New academic paper details ways publishers hide required consumer protection information, likens behavior to that seen in alcohol, gambling, and tobacco industries
Reduced budget, mismanagement, and smaller development team contributed to a "rough launch"
Those expecting the streaming giant to take a Stadia-like approach to games will be disappointed - but what Netflix is doing instead could be more creative and interesting.
Third episode in our four-part series now available, explores how to make hires feel welcome and enabled
The Gamer, GameXplain say they won't be covering the company's products until more is done; Prima Games puts "hard pause" on Activision Blizzard and Ubisoft coverage
Angry Birds head of brand strategy Ben Mattes says there's a multi-year plan to get players more engaged with a "canon" to tie the franchise closer together
Sponsored article: Krystel Bitar, Global Gaming Product Manager at Facebook, guides games developers on how to use the company's new ad solution
Geena Davis and Mitu Khandaker go over the results and takeaways of a new study about masculinity in games and online communities
IGDA developer survey also finds 37% of developers saw work-life balance hurt over past year and a half
J. Allen Brack acknowledges the "extremely troubling" hurt of employees and allegations
Enter now for our 2021 UK event on September 16th
Creator Panic promises plenty of stock for first wave, launching July 29th
Destiny studio admits some staff have experienced harassment but says "we never excuse it or sweep it under the rug"
3D marketplace will continue to operate independently from the Unreal Engine maker
No Brakes Games announces latest milestone on fifth anniversary of physics game's PC launch
The GI.biz Academy partners with Creative Assembly to publish its Creative Chronicles video series, today focusing on becoming a programmer
Five key tenets of Iwata's leadership style, as presented in "Iwata Asks"
Engine maker says it will fully integrate Interactive Data Visualization, Inc tools into Unity
Lack of clear direction, changes in leadership, and redesigns contributed to repeated delays
Supergiant's Roguelike wins Game of the Year, while Umurangi Generation takes home $12,000 in IGF prizes
We interview AAA games developer Iron Galaxy, one of the 11 winners of our first GamesIndustry.biz US Best Places To Work Awards
Quantic Dream's adventure title launched back in April 2018
Group ordered to cease operations and hand any associated domains over to the company
The document details the company's toxic culture, a "breeding ground for harassment and discrimination against women"
Sources say things have improved since studio head was removed last year, but many issues still remain