News Supercell revenue drops 4.2% to €1.7bn in 2023 Mobile developer contributed €110 million to the Finnish economy last year Feb. 14, 2024 Sophie McEvoy
News Supercell acquires majority stake in Ultimate Studio Clash of Clans company picks up Hot Lap League developer as it explores new platforms Sept. 27, 2023 Brendan Sinclair
News Brawl Stars amasses $2bn in revenue The battle royale is Supercell’s fourth mobile title to reach that threshold in consumer earnings Sept. 19, 2023 Jeffrey Rousseau
News Metacore snags Supercell's Everdale Additionally, the mobile gaming firm appoints Johannes Peltola to oversee the title's development Jan. 26, 2023 Jeffrey Rousseau
News Supercell removes loot boxes from Brawl Stars Mobile studio opting for "deterministic rewards" going forward Dec. 12, 2022 Marie Dealessandri
News Supercell to end development on Everdale Studio launched the game in 2021 with aims to create a "peaceful" social builder Oct. 4, 2022 Danielle Partis
News Supercell acquires majority stake in Trailmix The mobile giant has invested $60 million in the London studio May 30, 2022 Marie Dealessandri
News Supercell and CI Games stop sales in Russia and Belarus Finnish studio to suspend existing players, while Sniper Ghost Warrior maker moves to pull future sales of its back catalogue March 9, 2022 Danielle Partis
News Supercell revenue increases 45% to $2.24bn in 2021 The studio generated profits before taxes of $852 million, a 80.3% rise compared to 2020 Feb. 15, 2022 Marie Dealessandri
News Supercell to open new North American studio as it expands beyond mobile Clash of Clans developer forming new team to "create what's next across any platform" Dec. 15, 2021 Jeffrey Rousseau
Feature Building Everdale, Supercell's "peaceful" multiplayer mobile game Everdale game lead, game designer and art producer discuss the plans behind studio's first new IP in four years Aug. 23, 2021 Danielle Partis 1 comment
News Supercell ordered to pay Gree $92m in lawsuit Jury found developer had infringed on six patents protecting Gree's technology May 10, 2021 Danielle Partis
News Metacore secures €150m credit line from Supercell The funding will go towards growing the Merge Mansion developer's team and expand its operations May 6, 2021 Marie Dealessandri
News Supercell posts solid profits, despite fifth straight year of revenue decline Finnish gaming giant's philosophy of “slow growth” still brings in €1.30 billion revenue and €407 million profit for 2020 Feb. 17, 2021 Ivy Taylor
News Brawl Stars is Supercell's fourth title to pass $1bn in lifetime revenue Chinese release leads to biggest year to date for Finnish studio's multiplayer mobile hit Jan. 29, 2021 James Batchelor
News Supercell cancels Hay Day Pop Game to shut down on February 1, 2020, less than one year after March soft launch Nov. 30, 2020 Rebekah Valentine
News Supercell invests $2.8m in 2UP Games New remote-first New Zealand studio will focus on co-operative games for mobile Nov. 25, 2020 James Batchelor
News Supercell ordered to pay $8.5 million for infringing Gree's patents Texas jury found Clash Royale developer infringed four patents, fine could be increased by up to three times Sept. 21, 2020 James Batchelor 2 comments
News Mikko Kodisoja leaves Supercell after ten years Supercell co-founder departs to pursue non-gaming entertainment projects June 30, 2020 Rebekah Valentine
News Brawl Stars outpaces Clash Royale on Chinese App Store launch Supercell's new game also earned more in one week in China than on its global launch, according to Sensor Tower estimates June 17, 2020 Matthew Handrahan
News GamesFirst London 2020 and Google I/O cancelled Organizers pull plug on events citing novel coronavirus concerns March 3, 2020 Brendan Sinclair
News Supercell to "slow growth significantly" in coming year As mobile studio enters its second decade, CEO Ilkka Paananen reaffirms goal to be "as small as possible" Feb. 11, 2020 Rebekah Valentine 1 comment
News Supercell backs new mobile studio formed by EA DICE veterans Stockholm-based Wild Games breaks cover to announce $1.1m investment Feb. 3, 2020 Matthew Handrahan
News Clash of Clans sees first year-over-year revenue increase since 2015 Sensor Tower: Supercell's leading game brought in $722m in 2019, in part thanks to new "Gold Pass" Jan. 8, 2020 Rebekah Valentine
News Brawl Stars brought in $422m in its first year Sensor Tower: Supercell's multiplayer arena brought in $94m in South Korea alone Dec. 17, 2019 Rebekah Valentine 1 comment