Supercell
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Metacore snags Supercell's Everdale
Additionally, the mobile gaming firm appoints Johannes Peltola to oversee the title's development
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Supercell removes loot boxes from Brawl Stars
Mobile studio opting for "deterministic rewards" going forward
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Supercell to end development on Everdale
Studio launched the game in 2021 with aims to create a "peaceful" social builder
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Supercell acquires majority stake in Trailmix
The mobile giant has invested $60 million in the London studio
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Supercell and CI Games stop sales in Russia and Belarus
Finnish studio to suspend existing players, while Sniper Ghost Warrior maker moves to pull future sales of its back catalogue
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Supercell revenue increases 45% to $2.24bn in 2021
The studio generated profits before taxes of $852 million, a 80.3% rise compared to 2020
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Supercell to open new North American studio as it expands beyond mobile
Clash of Clans developer forming new team to "create what's next across any platform"
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Building Everdale, Supercell's "peaceful" multiplayer mobile game
Everdale game lead, game designer and art producer discuss the plans behind studio's first new IP in four years
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Supercell ordered to pay Gree $92m in lawsuit
Jury found developer had infringed on six patents protecting Gree's technology
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Metacore secures €150m credit line from Supercell
The funding will go towards growing the Merge Mansion developer's team and expand its operations
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Supercell posts solid profits, despite fifth straight year of revenue decline
Finnish gaming giant's philosophy of “slow growth” still brings in €1.30 billion revenue and €407 million profit for 2020
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Brawl Stars is Supercell's fourth title to pass $1bn in lifetime revenue
Chinese release leads to biggest year to date for Finnish studio's multiplayer mobile hit
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Supercell invests $2.8m in 2UP Games
New remote-first New Zealand studio will focus on co-operative games for mobile
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Supercell ordered to pay $8.5 million for infringing Gree's patents
Texas jury found Clash Royale developer infringed four patents, fine could be increased by up to three times
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Mikko Kodisoja leaves Supercell after ten years
Supercell co-founder departs to pursue non-gaming entertainment projects
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Brawl Stars outpaces Clash Royale on Chinese App Store launch
Supercell's new game also earned more in one week in China than on its global launch, according to Sensor Tower estimates
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GamesFirst London 2020 and Google I/O cancelled
Organizers pull plug on events citing novel coronavirus concerns
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Supercell to "slow growth significantly" in coming year
As mobile studio enters its second decade, CEO Ilkka Paananen reaffirms goal to be "as small as possible"
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Supercell backs new mobile studio formed by EA DICE veterans
Stockholm-based Wild Games breaks cover to announce $1.1m investment
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Clash of Clans sees first year-over-year revenue increase since 2015
Sensor Tower: Supercell's leading game brought in $722m in 2019, in part thanks to new "Gold Pass"
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Brawl Stars brought in $422m in its first year
Sensor Tower: Supercell's multiplayer arena brought in $94m in South Korea alone
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Bunch raises $3.85m toward development, expanded partnerships
Supercell, Tencent, and Riot Games among investors in mobile game chat and party app
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Supercell shuts down Rush Wars after three months of beta
PvP strategy title cancelled due to "repetitive" nature, concerns about longevity
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Tencent takes majority control over Supercell
World's largest game company increases stake in consortium which owns Finnish mobile developer
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