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Games tackle the villainy of propaganda
We speak to the studios teaching people how to identify disinformation by letting them spread it within video games
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Riot vets aiming to shake up multiplayer with new studio The Believer Company
Following its $55 million Series A round, we speak to the new studio about its ambitions and how it hopes to take its original IP beyond games
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So, you want to establish your own pizza plac... Oh, wait, game dev studio?
Mario Leśniewski looks at the challenges of starting up a games studio – through the metaphor of making pizza
Jobs Roundup: March 2023 | Diablo co-creator Erich Schaefer joins Moon Productions
Update: Arctic7 expands senior leadership and Sumo Group announces a new group of appointments
Microsoft's Xbox Games Showcase will return on June 11 | News-in-brief
Additionally, following the firm's games presentation, Bethesda's dedicated show to Starfield is set to run right after
NPD and IRI rebrand to Circana | News-in-brief
The news comes nearly a year after the market-tracking firms announced their merger
Starfield to release on September 6
The Bethesda title was initially due in the first half of the year
The SFWA announces 2023 game finalists for Nebula Award
Elden Ring, Stray, and Horizon Forbidden West named among this year's nominees for fantasy writing
Microsoft proposes remedies to appease UK regulator's concerns over Activision acquisition
Xbox firm fights back against divestment proposal, suggests content and cloud licensing agreements to ensure Activision games remain on other platforms and services
StandUp For GamesAid comedy night returns to London
Imran Yusuf, Ria Lina, Laura Smyth, Alasdair Backett-King and Pete Firman on the bill
Games tackle the villainy of propaganda
We speak to the studios teaching people how to identify disinformation by letting them spread it within video games
YouTube softens profanity rules
Previous version of the policy had led to controversy due an increasing number of demonetised videos
Playdate price rising by $20, on-device store now live
Crank-controlled handheld will be $199 from April 7, more than a dozen games available to buy now
Aragami creator Lince Works announces closure
After releasing two titles, the studio's shuttering comes nearly a decade after it was founded
Take-Two cuts jobs at Private Division
Publisher says impact on US dev teams is minimal, and it has started legal processes outside of US that could result in further layoffs
Human: Fall Flat moves 40m units worldwide | News-in-brief
No Brakes Games' multiplayer platformer first launched on PC in 2016 before releasing onto consoles
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So, you want to establish your own pizza plac... Oh, wait, game dev studio?
Mario Leśniewski looks at the challenges of starting up a games studio – through the metaphor of making pizza
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Key licensing tips from working with big brands
Having worked on IP such as Portal and Lego, ClockStone's Tri Do Dinh gives advice on targeting, obtaining and working on licensed games
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A crash course in designing clothes in games
Sumo's concept artist Shania Hall share the textile trials and tribulations that come with designing fashion
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How to design autistic-friendly games
We talk to Changingday's founders Nick and Alison Lang about the making of Blinnk and the Vacuum of Space, a VR title made with autistic players in mind