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Featured articles

EA: "PS5 and Xbox Series X games will feel different, better and more visceral"

Chief Studios Officer Laura Miele on breaking down platform barriers, making games more inclusive, and COVID-19

By Christopher Dring

Fortnite is a masterclass in flexibility | Opinion

Epic's battle royale is a cultural phenomenon due to a will to challenge fundamental ideas about what a game is and what its players want to experience

By Rob Fahey

Population Zero and the dangers of Early Access hype

Three key lessons from a game made by a studio of 60 people, that had a very rough launch

By Dmitry Muratov

Latest articles

Apple repeatedly rejects Facebook Gaming app for App Store inclusion

Platform's rules ban apps whose main focus is distributing other games

By Rebekah Valentine

PAX Online opens submissions for panels with deadline of July 24

Disclosure: PAX Online is operated by the parent company of GamesIndustry.biz

The digitisation of Pokémon

The Pokémon Company's Peter Murphy discusses the release of the new Isle of Armor DLC

By Christopher Dring

How to revive your struggling mobile game

Sponsored article: What can you do if you have a mobile app that you're investing a lot of resources in, but installs and revenue are low?

By Sponsored Article

Magic Leap's lawsuit against competitor Nreal thrown out of court

"From the beginning we've firmly stated that Magic Leap's claims against Nreal are meritless," says Nreal founder

By Haydn Taylor

Too little, too shy: The gaming industry's response to #BLM | Opinion

Gaming companies want to get away with tokens of sympathy for #BlackLivesMatter -- Don't let them

By Pavel Afanasiev

Phil Spencer, Mark Cerny and Ken Levine join Gamelab Live

Update: Digital version of the Spanish conference adds new speakers to a line-up that already features Amy Hennig, Tim Schafer and Ilkka Paananen

By Matthew Handrahan

eFootball PES 2020 Mobile passes 300m downloads

Konami's mobile football title launched on iOS and Android in October 2019

The Sims 4 hit 10m MAUs in the last quarter

EA's six year old title also added 2.5m new players in the last two months, ahead of its relaunch on Steam

By Matthew Handrahan

Get a job in games Visit our jobs board and start your perfect career

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Games industry rallies in fight against COVID-19

Update: Square Enix's Stay Home and Play campaign raises $2.4 million for relief charities

By GamesIndustry Staff

BAFTA Young Game Designers winners revealed

Four designers between the ages of 10 and 18 honored for new concepts and prototypes

Tonic Games Group new parent company for Mediatonic outfits

Mediatonic, Fortitude Games, and The Irregular Corporation now grouped together under the Tonic brand

By Brendan Sinclair

CEX staff report concerns as stores re-open

Employees take issue with inconsistent rules, no quarantine period on trade-ins, no reduction in opening hours

By Brendan Sinclair

Double Loop's plans for relaxing mobile games are far from "casual"

Founders Emily Greer and Shelby Moledina on making games into long-term hobbies, whether players identify as "gamers" or not

By Rebekah Valentine

A beginner's guide to performance capture by Epic Games

Sponsored article: Epic Games' David Hibbitts looks into the intricacies of performance capture and how to set up your own system

By Sponsored Article

Stadia Share launches in beta with Crayta in July

Creators will be able to generate shareable links directly to their game sessions

By Rebekah Valentine

Cyberpunk 2077 delayed two more months

CD Projekt Red pushes release back to November 19 saying more time needed for balancing and bug fixing

By Brendan Sinclair

Class action lawsuit brought against Apple over loot boxes

Loot boxes are indisputably gambling under California law, argues 100-member lawsuit

By Haydn Taylor

Investors weigh in on how the pandemic has changed the playing field

WINGS Interactive, Galaxy Interactive, Kowloon Nights, and Digital Extremes see challenges, opportunities for devs and investors alike

By Brendan Sinclair

Valve looks to stem tide of racist bots in Team Fortress 2

After months of inaction, Valve quietly works to "mitigate the use of new and free accounts for abusive purposes"

By Haydn Taylor

This War of Mine will be added to school reading list in Poland

"I don't think we've ever encountered a game being officially included in the educational system on a national level as school reading"

By Matthew Handrahan

EA pledges tougher stance on toxicity with Positive Play Charter

The publisher has removed more than 3,500 player-created assets featuring "inappropriate and hurtful" language in recent weeks

By Matthew Handrahan

Google Stadia Premiere Edition gets a price cut

But it's no longer offering three months of Stadia Pro for free

By Rebekah Valentine

Machinations closes €580,000 seed funding round led by GapMinder

Total funding for browser-based game design tool is now over €1 million

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