    13. Pokémon Snap | Critical Consensus
    14. Wolfire Games files antitrust lawsuit against Valve
    15. Sony's plan to compete with Xbox: Stay the course | Opinion
    1. MTG loses money in Q1 despite greater revenues
    2. Harry Potter: Hogwarts Mystery reaches $300m in revenue
    3. 66% of gamers more likely to play socially responsible games
    4. The next generation of spectator modes | Opinion
    5. Gaggle Studios raises $2m
    6. Microsoft lowers its share for Microsoft Store PC game sales
    7. Activision Blizzard CEO Bobby Kotick takes 50% pay cut
    8. US game sales up 30% during Q1 2021 | US Quarterly Report
    9. PS5 sales surge in March across Europe | EMEAA Charts
    10. Check out this new free white paper on building more profitable multiplayer games
    11. Epic expected iOS to account for less than 6% of Fortnite revenue in 2020
    12. Wildlife launches independent studio SuperWow Games
    1. Scavengers is a showcase for Midwinter first, SpatialOS second
    2. GOG reveals 1.39% refund rate
    3. GDC Survey: 44% of developers have had their game delayed by COVID-19
    4. Google's guide to growing your mobile games business
    5. How IO Interactive realised its full vision for Hitman's World of Assassination trilogy | GI Live Online
    6. Riot issues cease-and-desist to League of Legends fan project
    7. Remembering the original Pokémon Snap launch | UK Time Tunnel
    8. PlayStation revenues near $25bn as PS5 ships 7.8m in five months
    9. Microsoft game revenues up 50% in Q3
    1. Azerion raises €200 million
    2. 2021 Q1 sees spike in investments, mergers and acquisitions
    3. Blind Squirrel on balancing work-for-hire with original ambitions
    4. Does a game need to sell at "full f**king price"? | Podcast
    5. Publisher invests $3.5m into UK studio Bonsai Collective
    6. Streamer Phantoml0rd wins three-year Twitch lawsuit
    7. Knockout City will be available on Xbox Game Pass, EA Play at launch
    8. EA hits out at "sensationalist reporting" following latest FIFA Ultimate Team controversy
    1. Respawn and Oculus documentary wins an Oscar
    2. Games developers invited to apply for UK Global Screen Fund from May
    3. Leaked EA document says FIFA 21 is driving people to loot boxes
    4. The challenges of porting Human: Fall Flat to mobile
    5. Nier Replicant ver.1.22474487139 is No.1 in the UK | UK Boxed Charts
    6. Why kids aren't just playing kids' games anymore and what that means for developers | Opinion
    7. Johanna Faries named new Call of Duty general manager
    8. Humble Bundle limits charity donations to 15%
    9. People Can Fly acquires Phosphor Studios
    1. Attitudes of Days Gone by | This Week in Business
    2. Catharina Lavers Mallet takes over as Maxis boss
    3. It Takes Two sells 1m copies
    4. Olympics introduce first-ever VR sports competitions
    5. Mr Men books are for children. Assassin's Creed is not and never should be | Opinion
    6. League Of Legends skin raises $7m for charity
    7. How to find a new audience for your mobile game | GI Live Online
    8. Super Nintendo World to temporarily close
    9. Blaze Entertainment announces home gaming console
    10. Mighty Kingdom launches $18m IPO
    11. Online E3 has a hell of a lot to prove | Opinion
    1. Xsolla acquires Slemma
    2. Hades wins Game of the Year at DICE Awards 2021
    3. CD Projekt refunded around 30,000 Cyberpunk 2077 copies
    4. Epic Games Store adds app
    5. Sony testing PlayStation Plus film and TV offering
    6. Post-IPO, PlaySide looks to call more of its own shots
    7. PlayStation signs AAA multiplayer game from former Destiny veterans
    8. EA announces Battlefield mobile game
    9. The changing face of PlayStation is nothing to fear | Opinion
    10. Multiverse raises $17m to fuel hybrid gaming platform
    11. GameStop CEO reportedly due to receive $179m windfall
    12. Keywords acquires Climax for up to £43m
    13. Gearbox, Microsoft, Amazon and Apple oppose Texas anti-trans law
    14. Frostpunk sells 3m copies worldwide
    1. Call of Duty franchise hits 400m full-game sales
    2. Free-to-play games on Xbox no longer require Live Gold subscription
    3. Coffee Stain: Valheim's success was like trying to tip over a bathtub full of water
    4. Mario Kart Tour exceeds $200m lifetime revenue
    5. The keys to multilingual game development
    6. Speaker submissions for Develop:Brighton are now open
    7. FIFA 21 returns to No.1 | UK Boxed Charts
