Following sale of Western devs, Square Enix wants to acquire and establish new studios
The Japanese company also shared its ambition to accelerate investment in blockchain, AI, and the cloud
Featured articles
But quiet month means market falls both year-on-year and compared to March
Starfield's delay puts another big hole in the release slate, making us wonder what will be next
The question of what Nintendo does after Switch is increasingly important, but breaking the curse of unsuccessful console follow-ups is a major concern
Latest articles
The Japanese company also shared its ambition to accelerate investment in blockchain, AI, and the cloud
Publisher removes or extends prize pool and sponsorship limits, allows spectator fees and video/photo capture of events
Sarah Doyle, creative producer at Kids Industries, talks accessibility trends in game design
We reveal the best places to work in the US games industry
Evil Dead: The Game debuts at No.5
Carry Castle CEO Per Fornander sings the praises of the 1999 hot seat multiplayer strategy PC game
CEO Tim Sweeney said "we're building an economy, & it will support creators actually building businesses around their work…"
Studio's revenue growth was attributed to development fees and royalties accounted for $1m of the total
With the purchase, publisher intends to add new content & potentially create sequels for the title
Advertise on GamesIndustry.biz Put your message in front of the global games industry
Contact Chris Buckley, Sales ManagerFirm also said its quarterly growth was attributed to PUBG going free-to-play on PC and consoles
Accessories sales were down 10% year-on-year, while hardware saw a 16% growth
Alberta Labour Relations Board has ordered the unionisation vote
Publisher confirms third Sonic movie, expects 13 million game sales this year, and says 'Super Games' will arrive in 2026
Company involved in million-dollar sales of retro games reportedly hid its relationship with Heritage Auctions
From the Russian invasion of Ukraine to the civil war in Yemen to military rule in Myanmar, developers are adapting to conflict around the world
Atomhawk's technical art director Liam Fleming explains what technical artists do and gives pointers on how to become one
The company's Digital Entertainment category saw a 6% increase in net sales to $2.1 billion
CEO didn't take a stance on the issue, but urged employees to "respect differences of opinion"
Developer update makes the title more accessible to disabled players eight months after its launch
Netflix promotes Laura Teclemariam to director of product innovation, as Tim Lewinson is appointed studio operations director at Respawn
We reveal all 14 winners
Publisher generated $2.3 billion in revenue, expects further growth across the board next year
Chinese gaming firm Tencent is the no. 1 revenue generator, while top earners revenue grew by 10% for the year
Team behind the game, including its creator Sidney de Vries, to join FRVR