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Featured articles

A quick guide to readable game text

At GDC 2020, EA Sports' Karen Stevens shared the importance of legible fonts and why you shouldn't write off Comic Sans

By James Batchelor

State of Games: COVID lockdown swung 2020 from "significantly lower" spending than 2019

B2Boost detailed the remarkable impact of the COVID-19 pandemic on consumer games spending in Europe

By Matthew Handrahan

Latest articles

Games and Online Harassment Hotline launches to "encourage help-seeking behaviours"

New service offers free and confidential emotional support for anyone suffering or perpetrating abuse in the games industry

By James Batchelor

Activision: "Warzone caused us to rethink how, when and where we reveal our upcoming title"

This year's Call of Duty game could be announced within the free-to-play title's 75m-strong community

By Matthew Handrahan

Conflict minerals: Which gaming companies may have funded human rights abuses in 2019?

Apple once more the most diligent, most other companies make minimal improvement, and Valve is silent for second year running

By Rebekah Valentine

Take-Two: Next-gen software price hikes "reflect the quality of the experience"

CEO Strauss Zelnick says he does not expect the industry to coordinate its software prices, however

By Rebekah Valentine

Riot Games shutting down for a week

League of Legends developer pushing back patches and releases to aid staff's work-life balance

By James Batchelor

The complete sales history of Curious Expedition

Maschinen-Mensch co-founder Riad Djemili on a five year journey -- via China -- to stability and success in indie development

By Riad Djemili

No, really - do we need E3? | Podcast

Latest episode available to download now, also discusses alternatives to Apple's 30% cut

By GamesIndustry Staff

Sega's strong Q1 games performance erased by impact of COVID-19

Revenue from resorts, arcades and pachinko machines all plummeted as pandemic led to closure of public spaces

By Matthew Handrahan

How has the pandemic affected international expansion in video games?

Sponsored Article: A new survey details the rise of cloud technologies amongst developers, concerns around DDoS attacks and global expansion plans

By Sponsored Article

Blizzard is planning online BlizzCon in early 2021

President J. Allen Brack told investors that the cancelled event will return in virtual form at the start of next year

By Matthew Handrahan

Advertise on GamesIndustry.biz Put your message in front of the global games industry

Contact Chris Buckley, Sales Manager

Detroit: Become Human has sold over 5m copies

Milestone achieved following launch of the game on Steam

By Rebekah Valentine

Call of Duty: Warzone drives second quarter growth for Activision-Blizzard

Company is still seeing engagement and spending increases due to COVID-19 lockdowns

By Rebekah Valentine

Ubisoft signs multi-year partnership with cloud gaming provider Parsec

Publisher used Parsec to allow over 1,000 journalists to remotely play Assassin's Creed Valhalla and Watch Dogs Legion

By James Batchelor

Cloud gaming comes to Xbox Game Pass on September 15

Over 100 games will be available at launch including Gears 5, Sea of Thieves, Forza Horizon 4

By Rebekah Valentine

Redesigned Xbox Store revamps navigation and Wish List features

Also loads faster, implements better age restrictions, and rolls out to Xbox Insiders this month

Epic Games Store adds modding support

MechWarrior 5 is the first title to beta test new feature

By James Batchelor

AbleGamers launches DPAD diversity initiative

Charity will give marginalised developers free sessions of accessibility training course

BiliBili secures exclusive rights to League of Legends esports in China

Deal with Riot Games will start this year and run until "at least" 2023

By Matthew Handrahan

Analogue Pocket pre-orders sell out in hours

Firm says it "will be producing more" to meet demand ahead of expected May 2021 ship date

Blizzard employees share salary details amid unrest over pay disparity

More than half of its employees were unhappy with wages in 2019, according to a report from Bloomberg

By Matthew Handrahan

PlayStation software and services drive strong Q1 for Sony

Influence of lockdown keenly felt as PS4 software sales almost doubled and PS Plus reached 45m subscribers

By Matthew Handrahan

Capcom sees Q1 profits up, driven entirely by its games business

COVID-19 lockdown impacts to arcades and amusement halls made gaming its only profitable segment

By Rebekah Valentine

Games industry rallies in fight against COVID-19

Update: Take-Two raises over $15 million for over 180 organizations worldwide

By GamesIndustry Staff

Take-Two CEO: "It's a matter of time before the business is entirely digital"

Strauss Zelnick offers thoughts on digital distribution as Q1 financials show hefty digital share

By Rebekah Valentine

Sony DualShock 4 controllers will not work with PS5 games

They will be compatible with the PS5, but only for supported PS4 games

By Rebekah Valentine

EA Sports picks up AC Milan and Inter Milan licenses

Milan clubs did not renew licenses with Konami; AS Roma parts ways with EA

By Rebekah Valentine

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