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Rebekah Valentine, Staff Writer

Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.

Recent articles by Rebekah Valentine

Valve publishes loot box odds for Dota 2

Chances of receiving a rare item from a bundle now disclosed in game, with escalating odds calculated

By Rebekah Valentine

Epic Games files suit against YouTubers over Fortnite cheats

Lawsuit alleges defendants promoted cheats in videos, violating copyright and terms of use

By Rebekah Valentine

Fighting Esports Group closes $15m funding round

Chinese esports organization wraps up Series A fundraising, reportedly planning partnership with Tencent

By Rebekah Valentine

Panic Button and the search for "design fun"

GM Adam Creighton shares how the studio hailed for Switch ports approaches broadening its portfolio, tackling hardware challenges, and accessibility

By Rebekah Valentine

GTA cheat developers have assets frozen in crackdown

Australian federal court approves search and seizure orders against creators of "Infamous" cheat

By Rebekah Valentine

Discord Store enters global open beta

Service launches with 23 store titles, new Nitro subscription service

By Rebekah Valentine

Ubisoft elevates Frédérick Duguet to chief financial officer

Duguet to take over for Alain Martinez upon his retirement at the end of the year

By Rebekah Valentine

Paul Allen, co-founder of Microsoft, dies at 65

Noted businessman, technologist, and philanthropist passes away of complications from non-Hodgkin's lymphoma

By Rebekah Valentine

Cloud9 raises $50 million toward staff increases, planned new facility

Valor Equity Partners leads Series B funding round as founder Antonio Gracias joins esports organization board

By Rebekah Valentine

Dan Houser: "We have some senior people who work very hard purely because they're passionate"

Rockstar co-founder provides additional context to earlier statement about "100-hour weeks" on Red Dead Redemption 2

By Rebekah Valentine

Call of Duty Endowment reaches 50,000 veteran employment placement goal early

Partnerships with organizations in US, UK resulted in 50,000 veterans finding meaningful employment ahead of 2019 goal

By Rebekah Valentine

Roblox acquires PacketZoom

Mobile performance improvement start-up will bring its technology to MMO studio as it pursues international growth

By Rebekah Valentine

Ubisoft issues call for third season of incubator program at Station F

Blockchain, AI technology start-ups encouraged to apply for six-month support program at Paris campus

By Rebekah Valentine

SpecialEffect's One Special Day 2018 has raised over £300,000 so far

Charity game sales to benefit gamers with disabilities in line with last year's, aiming for goal of £500,000

Brazilian government opens investigation into Valve, Steam, and developers behind Bolsomito 2k18

Game features character based on Brazilian presidential candidate Jair Bolsonaro punching minorities with the aim of purging "the evils of communism"

By Rebekah Valentine

Ubisoft to partner with EGAL at UC Berkeley to research industry diversity

Company to provide support and research materials for MBA student projects

By Rebekah Valentine

Call of Duty: Black Ops 4 more anticipated this holiday than Red Dead Redemption 2

Nielsen's season interest rankings also show hype for Spider-Man, Super Smash Bros. Ultimate, and Super Mario Party

By Rebekah Valentine

The Swords of Ditto and the race against time

Onebitbeyond's Jonathan Biddle on the value of listening to your audience, and making fundamental changes after launch

By Rebekah Valentine

South Korean network OGN bringing esports programming to North America with $100m investment

Esports producer to partner with PUBG Corp to livestream and broadcast upcoming National PUBG League

By Rebekah Valentine

Ninja Theory establishes Senua's Scholarship to train mental health tutors

Hellblade: Senua's Sacrifice developer to collaborate with Head to Toe charity in recognition of World Mental Health Day

By Rebekah Valentine

John Heinecke joins Square Enix as chief marketing officer

Former Overwatch VP of global publishing to oversee marketing across the Americas and Europe

By Rebekah Valentine

OverActive Media raises $21.5m for new Toronto Overwatch League team

Funding lead by original investors, venture capitalist Adam Adamou, and others

By Rebekah Valentine

Assassin's Creed Odyssey sales out-perform rest of series on current console generation

Physical, digital, and "player recurring investment" in first few days top Origins, Syndicate, or Unity

By Rebekah Valentine

For Honor passes 15 million players

Ubisoft's melee action game reaches milestone just ahead of upcoming Marching Fire update

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