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Building an empire, one IP at a time

Head of IP development at Nordisk Film Games on the harnessing the changing face of entertainment

By Haydn Taylor

Paratopic haunts the walking sim with verbs and violence

Co-creator and writer Doc Burford describes the IGF-nominated game's conception as a mischievous play on expectations for the genre

By Rebekah Valentine

Hi-Rez Studios: Turning battle royale into an entertaining esport

Esports BAR Cannes speaker Alex Grimonpont explains why "we still haven't seen a significant success" from battle royale in terms entertaining spectators

By Sara Elsam

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Latest articles

Fortnite's Marshmello concert beats game's concurrent player record

10.6 million players showed up to event, breaking past record by around 2.5 million

By Rebekah Valentine

US Future staff to unionize with Writers Guild of America

PC Gamer, GamesRadar, others join growing industry push for unionization

By Rebekah Valentine

Paradox Interactive breaks new ground for modding on consoles

Independent Paradox Mods platform will provide a direct channel to console audiences "without pre-moderation"

By Matthew Handrahan

ArenaNet bracing for layoffs

Owner NCSoft CEO says current situation not sustainable, plans for cuts across the board and merging of publishing divisions

By Rebekah Valentine

Media Molecule to launch Dreams in paid Early Access this spring

Long-awaited game is among the first to introduce Early Access concept to PlayStation 4

By Matthew Handrahan

Christofer Sundberg departs Avalanche

Founder and CCO to leave the company after 16 years

By Rebekah Valentine

Reggie Fils-Aime to retire, Doug Bowser named Nintendo of America president

Transition will occur mid-April as Fils-Aime departs for "more time with my wife, family and friends"

By Rebekah Valentine

Kabam founder forms blockchain gaming startup Forte

Kevin Chou hopes to encourage adoption of blockchain in the gaming industry by building, supporting new projects

By Rebekah Valentine

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Vive Focus Plus targets enterprise market

Newly announced HTC stand-alone premium VR headset offered for commercial training and simulation uses, launches in second quarter

By Brendan Sinclair

Cooperative Innovations completes £500,000 seed round, licences animation tech Ikabod

Developer behind upcoming VR MMO Raiders of Erda says investment will enable it to grow its headcount

GamesIndustry.biz 100: Women In Games event coming to EGX Rezzed

For our third year, we're looking for the Britain's most influential female talent, sponsored by Amiqus

By Christopher Dring

Starbreeze applies for extension on reconstruction period

Troubled publisher wants until June to “focus on its core business of internal game development and publishing”

By James Batchelor

Introducing Game Dragons, the Oliver Twins' new consultancy firm

Veteran developers prepare a series of advice articles for GamesIndustry.biz

By James Batchelor

Female viewership of esports increasing

Interpret finds girls and women account for 30% of esports watchers, up more than 6% in just two years

By Brendan Sinclair

NetEase maintains revenue growth despite Chinese approvals freeze

Online games revenue was up 11% in 2018, with ten new games still waiting for approval in China

By Matthew Handrahan

THQ Nordic raises $225m for further acquisitions

“Substantially oversubscribed” share issue brings on a range of new investors for growing publisher

By James Batchelor

Overkill's The Walking Dead postponed, not cancelled on console

UPDATE: 505 Games confirms this is the same delay announced last month, despite confusion over PS4 pre-order refunds

By James Batchelor

Keywords acquires cloud software firm GetSocial

GetSocial's team of 12 engineers will join Keywords Studios as part of the deal

Epic pulls YouTube ads after predatory videos discovered

Fortnite pre-roll ads removed as YouTube continues to struggle with recommendation algorithm

By Rebekah Valentine

Razer lays off 30 from shut down projects

Organization's "realignment" plans result in cut of 2% of workforce

By Rebekah Valentine

Teatime Games launches Hyperspeed with face-to-face camera gameplay

Mobile racing game lets players see one another as they play, use Snapchat-style filters

Embark Studios grows to over 50 people, working on first title

Patrick Söderlund's new studio larger than anticipated as it starts work on co-op, free-to-play action game

By Rebekah Valentine

Kingdom Hearts III, Resident Evil 2 can't stop January US sales dip

NPD Group finds gaming revenues down 19% year-over-year to $893 million; growth of Switch sales offset by declines in all other platforms

By Brendan Sinclair

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