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China's censors may target business models, not content

With no games approved in four months, China's censorship regime is in flux; could game monetisation be in the sights of the new authorities?

By Rob Fahey

"Games need to take more responsibility"

Outright Games chair Nick Button-Brown talks about making kids games when 11-year-olds are playing Grand Theft Auto, and how the industry needs to embrace its social responsibility

By Brendan Sinclair

Wild River: A publisher with a Hollywood backer and global ambitions

Marc Wardenga explains why he believes his mid-sized games firm can grow beyond its home market of Germany

By James Batchelor

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Riot Games exec Greg Street promises change to sexist culture

Meanwhile, ex-Riot artist and Jinx creator Katie De Sousa reflects on her own experiences, is confident studio can turn things around

By James Batchelor

US judge blocks man from selling Grand Theft Auto Online cheat programs

Take-Two claims software by David Zipperer has cost the firm more than $500,000

By James Batchelor

Jagex launches publishing arm: “We've already seen 100 games”

Jagex Partners will focus on 'a handful' of live games to begin with

By Christopher Dring

Profits tumble 57.5% at Rovio, despite rising games revenue

Angry Birds 2 pulls in €29.7 million but developer admits it “did not see the growth we wanted” from other games

By Haydn Taylor

Dying Light 2's choices will power “the ultimate vision for the open world”

Techland's Adrian Ciszewski details how the upcoming 'narrative sandbox' enables players to manipulate a zombie-filled city

By James Batchelor

Developers of adult games on Steam should "assume months" before game approval

Negligee: Love Stories forced into a likely delay as Valve continues work on content filter

By Rebekah Valentine

Veteran game designer arrested after altercation with police

Industry crowdfunds legal and medical fees for former Disney and Turbine developer Patricia A. Pizer after alleged assault

By Rebekah Valentine, James Batchelor

PUBG Mobile hits 100 million downloads

Battle royale's mobile version also reaches 14 million daily active users

By Rebekah Valentine

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Oculus Rift support added to Viveport

Virtual reality platform doubles potential userbase for subscription service ahead of full launch next month

By James Batchelor

PlayStation VR hits 3 million sold

Sony says PSVR software sales approaching 22 million; Skyrim tops the list of most-played PSVR games

By Brendan Sinclair

Facebook expands games streaming program into Germany, France, Spain and Ireland

Social network continues to appeal to livestreamers with Level Up Program to boost their audiences

2K Games veteran launches new marketing agency Attract Mode

Matthias Wehner returns to Germany to start new venture with Remote Control Productions

By James Batchelor

After 14 years, the biggest obstacle for World of Warcraft is time, not technology

Blizzard technical director Patrick Dawson on overcoming the challenges of continued development on an ageing MMO

By Rebekah Valentine

Realm Royale loses 97% of its players in two months

Steam user reviews suggest balancing issues lie at the heart of Hi-Rez Studios' battle royale decline

By Haydn Taylor

Little Nightmares passes one million sales worldwide

Milestone represents both digital and physical sales of Tarsier Studios' first original game

Jobs roundup: Jagex brings in new execs Nick Baliaeff and Rob Cordero

Meanwhile, Insomniac picks up BioWare writing talent, and Firewatch art director joins Valve

By Haydn Taylor

Overwatch League reportedly adding Toronto team for $35 million

Splyce to partner with OverActive Media, Pittsburgh Penguins investor

By Rebekah Valentine

More Hearthstone veterans join Second Dinner

Three former colleagues join former Hearthstone game director, Ben Brode at new studio

By Rebekah Valentine

IGN pulls all of writer's work after plagiarism scandal

Further evidence of former employee's wrong-doing prompts gaming site to scrub him from the archives

By Brendan Sinclair

The Treasure Hunters FanClub to fund five new games

Phil Fish, Britt Selvitelle join indie game funding group committed to over $500k in investment

By Rebekah Valentine

Nordisk Film Games invests $5.5m in Raw Fury

Investment firm acquires "healthy-sized" minority stake in Swedish indie publisher

By Haydn Taylor

Tencent's mobile games revenues drop, but daily users are on the rise

Smartphone titles still generate almost a quarter of Chinese giant's $11.1 billion revenue in Q2 2018

By James Batchelor

Six talks to watch at Devcom 2018

The pre-Gamescom developer conference will explore loot boxes, the line between satisfaction and addiction, and the emotional journey in creating God of War

By Matthew Handrahan

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