Valve ends production on rebooted Artifact
Both the classic and updated version of the Dota 2 card game will be kept online and made free-to-play
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SELL president Julie Chalmette looks back at a year of impressive growth for the French games market
Double Eleven's Edd Coates shares the essential components to designing accessible and effective UI for video games

GameDiscoverCo's Simon Carless examines how Steam festivals and showcases have changed the impact of being wishlisted

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Both the classic and updated version of the Dota 2 card game will be kept online and made free-to-play
Cold Symmetry's action game passes a sales milestone as enhanced edition arrives on PS5, Xbox Series X|S
PS5 maker produces an unusual new interface and offers a look at what might be the new PSVR 2 controller
Latest episode available now, also discusses Pokémon Legends and the franchise's 25th anniversary
The multi-year venture will support education and mentoring programs for girls and young women
As the critter-catching phenomenon turns 25, we explore the secrets of its success and where it might lead in the future
Sponsored article: COO Andy Watson on why a team-first approach is essential to a modern successful games studio
Several former Blizzard, Bungie, and Riot developers land investment for their new competitive PvP experience
The publisher saw a 30% growth year-on-year to $562 million
Even more publishers and investors sign-up for the event
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Contact Chris Buckley, Sales ManagerNintendo Switch did 1.5 million
Aardvark Swift's UK careers initiative spun out into an independent organisation
The lifetime ban was issued after the player sent racist messages to Wright following a lost FIFA game
Publisher assures it will never use patented AI technology in multiplayer games
Production of just under one million units per month is scheduled to begin in June
Dutch firm will retain brand and continue work on rFactor 2 platform, which will be used in future Motorsport titles
Publisher asserts it has contractual rights to Steam version, and that the developer has no reason to block sales
Smash hit Viking multiplayer game reached the milestone one month after launch
Streaming site's transparency report shows only 2% of hateful conduct and harassment reports were acted upon
Social publisher buys Torchlight 3 developer to help bring existing mobile franchises to consoles and PC
Games remain the biggest sector as entertainment market sees record revenues of Ł9.26 billion
The parkour group skipped big publishers to retain creative control, but will crowdfunding be enough to deliver on its ambitions?
The studio asked for its own game to be removed from the store following its ongoing dispute with publisher Nacon
UKIE and Into Games working with 45 companies to get young people back into work during pandemic
Developers say success of Gothic Metroidvania has enabled them to produce more free content than originally planned
Update: The studio confirmed the layoffs, saying a "small number of people" were affected