Focus Home Interactive raises €70m in share offering
Publisher says it will use the money for new studio acquisitions and to increase development spend
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Summer Games Fest Kick Off event set for June 10th
Studio head during development of Shadow of Mordor franchise will lead team making open-world action-adventures
CEO Tobias Sjögren on the Swedish developers plans for the future, including Payday 3 and beyond
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Publisher says it will use the money for new studio acquisitions and to increase development spend
Mobile ad creation platform is mobile marketing firm's third acquisition in past year, joining GameRefinery and AlgoLift
At GI Live, Shai Sasson detailed CrazyLabs' strategy to develop and release successful hypercasual games

Sponsored: The biggest issues facing studio leaders
Post-IDFA Alliance reports up to 21% more spending on ads in Google's OS after iOS required users to opt-in for ad tracking
The situation is exaggerated, but there are still problems to solve
GameDiscoverCo's Simon Carless looks at games being automatically pulled over IARC ratings and what developers should look out for when obtaining a rating

Most women gamers are happy with portrayal of women in AAA and indie games, want better representation in ads
CEO says he's "allergic to buzzwords," is unsure current industry trends will be around in five years
Update: 62% of App Store revenue driven by gaming, but Apple doesn't know if the platform makes a profit
Get a job in games Visit our jobs board and start your perfect career
Visit our jobs boardFortnite players on iOS generated 13.2% of all in-game revenue in the time the game was available on the App Store
iPhone maker confirms it took more than $20 billion in commission fees between 2008 and 2017
"We are reimagining E3 in a variety of ways, and part of that is engaging with indie developers by offering opportunities to help highlight them," ESA's CEO Stanley Pierre-Louis said
Company defers to ongoing law enforcement inquiry, but gives Jay "Sinatraa" Won six-month suspension for false statements
Grand Theft Auto Online delivers its highest recurrent spending yet, joins NBA 2K and Red Dead as main sales drivers
Legal experts weigh in on the second week of the trial and the battle of the economists
Latest episode also discusses Ubisoft's free-to-play shift and the problem with PS5 scalpers
Panache Digital Games' open world survival title achieves milestone
The investment will be used to expand studio and support multiplatform game development
74 employees of media outlet co-sign open letter criticizing "blatant disregard for the most basic standards of journalistic integrity," asking for piece to be republished
An interview with Mojang's first employee offers insight on a block-building phenomenon in the works while Ubisoft tries to go Hollywood (again)
The Game Band to use investment to expand team and release mobile version of absurdist fantasy sports title
Fortnite maker claims company's name sounds identical to its own Unreal brand
As legal proceedings are kickstarted, internal sources point at the lack of accountability since reports of toxic culture last year
Apple Fellow reveals that three quarters of all games on the App Store are completely free with no in-app purchases