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Pitting developers against one another | This Week in Business
In the absence of Striking Distance explaining The Callisto Protocol's credits omissions, we find a window into the management mindset elsewhere
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The transition to live services continues | Opinion
Ubisoft’s latest growing pains show how hard it is to shift a company entirely towards live services – and whether consumers actually want this
Analysts lower sales targets for Callisto Protocol
Industry watchers attributed the title's current sales to game length and the developer's focus on production values
Justin Roiland facing domestic violence charges
Squanch Games co-founder pleaded not guilty to two felony charges from 2020; a former employee had also sued studio over another developer's sexual harassment
The Chinese government is set to take shares in Tencent
The "golden shares" are normally a one percent stake and include the ability to vote on business decisions
We talk to the founder of Women of Xbox about her work to uplift overlooked communities in games and content creation
Pitting developers against one another | This Week in Business
In the absence of Striking Distance explaining The Callisto Protocol's credits omissions, we find a window into the management mindset elsewhere
Google and Nvidia reportedly share concerns over Microsoft/ABK with FTC
Companies provided information around regulator's worry that Microsoft could dominate cloud and subscriptions
Xsolla opens Kuala Lumpur office | News-in-brief
This new Malaysian office will be the services provider's biggest one outside of its HQ in Los Angeles
The transition to live services continues | Opinion
Ubisoft’s latest growing pains show how hard it is to shift a company entirely towards live services – and whether consumers actually want this
Jobs Roundup: January 2023 | Cinzia Musio is appointed interim CEO of Code Coven
UPDATE: Sega hires Rich George, and UK games agency Bastion expands its senior leadership team
John Smedley to leave Amazon's gaming division
New reports says that the studio head's exit was attributed to the studio's struggles with game projects
Finji CEO: Subscriptions are simultaneously "awesome and terrifying"
Bekah Saltsman shares her concerns and hopes around how subscription services could impact indie sustainability
Bohemia’s war against Arma 3’s misinformation misuse
PR lead Pavel Křižka discusses how the studio is combating game footage being misappropriated as real videos of warfare
Deep Rock Galactic has sold 5.5m units since launch | News-in-brief
The title sold 2.3 million units in 2022 only, versus 1.3 million in 2021, having launched back in 2018
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Tips and tricks for building a QA portfolio
Dan Ahern gives advice on how to demonstrate your testing and reporting skills as you apply for QA roles
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How to get better game capture for your trailer
Specialists from The Trailer Farm share tips for getting great quality footage out of any game
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Humor in games: keeping it funny when going global
Alconost's Lizaveta Dziahel explores the intricacies of translating puns, jokes, and general comedy for other markets
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How game developers can help their players understand network issues
Mathieu Duperré looks at how players perceive problems like lag and latency, and what to do when issues arise