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Yasuyuki Oda on why it's taken over a quarter of a century for a new Fatal Fury game
Fatal Fury: City of the Wolves' producer on new characters, worldbuilding in fighting games, and competitive play
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Handheld consoles are the industry's next battleground | Opinion
With both Microsoft and Sony planning portable launches down the line, and Switch and Steam Deck defining their respective markets, gaming's future seems to be handheld
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Burnout 3: Takedown | Why I Love
Mladen Bošnjak from Misfit Village gives us a breakdown of why the much loved Criterion Games classic holds a special place in his heart
New report claims gamers spend more time watching videos about gaming than playing games
Gamers typically spend 7.4 hours a week gaming, and 8.5 watching gaming videos
Project Party developer Lilith Games lays off 40 employees
AFK Arena studio almost halves headcount following lukewarm beta test of life sim
Motorsport Games sunsets NASCAR games following IP license transfer
A new NASCAR console title from iRacing is expected to release in 2025
My.Games sells hyper-casual game publisher Mamboo
Company says decision to sell aligns with "primary business focus on mid-core gaming"
Tencent acquires majority stake in Kuro Games
Developer will continue to work independently as a subsidiary of the games firm
Yasuyuki Oda on why it's taken over a quarter of a century for a new Fatal Fury game
Fatal Fury: City of the Wolves' producer on new characters, worldbuilding in fighting games, and competitive play
Riot Games to issue penalties for "off-platform conduct"
Firm to also restrict player access across Riot games if terms of services are broken when broadcasting or creating content
UK counter-terrorism unit demands ban on pro-Palestinian shooter
Steam removes Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque from sale in the UK
Burnout 3: Takedown | Why I Love
Mladen Bošnjak from Misfit Village gives us a breakdown of why the much loved Criterion Games classic holds a special place in his heart
Handheld consoles are the industry's next battleground | Opinion
With both Microsoft and Sony planning portable launches down the line, and Switch and Steam Deck defining their respective markets, gaming's future seems to be handheld
Helldivers 2 wins Game of the Year at the 2024 TIGA Awards
UK awards crown Rebellion as Best Large Studio, and nDreams as Best Publisher of the year
Star Citizen funding passes $750m | News-in-Brief
Main game still in early access, with Squadron 42 single-player campaign said to be launching in 2026
Nintendo subpoenas Google, Discord, Reddit and more in ongoing Switch pirate crackdown
Firm particularly targeting SwitchPirates subreddit, which has over 190,000 members
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EA's four evergreen principles to keep your service games fresh
Head of operations Arjun Balaram encouraged India GDC attendees to be flexible with how they update their titles
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Quantifying the impact of creator programs
Gamesight's Nikolas Racelis-Russell explains how to capitalise on a creator program and what the value in having one is
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Sony developers share how machine learning can improve QA
At CEDEC 2024, PlayStation shared more about how it automated some QA operations in Astro's Playroom
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How your original indie IP can engage audiences beyond the game
Christian Lövstedt, CEO of Battle of Polytopia studio Midjiwan, share lessons about how indie game makers can expand their IP (without needing a trip to Hollywood!)