-
PS5 Pro launches November 7 for $699.99
Larger GPU, advanced ray tracing and AI-driven upscaling among the new console's key selling points
-
Headup's future as an independent company
CEO and founder Dieter Schoeller discusses the takeaways from the firm's partnership with Thunderful and how the industry can better support indie studios
-
Why there will never be another Destiny
On the game's tenth anniversary, analysts, developers and journalists reflect on the impact Bungie's sci-fi shared world shooter has had on the games industry
-
How Indie Game Incubator seeks to take Japanese indies global
We look at what the program and its sister initiative, the government-backed So-Fu, mean for the future of the dev community and Japanese entertainment as a whole
-
Why Sony shouldn't give up after Concord | Microcast
Latest episode available to download now, also discusses Sony's need for new IP and Star Wars Outlaws' initial sales
-
Concord raises questions over Sony's live-service competence | Opinion
PlayStation's pivot to live service was to be enabled by buying expertise in the form of studios like Bungie and Firewalk – a strategy that now seems to have failed
Warhammer 40K: Space Marines 2 hits 2 million players in 24 hours | News-in-brief
Publisher Focus says it is "so grateful" to hit the milestone
52 Entertainment acquires "casual games" studio, Blackout
"This new chapter strengthens our position as a leader in the online gaming industry," says CEO
FDA clears DeepWell SDK to be used in games for stress reduction
Tech could also be used to help reduce high blood pressure, though exact details on applications are unclear at this stage
PS5 Pro launches November 7 for $699.99
Larger GPU, advanced ray tracing and AI-driven upscaling among the new console's key selling points
New studio Mother Games raises $5m in pre-seed round
The New York-based studio is working on debut title Le Zoo, due to launch on mobile
Headup's future as an independent company
CEO and founder Dieter Schoeller discusses the takeaways from the firm's partnership with Thunderful and how the industry can better support indie studios
Here are the finalists for the 2024 GamesIndustry.biz Best Places To Work Awards UK
The winners will be revealed at a London ceremony next week
iPhone 16 "puts a powerful gaming device in users' pockets," Apple claims
Latest iPhone able to run AAA games, a feature previously reserved for its Pro version
Lost Boys Interactive to lay off 139 staff
Update: Employees across 28 US states affected
Ubisoft's share price tumbles again as minority investor calls for the company to go private
Ubisoft "is mismanaged," claims investor AJ Investments
Netflix Games surpasses 210m lifetime downloads
Grand Theft Auto games alone account for 36.6m
Why there will never be another Destiny
On the game's tenth anniversary, analysts, developers and journalists reflect on the impact Bungie's sci-fi shared world shooter has had on the games industry
Why Sony shouldn't give up after Concord | Microcast
Latest episode available to download now, also discusses Sony's need for new IP and Star Wars Outlaws' initial sales
-
Finding ways to better understand your players
Metacore Games' Tim Shepherd explains how to better understand player motivations to create games that truly speak to your target audience
-
A guide to culturalizing mobile games through live operations
EA Mobile's Oindrila Mandal uses a product management lens to demystify how to culturalize mobile games for global audiences
-
How to effectively lead leaders in game development
Criterion's Charity Joy shares her experience and provides strategies in effectively overseeing managers
-
'Steam is a supermarket, and your game is beans' - A guide for reluctant marketers
At Develop Brighton, marketing experts gave tips to promoting your game even if you don't have any interest in it