Features
-
Engines of Woe | This Week in Business
Who pays the price for Epic and Unity's recent revelations about the need for a sustainable business?
-
Life after FIFA: The birth of EA Sports FC and its mission to find 1bn fans
"We're going from a video game built out of football, to a football platform built from a video game"
-
Meta's Quest 3 fires the starting gun on consumer AR devices | Opinion
Apple and Meta are betting big on augmented reality – but expectations of a revolution to rival the introduction of smartphones should be tempered
-
Sony has a crucial decision to make after Jim Ryan's retirement | Opinion
Should Sony find someone new to take PlayStation into uncharted waters?
-
Making the most of Monopoly Go's false start
Scopely's Massimo Maietti talks about the abandoned original version of the game and how going back to the drawing board produced a breakout mobile hit
-
Has Unity repaired the damage done by its Runtime Fee plans?
Developers share their reactions to the engine provider's revised policy and their remaining concerns for the future
-
How to design gender-inclusive character customisation tools
At Devcom, freelance narrative designer Arden Osthof guided developers through gender-inclusive design tips
-
Is Digital Eclipse’s Gold Masters Series the future of video game documentaries?
Chris Kohler tells us about the recently launched The Making of Karateka and how it tackles the history of games
-
Is chasing artificial intelligence genuinely senseless? | This Week in Business
How can Roblox take a cut of sales that aren't happening if AI undermines the creator economy?
-
Bandai Namco: "Every publisher has to focus more on their own expertise"
European boss Arnaud Muller on maintaining momentum post-Elden Ring and the challenges of the market
-
Microsoft's hardware strategy looks more and more traditional | Opinion
Xbox Series X|S once presented a radically different vision; a console platform that would evolve and improve, ending the hardware generation cycle for good. What happened?
-
Microsoft’s acquisition of Activision Blizzard: What’s going on and what happens next?
We look at the regulatory process and explain what it all means for the $68.7 billion deal
-
Grand Theft Auto 5 and Rockstar's post-Apocalypse Now | 10 Years Ago This Month
It's time to reflect on the most recent GTA game, and (unrelatedly) whether we should be ashamed of our words and deeds
-
A closer look at T-Minus Zero Entertainment, NetEase's latest foray into the West
Co-founders Rich Vogel and Mark Tucker on their new studio with NetEase and making an online game in a challenging landscape
-
Video game and console sales jump in Europe during August | European Monthly Charts
PS5 sales up 197% month-on-month
-
Why VR needs a new playbook – and where the industry should start
ForeVR Games' CEO Marcus Segal, who helped scale Zynga in the early days, identifies key areas of improvement for VR to finally see widespread adoption
-
Devs on Unity Runtime Fee: "The trust is gone forever"
As the industry awaits Unity's revised plan for install fees, developers question whether they will ever trust the engine provider again
-
Insomniac: If anything, it's got better since we were bought by PlayStation
Spider-Man 2 creative director Bryan Intihar talks superheroes, PS5 and Insomniac's impressive run of releases
-
Unity's self-combustion engine | This Week in Business
We dive into the Runtime Fee and why it makes perfect sense for Unity management and no sense at all for anyone else
-
AAA games on iPhone 15 Pro: Game changers or gimmick? | Opinion
Bringing blockbusters to mobile is a potentially exciting prospect, but there are still a lot of questions to be answered
-
Antstream looks to build a future by preserving the past
Retro streaming service CEO Steve Cottam talks about waste, piracy, and offering new takes on old classics
-
Unity’s pricing is a symptom, not the cause of tougher times ahead for the games industry | Opinion
Midia Research's Karol Severin looks at the wider factors behind the engine's controversial new fee
-
Take This: The bumpy road for mental health advocacy
The organization's Eve Crevoshay and Cassie Walker discuss unpacking privilege and making safe spaces
-
Four child protection regulations to have on your radar – and how to comply with them
Yoti's Julie Dawson offers advice to developers on verifying the age of their players and protecting them from inappropriate content