Sections

The Sentinel stands alone

Why I Love: Quantum Soup's Chris Payne remembers Geoff Crammond's purely innovative, rarely imitated classic

By Chris Payne

EGX Rezzed 2018 posts record industry attendance

1,500 business professionals at this year's event

By Christopher Dring

Razer eyes SE Asia expansion with $61 million MOL Global buyout

The deal will combine zGold and MOLPoints, "creating one of the world's largest virtual credits platforms for gamers"

By Matthew Handrahan

Microsoft accused of 'egregious and wilful' patent infringement

Terminal Reality and Infernal Technologies file lawsuit against tech giant for infringing patent with multiple games

By Haydn Taylor

Rooster Teeth expands into the UK with London office

London will be "a proving ground" in a larger, international expansion

By Matthew Handrahan

"What's your plan to not destroy yourself as you're stepping into this career path?"

At Reboot Develop, Devolver and Good Shepherd co-founder Mike Wilson discussed the need for unions, mental burnout, and dealing with online toxicity

By James Batchelor

Tencent will invest $15 million in Fortnite's rollout in China

Seeding an esports community for Epic's game will be a focus of the investment

By Matthew Handrahan

First major PUBG tournament launches this summer with $2m prize pool on the line

PlayerUnknown's Battlegrounds Global Invitational set to take place this year in Berlin, Germany

By Haydn Taylor

Twitch starts beta for new monetisation system

Viewers can now spend virtual Bits in Extensions, with revenue divided between streamer and developer

By Matthew Handrahan

GOG storefront adds social features with User Profiles

CD Projekt subsidiary moves closer to Steam with new features

Quantic Dream sues press over reports of toxic workplace - Report

Detroit: Become Human studio takes legal action against two of the three outlets who unearthed allegations of harassment and discrimination

By Brendan Sinclair

Buried Signal: "Every piece of Gorogoa was a new problem"

After his excellent debut Gorogoa, Buried Signal's Jason Roberts looks towards a far less difficult second album

By Matthew Handrahan

The GamesIndustry.biz Careers Survey 2018: Your insights needed

Annual study gives all industry members the chance to have their say (anonymously) about pay, working conditions, diversity and more

By James Batchelor

Fortnite streamer peaks at 667,000 concurrent viewers, breaking own record

Las Vegas Esports Arena inaugural event becomes record-breaking Twitch stream

By Haydn Taylor

The GamesIndustry.biz Podcast: Voice acting, with OMUK

Latest episode available to download now, featuring voice director Mark Estdale

By James Batchelor

British Games Institute announces 20 new board members

Organisation calls for the games industry to help govern its programmes

By Haydn Taylor

Darwin Project goes free-to-play after six weeks in Early Access

Scavengers Studio cites players' "difficulty finding matches" as motivation for the change

By Matthew Handrahan

Rovio and Sony confirm a new Angry Birds movie for 2019

The first film earned $352 million since it opened two years ago

By Matthew Handrahan

Hearthstone game director leaves Blizzard

Ben Brode spent ten years working on the popular card game

By Matthew Handrahan

Capcom sunsets Puzzle Fighter after eight months

Mobile game will be pulled from the app stores on July 1, and close for good on July 31

Firewatch studio Campo Santo is now part of Valve

Work on its second game, In the Valley of Gods, will continue from Valve's Bellevue office

By Matthew Handrahan

How indie publishers stand out - and why they need your game to help them

Speaking at Reboot Develop, Devolver Digital, Paradox Interactive and Raw Fury reflect on their role in a game's success and offer advice on pitching to them

By James Batchelor

Netherlands pushes for EU-wide loot box legislation

Loot box ruling from Dutch government body could set precedent in Europe against certain iterations of the mechanic

By Haydn Taylor

Steam sales, store pages and the art of selling games

At Reboot Develop, Rockfish, Vlambeer and 11 bit take very different views on the value of cutting prices

By Matthew Handrahan

Subscribe to the GamesIndustry.biz Newsletters