    1. Hades, Ghost of Tsushima, and Last of Us Part 2 lead GDC Award nominees
    2. Focus Home Interactive acquires Streum On Studio
    3. Call of Duty: Warzone hits 100 million players
    4. Discord ends acquisition talks with Microsoft - Report
    5. Jeff Kaplan leaves Blizzard
    6. Microsoft's ID@Azure pitches cloud services to indies
    7. Pragma raises $12m in Series A funding
    8. Bandai Namco set to close Santa Clara office, employees asked to relocate
    9. BitSummit set to return as an in-person event this September
    10. Spiritfarer hits 500,000 copies sold
    11. Scott Miller on relaunching Apogee Entertainment as indie publisher
    12. Five reasons to take part in the US Best Places To Work Awards
    13. Lightheart raises $6.8m in Series A funding
    14. Weird West's narrative designer seeks a world without cutscenes
    15. Ubisoft joins Tezos blockchain ecosystem
    16. Rainbow Six Siege bundle raises $170,000 for AbleGamers
    17. The black art of platform conversions: The gold master
    1. Sony backtracks on shutting down PS3, Vita digital stores
    2. Respawn reveals details on Apex Legends Mobile
    3. Microsoft xCloud beta rolls out on iOS and PC tomorrow
    4. Epic Games and the cost of entering a competitive market | Podcast
    5. GameStop CEO stepping down this summer
    6. An introduction to advertising on Reddit
    7. Xbox controller drift lawsuit to be settled out of court
    8. Nintendo files against alleged Team Xecuter leader Gary Bowser
    9. Path of Exile developer apologises for granting streamers early access to expansion
    10. Amazon cancels its Lord of the Rings game
    1. The uncomfortable reality of benefiting from a pandemic | This Week in Business
    2. App downloads up 8.7% in first quarter
    3. US game spending up 18% to $5.6 billion in March, says NPD
    4. A guide to GDPR requirements for mobile game developers
    5. Square Enix denies rumours of acquisition activity
    6. PUBG parent Krafton applies for IPO
    7. Hitman developer IO Interactive opens Barcelona studio and eyes third-party publishing
    8. Tim Sweeney is right - Epic losses on its Game Store are a good investment | Opinion
    9. Watch GI Live today: Hitman developer CEO Hakan Abrak and making great game trailers
    1. Devolver Digital, Steam and Wings triumph at the Indie Publishing Awards
    2. CD Projekt's 2020 sales trounce previous full-year record
    3. Asphalt franchise hits 1bn downloads
    4. It took a pandemic to improve acceptance of video games in Italy
    5. Sweeney and Cook set to testify at Apple vs. Epic Games trial
    6. How Scopely's acquisition of FoxNext led to Boundless opportunity
    7. Code Coven collaborates with IGDA Foundation and Grant for the Web on accelerator program
    8. Jambox Games raises $1.1m to support independent developers in Southeast Asia
    9. Watch GI Live today: Peter Moore, Human: Fall Flat, Velan Studios and the Indie Publishing Awards
    10. AppLovin IPO raises $1.8bn
    1. Capcom closing USA online store
    2. Apex Legends hits 100m players globally
    3. Microsoft tests removal of Xbox Live requirement for free-to-play games
    4. PlayStation Network's 24 days of downtime | 10 Years Ago This Month
    5. PlayStation details recyclable packaging for PS5
    6. Coping with impostor syndrome
    7. Ubisoft launches gTV channel in the UK
    8. Twitch continues to grow in Q1 2021, but YouTube Gaming is lagging
    9. New database of diversity resources PixAll launches
    10. Game designers must be included in the conversation around tech ethics | Opinion
    11. The Games Fund launches $50m early-stage investment fund
    12. Starbreeze to relaunch Payday: Crime War with PopReach
    13. ByteDance games division acquires Chinese developer C4games
    14. Watch GI Live today: Minecraft, Sumo Digital, LEGO, iam8bit and much more
    1. Activision permanently bans over 475,000 Call of Duty: Warzone cheaters
    2. Apple attempts to block Epic from calling witnesses in antitrust trial
    3. New PlayStation update adds USB storage and cross-generation Share Play
    4. Epic raises $1bn to pursue its metaverse
    5. Games spending passes €2bn but audience has shrunk | Italy Annual Report
    6. CD Projekt has no plans to shelve Cyberpunk 2077
    7. Capcom confirms no credit card information was accessed during ransomware attack
    8. The Five Games of Brenda Romero | Podcast
    9. GameStop reportedly looking for new CEO
    10. Oliver Twins unveil brand new studio Panivox
