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The world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.

Featured articles

“Spiritual Opium”: China's stroke-of-pen risks continue to grow | Opinion

A blink-and-you'll-miss-it incident highlights the authorities' increasingly negative attitude to games and tech - and should trouble investors or companies over-exposed to this market

By Rob Fahey

IGDA: "Too many studios grow without investing in a positive work culture"

Renee Gittins talks about a year of pandemic changes, publisher scandals, and the group's call for devs to limit their use of blockchain

By Brendan Sinclair

Latest articles

Spec Ops: The Line director launches studio with Nine Inch Nails guitarist

New studio Eyes Out working on "single-player immersive cosmic horror game"

By Marie Dealessandri

Zynga acquires StarLark, posts record Q2 revenues

Social publisher pays $525 million for Golf Rival studio, posts unexpected profit even as Apple privacy rules hurt user acquisition

By Brendan Sinclair

DigixArt's Yoan Fanise has the "best of both worlds" after Koch acquisition

Road 96 and Valiant Hearts developer discusses how deal will enable him to continue exploring new narratives

By James Batchelor

How to deal with discrimination and harassment | Podcast

Splash Damage's Cinzia Musio and Limit Break's Anisa Sanusi discuss how the industry can stop toxicity behind the scenes

By James Batchelor

Focus Home Interactive acquires Dotemu for €38.5m

Streets of Rage 4 publisher's acquisition cost could rise an additional €15 million if performance targets are hit

By Jeffrey Rousseau

Lessons learnt from launching a studio while at university

Waving Bear Studio's co-founders talk about the challenges of transitioning from student to becoming your own boss

By Marie Dealessandri

Check out Improbable's White Paper on giving game developers 'freedom to create'

Sponsored: Toadman Interactive on managing backend operations while creating game content

By Sponsored Article

Square Enix sales are up in Q1, but revenues in games categories are down

Games division's first quarter suffers in year-on-year comparison to launch of Final Fantasy 7 Remake

By Danielle Partis

Embracer acquires eight studios, including Crazy Labs, Ghost Ship Games, DigixArt

The initial transaction amounts to over $313 million, with an additional $232 million considered if milestones are reached

By Marie Dealessandri

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Steve Gaynor apologises for "hurtful leadership style" having stepped back as Open Roads lead

Fulbright co-founder still working as writer as report emerges of his microaggressions nd demeaning behaviour towards women

By James Batchelor

Unity update to Pro licence changes console release options

Following changes to license terms, smaller developers may need to upgrade to launch on Xbox

By Marie Dealessandri

EA Q1 better than expected but bookings down 4%

Publisher raises full-year forecast as Apex Legends, It Takes Two, Mass Effect Legendary Edition surpass expectations

By Brendan Sinclair

The Ascent generates $5m in first week

Publisher Curve Digital sees biggest first-week release earnings for one of its titles to date

The Activision Blizzard lawsuit: All the headlines

Update: Brack leaves Blizzard, Activision shares Q2 financials and faces second lawsuit from investors

By Danielle Partis

GIA and indie publishers launch African Game Dev Prototype Fund

Games Industry Africa, The Indie Houses, and Annapurna join to give African studios up to $10,000 to start new projects

By Brendan Sinclair

UnusuAll raises €3m in seed funding

Mobile developer to increase team and create "social experiences for casual gamers"

By Jeffrey Rousseau

CrazyLabs acquires hypercasual studio Firescore Interactive

Publisher strengthen relationship with developer after publishing three of its game in two years

By Danielle Partis

Nintendo gets $30m from Colopl in patent suit settlement

Switch maker's growing demands convince White Cat Project company to strike a deal that lets it use the disputed patents

By Brendan Sinclair

PlayStation, Xbox, Mario and FIFA dominate EMEAA games markets in H1 2021

Console sales increase slightly, but software sales drop compared with pandemic year

By Christopher Dring

Second Life to ban gacha mechanics

From August 31, selling content via gacha machines will no longer be permitted in the title

By Marie Dealessandri

PlayStation's Q1 sales rise to $5.6bn but operating income down 40%

2021 performance suffers in comparison to The Last of Us Part 2 launch and pandemic spike in PS4 sales

By James Batchelor

Activision Blizzard faces new lawsuit, this time from its investors

The filing alleges that the company misled investors by not disclosing the issues with its workplace culture

By Marie Dealessandri

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