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Stubbornness over cross-play reminds us of bad old Sony | Opinion

After opening up cross-play for major titles, Sony is now dragging its feet -- putting smaller developers at a disadvantage and confusing its consumers

By Rob Fahey

The GamesIndustry.biz Podcast: Activision's record year and redundancies

Latest episode available to download now, discussing the fallout from Activision's financials and more

By James Batchelor

Rewarding profit and nothing else | Opinion

Activision Blizzard's mass layoffs amid record profits fits the company's disregard for optics, but it may be self-defeating in the long run

By Brendan Sinclair

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Latest articles

Class action lawsuit against Niantic reveals proposed settlement terms

Terms would require additional messages in Pokemon Go, hastened response times from Niantic on PokeStop, Gym

By Rebekah Valentine

505 Games and XD Network partner to bring Human: Fall Flat to China

Platform puzzle title will debut on mobile in the region as 505 acquires global mobile rights

By Rebekah Valentine

From pages to polygons: The storytelling of Metro Exodus

Metro 2033 author Dmitry Glukhovsky on working with 4A Games and why he wants more games based on books

By James Batchelor

AFL-CIO urges games industry to unionize

Largest US union federation publishes open letter telling game workers to "demand a stake in your industry"

By Rebekah Valentine

Nintendo's greatest strength this generation is self-acceptance | Opinion

The platform holder has returned to its roots, and it is stronger and more well-rounded as a result

By Ishaan Sahdev

Minecraft on mobile sees best year so far

Sensor Tower: Sandbox game brings in $110 million on iOS and Android in 2018

By Rebekah Valentine

Disney promotes Jedi: Fallen Order with game-inspired toy range

Toys to launch alongside Frozen II, Star Wars Episode IX products on October 4

Tencent in talks to bring Apex Legends to China - Report

Respawn's latest would join Fortnite, PUBG in online giant's stable of battle royale titles

By Brendan Sinclair

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Major games publishers are feeling the impact of peaking attention

MIDiA Research's Karol Severin explains why publishers need to stop blaming Fortnite and compete with a wider world of entertainment

By Karol Severin

Cultist Simulator passes 100,000 sales after first year

Weather Factory says crowdfunded narrative card game is generating enough revenue "to cover our costs, and then some, most months"

Next Games laying off 26 staff to cut costs

The Walking Dead: Our World developer seeks to minimise damage caused by €17 million losses

By James Batchelor

Improbable hires former EA, DreamWorks exec as its new CTO

Lincoln Wallen was CTO for EA Mobile and DreamWorks Animation

By Matthew Handrahan

Alfonso Ribeiro denied copyright to Carlton dance, damaging Fortnite lawsuit

US Copyright Office says routine is too simple to be protected by law

By James Batchelor

Vainglory's vision of a cross-platform future

Super Evil Megacorp CEO Kristian Segerstrale says the PC launch nears true competitive parity with mobile, and hopes the industry will follow the game's example

By Rebekah Valentine

134 jobs in danger at Blizzard's French office

Activision Blizzard layoffs reach Europe, but employees may have to wait months to find out who is affected

By James Batchelor

Apex Legends beats Fortnite record for single-day Twitch viewing

Respawn's Twitch Rivals event racked up 8.4 million hours viewed, streaming platform's fourth highest in five years

By James Batchelor

Tencent joins Netmarble consortium in Nexon bid

Bidding for largest Korean game developer expected to begin on February 21

By James Batchelor

Yusuke Hashimoto departs PlatinumGames

Bayonetta 2 director steps away after nearly 12 years at studio, leaving questions about Bayonetta 3

By Rebekah Valentine

TinyBuild raises $15 million in Series A funding

Funds to be used to increase staff, build more franchises, and invest in innovative gameplay

By Rebekah Valentine

Amazon Moments lets mobile developers offer digital and physical incentives

Launched today, tool broadens reward possibilities beyond in-app items

By Rebekah Valentine

Plug In Digital raises $2.25 million for expansion to Asian markets

In light of recent growth, distributor plans new strategy for publishing label Playdius

By Rebekah Valentine

Why Ubisoft moved The Division 2 to the Epic Games store

CEO Yves Guillemot praises Epic's terms, but says move was to "increase player exposure to our own store"

By Rebekah Valentine

Ubisoft holds steady in Q3 despite competitive holiday

CEO Yves Guillemot anticipates "record performances" for both Q4 and the full fiscal year

By Rebekah Valentine

No link between violent video games and increased aggression in teens, study finds

Oxford University describes study as "one of the most definitive to date"

By Haydn Taylor

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