    11. Creative Assembly opens third UK studio
    12. New research reveals growing number of older gamers
    1. Activision takes Call of Duty Warzone trademark fight to court
    2. Epic reportedly set to lose at least $330m in efforts to compete with Steam
    3. Court overturns ruling against Quantic Dream over unfair dismissal
    4. US State Department supports virtual exchange program to unite young developers globally
    5. The secret to publishing games overseas: Be more local than locals
    6. Tell Me Why and The Last of Us Part 2 joint winners at GLAAD Media Awards
    7. Limit Break and Out Making Games partner on UK mentorship for all underrepresented groups
    8. Nintendo to focus more on original IP
    1. Animal Crossing: New Horizons reclaims No.1 spot | UK Boxed Charts
    1. Never too late to learn something new | This Week in Business
    2. Marketers underestimate users' privacy concerns - Survey
    3. CrazyLabs exceeds 4bn downloads
    4. Wargaming opens new Lithuanian studio
    5. Twitch sets new record with over 2bn hours watched in March
    6. Tripledot Studios raises $78 million
    7. How weapon capabilities influence environmental design and player movement
    8. Grid secures $10m in Series A funding
    9. PlayStation 5 enjoys second biggest month so far | UK Monthly Boxed Charts
    10. Outright Games' Q4 2020 revenue skyrockets to £22m
    11. Could Apple and Google pull the plug on mobile game monetisation? | Opinion
    12. Netflix lands streaming deal for Sony films, including Uncharted
    1. Microids signs Smurfs license for four more games
    2. Ubisoft names Anika Grant chief people officer
    3. EA gets golf game exclusivity for The Masters
    4. Deathloop delayed again to September
    5. Muslim advocacy group calls on platform holders to not sell Six Days in Fallujah
    6. Diversity & Inclusion in a Galaxy not so far away
    7. Why next-gen consoles need next-gen faces
    8. Download our 'State of Console & PC Games Market Worldwide 2020' report for free
    9. Atari restructures, names new CEO
    10. Dontnod moves into third-party publishing
    1. Twitch to punish misconduct that happens outside of Twitch
    2. Pro Evolution Soccer 2021 mobile hits 400m downloads
    3. Jenna Owens joins GameStop as chief operating officer | Jobs Roundup
    4. Steam adds UTM analytics support
    5. Death Stranding on PC drives Digital Bros' half-year results
    6. The manifold challenges of localising Disco Elysium
    7. Check out the full GI Live: Online schedule
    8. How to integrate IP licensing into your marketing strategy
    9. In-game spending on iPhone grew 43% in 2020 in the US
    10. Microsoft adds touch controls to Xbox Cloud Gaming titles
    11. Embracer completes Gearbox, Aspyr and Easybrain acquisitions
    12. Sony's MLB: The Show 21 on Xbox Game Pass was an MLB decision
    13. Diversity is key to our industry's success | Opinion
    14. Tencent's Timi Studios reportedly earned $10bn in 2020
    1. Nearly 26% of Discord user reports in back half of 2020 were acted upon
    2. Disney owns three of top five brands in US mobile games - Newzoo
    3. Loot boxes reported "structurally and psychologically akin to gambling"
    4. Nintendo, Xbox and Ubisoft back digital-only E3 2021
    5. Keywords opens new recording studio in Paris
    6. Brazil launches inquiry to ban loot boxes
    7. Monster Hunter Rise shipments now at 5 million globally
    8. Ubisoft acquires anti-cheat developer GameBlocks
    9. FBI investigating match fixing in CS:GO
    10. Play Ventures raises $135m to invest in game studios
    1. GameStop issuing shares to cash in on stock surge
    2. Outriders debuts at No.6 as FIFA 21 returns to No.1 | UK Boxed Charts
    1. PlayStation store closures are a missed opportunity | This Week in Business
    2. Certain Affinity hires Dan Ayoub to head Toronto studio
    3. Consumers spend $32b on apps in Q1 2021 - App Annie
    4. Activision DMCAs news outlet for reporting Call of Duty leak
    5. IronSource's Supersonic Studios opens Chinese office
    6. "Don't edit your games for Australia" | Opinion
    7. nDreams unveils initiative to diversify UK talent pipeline
    8. An introduction to UX writing for mobile
    9. Limited Run and Iam8Bit join GI Live: Online
    10. Analogue Pocket delayed to October
    11. Microsoft's HoloLens military contract now worth up to $22bn
    12. Nielsen to close down SuperData
    13. The AR hype is building - but success may be years away | Opinion