Featured articles

What's behind Nintendo's falling stock price?

Nintendo has lost almost a quarter of its valuation in recent months - but its strategy and line-up remains sound despite investor jitters

By Rob Fahey

Ovosonico: Games will be "like the Netflix button on your remote - that easy"

CEO Massimo Guarini on preparing for the horizontal expansion of the industry, and the Italian studio's pivot into indie AAA

By Rebekah Valentine

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Ubisoft Berlin approved for $1.85m subsidy from city government

Studio plans to use money to expand, creating around 150 new jobs

By Rebekah Valentine

Rainbow Six Siege instantly bans players for using slurs

Bans last nearly half an hour for the first offense, with possible permanent bans after the third

By Rebekah Valentine

Hangar 13: Diversifying your team protects you from blind spots

The Mafia III developer on “walking a tightrope” with the game's narrative and how the risks it took shaped the new Brighton studio

By James Batchelor

Abusive chat in competitive Overwatch down 26.4% in the Americas

Daily players being abusive down 28.8% after release of Endorsements and LFG features

Fighting a toxic Steam community - and winning

At Develop:Brighton, Creative Assembly's Grace Carroll said the "visible presence of moderation" was enough to turn around a toxic Steam forum in just a week

By Matthew Handrahan

Facebook invested $88.3 million to expand its Redmond Oculus HQ this year

Company spent $106 million on construction and permits over the last three years

By Rebekah Valentine

86% of UK parents don't follow age restrictions on video games

Over half allow children to play 18+ games without supervision; far fewer similarly ignore film age restrictions

By Rebekah Valentine

Roblox creators poised to earn over $70 million in 2018

Community has grown to over four million creators, over twice the size it was last year

By Rebekah Valentine

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Over 400,000 have pre-ordered iOS version of Hello Neighbor

Meanwhile, Google Play finally acknowledges that tinyBuild owns the IP

By Rebekah Valentine

Jade Raymond on applying lessons from Assassin's Creed to her new project at EA

The original game was designed as a "sandbox for creatives" with the intention to "hand off the keys to other professionals"

By Haydn Taylor

Valve locks Counter-Strike loot boxes for Dutch and Belgian players

Steam item trading returns, but CS:GO's containers are now locked

By Matthew Handrahan

Arena of Valor revenue passes $3m seven months after US release

Western release fails to find same traction as multi-billion-dollar Chinese original

By Haydn Taylor

Tropico publisher acquires Commandos franchise among others

Kalypso Media: "We see it as our responsibility to want to revive and further develop these beloved games for the fans around the world”

By Haydn Taylor

James Ohlen retires from BioWare

Former creative director departs after 22 years to work on something "smaller and more personal"

By Rebekah Valentine

NetEase's Identity V downloaded over 100 million times

Asymmetrical multiplayer horror game's downloads doubled upon global release

By Rebekah Valentine

Former Hearthstone head Ben Brode opens new studio

Second Dinner operational and making games, but no other details given

AppLovin launches publishing division Lion Studios

Pre-launch phase has already seen multiple successful releases, including Love Balls and Weave the Line

By Rebekah Valentine

How gamers really feel about loot boxes

Latest GameTrack data reveals that most players are indifferent to loot box mechanics

By Christopher Dring

Epic Games adjusts Unreal Engine Marketplace share in favor of creators

Developer/store split changed to 88/12% from 70%/30%, applied retroactively

By Rebekah Valentine

Blizzard, ArenaNet and Twitch join line-up for Devcom 2018

Other new speakers include Tamalaki's Martine Spaans, Stray Fawn's Philomena Schwab, and Bioshock composer Garry Schyman

By Matthew Handrahan

Ninja Theory dominates the Develop Awards

Meanwhile, EA's Jade Raymond recognised with inaugural vanguard award

By Haydn Taylor

Magic Leap takes new investment from AT&T

Magic Leap One will ship to devs this summer, CEO teases second product Magic Leap Next

By Matthew Handrahan

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