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Players get credit for evolution--and stagnation--of gaming narrative

What Remains of Edith Finch developer Ian Dallas says the market is pushing the medium forward in some ways, tying its hands in others

By Brendan Sinclair

ESA: We can't go to the "lowest common denominator of government" on loot boxes

Mike Gallagher warns against "over-reactions" to loot boxes influencing the industry

By Matthew Handrahan

Sony's PlayStation 5 hints confirm an eight-year PS4 lifespan

Rejecting hardware updates in favour of a full generational refresh, Sony implies a PS4 successor will come in 2021 - but how big a leap can that offer?

By Rob Fahey

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Latest articles

Fortnite sold 5 million battle passes on the first day of Season 3

Analyst Michael Pachter relates success, predicts more games moving to cosmetics as a result

By Rebekah Valentine

DICE GM pushes back against Battlefield V anger

"Player choice and female playable characters are here to stay," says Oskar Gabrielson after complaints over game's inclusion of women

By Brendan Sinclair

Detroit: Become Human: Critical Consensus

Quantic Dream has sued journalists for negative coverage, but judging from the reviews for the studio's Detroit: Become Human, the media isn't holding it against the studio.

By Rebekah Valentine

Six finalist teams revealed for Dare Academy 2018

Student groups will use 1,000 budget to hone games before EGX in September

Media Molecule: Avoiding the "soul tax" of making games

At the Nordic Game Conference, Siobhan Reddy offered advice on protecting people and culture against the pressures of development

By Matthew Handrahan

Breadcrumbs Interactive wins the Nordic Discovery Contest

The Romanian studio's Yaga named the best of more than 400 games at the Nordic Game Conference

By Matthew Handrahan

State of Decay 2 passes 1 million players within first week

Microsoft's Game Pass-featured zombie apocalypse sequel hits milestone after staggered launch

Revenue expected to double this year for augmented and mixed reality

Virtual reality revenue will fall behind AR/MR by 2021, says SuperData

By Haydn Taylor

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Echo and Little Nightmares clean up at 2018 Nordic Game Awards

Ultra Ultra's sci-fi adventure wins three categories, including Game of the Year, while Tarsier Studios' dark title takes two

By James Batchelor

Nintendo offers dockless Switch in Japan

The reduced-price '2nd Unit Set' is being marketed to households that already own a Switch

By Rebekah Valentine

Game critic John "TotalBiscuit" Bain dies aged 33

Popular YouTuber loses four-year battle with cancer

By Haydn Taylor

Steam Link app rejected by Apple

Valve's appeal has been denied; Android version already in beta

By Rebekah Valentine

Stugan marks fourth year with its most diverse group to date

Unity co-founder David Helgason and Paradox COO Susana Meza Graham among this year's sponsors

Fortnite, God of War break monthly revenue records - Superdata

Epic's battle royale makes $296 million in April; God of War becomes fastest-selling PS4-exclusive

By Rebekah Valentine

Spil Games names Timm Geyer as new CEO

Mobile publisher elevates COO of two years

By Rebekah Valentine

What does GDPR mean for PR?

Leading UK games agencies tell us how new privacy regulations are refining their processes and better relationships with press

By James Batchelor

Andrew Maximov: "Technology is actually going to make us better artists"

Industry veterans say artificial intelligence will enable artists, not replace them

By Haydn Taylor

PlayStation's Shuhei Yoshida to keynote Develop:Brighton 2018

Sony legend will reflect on his decades-long career, readers get 10% discount on passes

By James Batchelor

Wizard of Legend sells 200,000 copies in its first week

Crowdfunded RPG for PC, Xbox One, PlayStation 4 and Switch boosted by Humble Bundle support

Battle royale players are among the most engaged gamers, report finds

Newzoo: 88 per cent of battle royale players invest money in gaming, compared to 75 per cent of traditional competitive game players

By Haydn Taylor

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