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Codemasters moves F1 team into new Birmingham studio

Studio head Ian Flatt says new premises allows developer to "recruit even further to expand the franchise"

By James Batchelor

The Indie Guide To Marketing

Freelance marketer Bee Wakefield offers devs advice on how to promote their game - and why it takes more than just social media

By Bee Wakefield

Neo Cab: Staying human in a world where an algorithm is your boss

“We're building these systems without thinking about the human costs... we only do it as numbers and aggregate”

By Haydn Taylor

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UK government announces 4m funding for innovation projects based on homegrown IP

Augmented and virtual reality games in development for Oscar-winning Wallace and Gromit, and BAFTA-winning Peaky Blinders

By Haydn Taylor

Magic Leap donates 500 Magic Leap One devices for Epic MegaGrants program

Select developers can receive headset with development grant through application process

Amy Hennig: Streaming must be more than "just an invisible console"

Real-time streaming will start a revolution in storytelling, Hennig said at Reboot Develop -- but new kinds of content will be required to attract a bigger audience

By Matthew Handrahan

Tim Sweeney: Epic would stop pursuing exclusives if Steam improved its revenue share

Epic CEO says Steam committing to permanent 88% revenue share would be "a glorious moment in the history of PC gaming"

By Rebekah Valentine

Warren Spector: "If immersive sims disappear, I disappear"

System Shock developer explains why the struggles of Dishonored and Deus Ex won't deter him from his chosen genre

By James Batchelor

Focus Home Interactive brought in €126m last year

Farming Simulator 19 has sold over 2m copies, lifting publisher to strong Q4

By Rebekah Valentine

Microsoft market cap reaches $1 trillion

Company value edges over milestone this morning for the first time, making it most valuable US publicly traded company

By Rebekah Valentine

Apex Legends updates less to maintain dev quality of life

Respawn's Vince Zampella says studio is wary of overworking the team and reducing quality of work in the process

By Brendan Sinclair

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Hatch Entertainment wipes nearly €2m off Rovio's Q1 profit

Rovio still posts solid results as newly launched Angry Birds Dream Blast becomes its second biggest title

By Haydn Taylor

Bloodborne board game adaptation raises $1.6m in two days

Tabletop adaptation of FromSoftware's nightmarish monster-fest breaks funding goal in 17 minutes

By Haydn Taylor

BioWare delays multiple Anthem features

"There is a long way to go before Anthem becomes the game we all want it to be," says BioWare

By Haydn Taylor

Nintendo Switch had 23 million-selling games in the last fiscal year

Update: Nintendo president Shuntaro Furukawa says there will be no new hardware announcement at E3 this year

By Matthew Handrahan

Mario Kart Tour steps closer to launch with closed beta test

Nintendo's upcoming mobile game was delayed from March 2019 launch due to concerns over its quality

By Matthew Handrahan

Is it Game Over for traditional PR?

"Definitely yes," says industry veteran Cat Channon, but a more fluid, agile and empowering approach to communications has emerged in its place

By Cat Channon

Adult gaming portal Nutaku launches Android storefront

Restrictions on Google Play and App Store demanded new measures to "improve accessibility" for mobile users

By Matthew Handrahan

Sagging Xbox hardware sales offset by software, services growth

Microsoft says gaming revenues were up 5% in its third quarter thanks to third-party games' monetization and subscription growth

By Brendan Sinclair

Persona 5 has sold over 2.7m units worldwide

Atlus confirms sales number with announcement of "Royal" enhanced edition

By Rebekah Valentine

James Ohlen joins Wizards of the Coast

Former BioWare creative director returns to gaming to create new IP for Dungeons & Dragons, Magic: The Gathering owner

By Brendan Sinclair

Sega Hardlight integrated into publisher's European pillar structure

New studio director Neall Jones will oversee transition, but Sonic Dash studio will still focus on mobile

By James Batchelor

Supercell partners with child safety organisation Internet Matters

Clash of Clans developer is the first mobile games firm to join effort to protect kids online

Frostpunk sells 1.4m units in first year

Publishing director Paweł Feldman unpacks some of the lessons learned in building 11 Bit Studios' latest hit

By Haydn Taylor

996.ICU accuses NetEase, Tencent and Chinese devs of overworking staff

Chinese tech workers use GitHub to highlight intensive overtime schedules, Microsoft employees petition to keep list uncensored

By James Batchelor

Disney reportedly offered controlling stake in Nexon

Search for a buyer continues as Korean publisher's founder meets with high-ranking Disney exec

By James Batchelor

NPD: Nintendo Switch continues strong sales in quarter of hardware declines

The Division 2 tops March sales charts, while hardware and other sector declines mark $1.2 billion month

By Rebekah Valentine

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