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Nintendo details plans to meet demand for Switch 2
"We are making preparations to respond as quickly as possible," says firm's president
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Sega revenues drop 8% to $2.1bn
Firm cancels Football Manager 2025 due to difficulties in "ensuring significant product quality"
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Take-Two's Strauss Zelnick on tariffs, AI and GTA 6
"We're looking over our shoulders at our competition. They're not asleep"
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Take-Two Interactive reports strong Q3 FY2025 results
"This calendar year is shaping up to be one of the strongest ever for Take-Two"
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Iron Galaxy lays off 66 to protect "long-term survival"
"This was a means of last resort for us"
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2K fires 31st Union president Michael Condrey
2K insists it remains "committed" to the game and the studio
Dead Astronauts raises €4m in seed funding round
Swedish developer will use investment to support development of title codenamed Veil
Sony apologises for global outage that took PlayStation Network offline for nearly 24 hours
Five days' additional time has been added to all PS Plus subscribers impacted by the outage
Former Mojang and Coffee Stain staff form new indie publisher Three Friends
"We partner with developers early, helping them figure out what makes their game special"
Ghost-hunting sim Phasmophobia hits 2m console sales, and 22m sales overall | News-in-brief
2m copies have sold on PS5, PSVR2, and Xbox Series X|S since October 29, 2024
Valve implements dedicated page for advertising guidelines
Page features guidelines for developers on what kind of ads are and are not allowed on Steam
Square Enix revenues fall over the past nine months to $1.6bn
HD games segment operating profits jump to $30.2 million due to strong sales of Dragon Quest 3 HD-2D
Nintendo details plans to meet demand for Switch 2
"We are making preparations to respond as quickly as possible," says firm's president
Capcom shuts down Resident Evil multiplayer spin-off
Resident Evil Re:Verse servers to shut down on June 29, 2025
Sega revenues drop 8% to $2.1bn
Firm cancels Football Manager 2025 due to difficulties in "ensuring significant product quality"
Take-Two's Strauss Zelnick on tariffs, AI and GTA 6
"We're looking over our shoulders at our competition. They're not asleep"
Take-Two Interactive reports strong Q3 FY2025 Results, prepares for blockbuster 2025 lineup
"This calendar year is shaping up to be one of the strongest ever for Take-Two"
Blind Squirrel Games acquires Distributed Development
The new team will initially focus on co-development
Dozens of developers reportedly impacted by another round of cuts at Hi-Rez Studios
These layoffs come on top of job cuts in October 2024 and June 2023
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How game studios can benefit from video game concerts
Soho Live CEO Gaetano Fazio gives insight into producing concerts, from adapting OSTs for a live performance, to booking musicians and general marketing strategies
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EA's four evergreen principles to keep your service games fresh
Head of operations Arjun Balaram encouraged India GDC attendees to be flexible with how they update their titles
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Quantifying the impact of creator programs
Gamesight's Nikolas Racelis-Russell explains how to capitalise on a creator program and what the value in having one is
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Sony developers share how machine learning can improve QA
At CEDEC 2024, PlayStation shared more about how it automated some QA operations in Astro's Playroom