Sections

Featured articles

Ubisoft's "Minority Report of programming"

La Forge claims its Commit Assistant AI for detecting bugs as they're introduced can cut programming time by 20 per cent

By Brendan Sinclair

Why release a new N64 game in 2018?

How a forgotten PS1 game has become a Kickstarter hit

By Christopher Dring

The world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.

Latest articles

Smite esports leagues will be exclusive to Microsoft's Mixer

Xbox streaming service to showcase both the Pro and Console series for Hi-Rez's fantasy MOBA

By James Batchelor

Kingdom Come: Deliverance hits 1m sales

Warhorse Studios' RPG reaches a major milestone in less than two weeks

By Matthew Handrahan

Microsoft: "Representation isn't just good common sense, it's good business sense"

At the DICE Summit today, Phil Spencer urged the industry to pursue diversity and inclusivity or risk missing out on the growth opportunities to come

By Matthew Handrahan

Australians spent AU$3.23bn on video games in 2017

IGEA data shows AU$1bn on physical hardware and software, console sales up 36% year-on-year

By James Batchelor

Newzoo lays down ten key factors that will determine the growth of esports

"Crunch time for esports as it enters adolescence," says market intelligence firm

By Haydn Taylor

Ex-Quantic Dream dev launches video game storytelling course

Interior Night's Caroline Marchal teams up with author and TV producer John Yorke for seven-week program

By James Batchelor

Nintendo's eShop refund policy found to violate European consumer rights

Norwegian Consumer Council asks Nintendo to bring its policy in line with European law

By Matthew Handrahan

NPD: US games business had its best January since 2011

Monster Hunter: World was the best-selling game in a month where dollar spend reached $1.1 billion

By Matthew Handrahan

Advertise on GamesIndustry.biz Put your message in front of the global games industry

Contact Chris Buckley, Sales Manager

Global esports revenue projected to reach $905.6m in 2018

Total esports audience to surpass 380 million this year

By Haydn Taylor

New Angry Birds game targets esports-style cash tournaments

Skill-based games company WorldWinner partners with Rovio in big mobile push

By Christopher Dring

Fire Emblem Heroes generates five times more revenue in its first year than Super Mario Run

Nintendo's third mobile game grosses $295 million in year-one, but falls well short of Pokémon Go

By Haydn Taylor

Mediating the meeting of games and movies

APA Agency's Gina Ramirez talks about her time on both sides of the Hollywood and Games divide

By Brendan Sinclair

Tim Schafer to receive BAFTA Fellowship

Double Fine's founder joins Carmack, Miyamoto, Newell and more as a recipient of BAFTA's highest honour

By Matthew Handrahan

BBG Entertainment acquires First Star Software name and licensing rights

Deal includes rights to multiple First Star titles including Astro Chase and Boulder Dash

By Haydn Taylor

Sonic movie set for release in November 2019

Iconic Sega character will debut next year in a hybrid of live-action and animation

By Matthew Handrahan

British Games Institute “becomes real” with National Videogame Foundation merger

“We're not here to displace anything,” new organisation tells GamesIndustry.biz

By James Batchelor

Sledgehammer Games founders leave Call of Duty for "new executive duties"

Michael Condrey and Glen Schofield will stay at Activision, but hand leadership of Sledgehammer to Aaron Halon

By Matthew Handrahan

Developers and publishers: Co-op or PvP?

Insomniac's Ryan Schneider continues the studio's series on developer-supported marketing with tips for how to maximize publisher relationships

By Ryan Schneider

Mobile dev Small Giant Games secures $41m investment ten months after first release

"Small Giant Games ticks all the boxes for the kind of companies the team wants to support," says EQT Ventures

By Haydn Taylor

Super Rare Games bringing limited edition indie games to Nintendo Switch

We speak to the new distributor making indie hits more collectable, starting with Human: Fall Flat

By James Batchelor

Explore our article archive

Subscribe to the GamesIndustry.biz Newsletters