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Featured articles

Are Steam followers the best predictor of success for unreleased games?

GameDiscoverCo's Simon Carless examines how Steam festivals and showcases have changed the impact of being wishlisted

By Simon Carless

Storror bets on Kickstarter to make a "pure parkour" game

The parkour group skipped big publishers to retain creative control, but will crowdfunding be enough to deliver on its ambitions?

By Jack Yarwood

French games market reaches record high of €5.3bn | France Annual Report

27.5 million games across physical and digital were sold in France in 2020, alongside 2.3 million consoles

By Marie Dealessandri

Latest articles

Motorsport Games acquires racing simulation tech firm Studio397

Dutch firm will retain brand and continue work on rFactor 2 platform, which will be used in future Motorsport titles

By James Batchelor

Nacon accuses Frogwares of "sabotaging our investments" in The Sinking City

Publisher asserts it has contractual rights to Steam version, and that the developer has no reason to block sales

By James Batchelor

Sony's controller tech is literally bananas | Patent Trawling

PS5 maker produces an unusual new interface and offers a look at what might be the new PSVR 2 controller

By Brendan Sinclair

The next generation of PlayStation VR | Podcast

Latest episode available now, also discusses Pokémon Legends and the franchise's 25th anniversary

By GamesIndustry Staff

Valheim has sold more than 5m copies

Smash hit Viking multiplayer game reached the milestone one month after launch

Gotta cash 'em all: How Pokémon became the world's biggest games franchise

As the critter-catching phenomenon turns 25, we explore the secrets of its success and where it might lead in the future

By James Batchelor

Less than 15% of Twitch user reports last year led to enforcement actions

Streaming site's transparency report shows only 2% of hateful conduct and harassment reports were acted upon

By Brendan Sinclair

Zynga acquires Echtra Games

Social publisher buys Torchlight 3 developer to help bring existing mobile franchises to consoles and PC

By Brendan Sinclair

UK spending on video games reached Ł4.4 billion in 2020

Games remain the biggest sector as entertainment market sees record revenues of Ł9.26 billion

By James Batchelor

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Frogwares issues DMCA takedown to remove The Sinking City from Steam

The studio asked for its own game to be removed from the store following its ongoing dispute with publisher Nacon

By Marie Dealessandri

Government funding helps UK games firms create hundreds of job placements

UKIE and Into Games working with 45 companies to get young people back into work during pandemic

By James Batchelor

Blasphemous has passed one million players

Developers say success of Gothic Metroidvania has enabled them to produce more free content than originally planned

Layoffs reported at Hardsuit Labs

Update: The studio confirmed the layoffs, saying a "small number of people" were affected

By Marie Dealessandri

Lumikai leads $1.5m investment round in All-Star Games

Play Ventures also contributed to pre-Series A round for the Bangalore-based sports game developer

By Matthew Handrahan

Square Enix taps Forever Entertainment for remakes

Panzer Dragoon Remake studio says it will take more than half the revenue generated by multiple remakes from one of the publisher's franchises

By Brendan Sinclair

Vungle acquires GameRefinery

App monetization firm buys Finnish mobile analytics company

Epic acquires Fall Guys outfit Tonic Games Group

Parent company of Mediatonic, Irregular Corporation, and Fortitude Games join the Fortnite creator's roster

By Brendan Sinclair

PlayStation Store drops movies and TV shows

Sony will discontinue rental and purchase options through its storefront as of August 31

By Brendan Sinclair

The Last of US Part 2 secures a record 13 BAFTA nominations

Naughty Dog's game leads a big haul for Sony, with PlayStation exclusives accounting for 41 nominations overall

By Matthew Handrahan

TiMi Studios joins Playing for the Planet Alliance

Tencent subsidiary is the first China-based game developer to join the UN-backed initiative

By Matthew Handrahan

Balancing data and creativity: Is there a magic formula for hypercasual games?

Voodoo's Antonin Chapelon details what it takes to stay at the top of the hypercasual mobile market

By Antonin Chapelon

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