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Mafia III has "allowed me as a white developer to make connections with people of color"

Hangar 13's Haden Blackman on tackling race and pushing the medium forward

By James Brightman

Xbox: “We'll look back on 2016 as our tipping point”

Fresh momentum suggests that Xbox One has overcome its troubled launch

By Christopher Dring

Virtual Reality Check

Weekly Roundup: Now that the VR market is in the "gap of disappointment," how does it climb out again?

By Brendan Sinclair

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Latest articles

DoomRL creator says ZeniMax threatened legal action

Creator of Doom-inspired rogue-like told to remove trademark-infringing content from site

By Brendan Sinclair

GAME teases new Central London 'experience'

“We're excited to be opening a brand new experience in Wardour Street before Christmas and will be announcing further details in the coming weeks”

"It's always extremely scary to call someone out"

Tinybuild's Alex Nichiporchik on taking G2A to task, battling piracy with aggressive pricing, and the "magic tricks" required for indie success

By Matthew Handrahan

That Dragon, Cancer co-dev: “You chose to love us through our grief”

Ryan Green gave a heartfelt acceptance speech as tale of child cancer picked up Game Award

By James Batchelor

Charity games bundle raises over $160,000

A Good Bundle featured 173 games from more than 115 developers, organised with Itch.io

Super Evil Megacorp to debut Vainglory franchise program in 2017

Partner teams will share in multiple revenue streams and guide the future of the game as an eSport

By Matthew Handrahan

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Wargaming bolsters mobile with Boomlagoon acquisition

Finnish studio will change its name to Wargaming Helsinki after four years of independence

Facebook seeks to reignite the social spark

Instant Games is a clever, brilliant technology; but that alone won't be enough to restore the former kingpin of social gaming to a position lost five years ago

By Rob Fahey

Nolan North: "Their performance matters more than mine"

Veteran performer praises Naughty Dog's developers at the Game Awards, contradicting SAG-AFTRA's strike position

By Matthew Handrahan

Digital game sales jump 14% to $6.7 billion in October - SuperData

Battlefield 1, Titanfall 2, Mafia 3 and Gears of War 4 were big drivers of digital revenue

By James Brightman

Annapurna Pictures gets into game publishing

American Hustle studio signs projects from devs behind Katamari Damacy, Unfinished Swan, Monument Valley, more

By Brendan Sinclair

"I cannot now imagine a PlayStation 4"

10 Years Ago This Month: A Sony executive shake-up prompts speculation of a departure from the hardware market while errant Wii Remotes destroy living rooms

By Brendan Sinclair

Call of Duty comes out on top in difficult November for UK games retail

Pokémon debuts at No.5 and No.6 after less than a week on sale

By Christopher Dring

Creative England and Barclays reveal Brighton-based accelerator

Company looking for VR, AR and tech companies to support

“Current virtual reality experiences are too expendable”

Brandwidth's head of innovation and Develop:VR keynote speaker Dean Johnson says the industry needs to make tech less disposable

By James Batchelor

InnoGames hires Funda Yakin as director of media and market development

Microsoft Germany veteran Yakin will report directly to CMO Christian Pern

Peter Vesterbacka announces involvement in citizen space program

Former Rovio man is one pillar of Space Nation, creating a generation of astronauts

By Dan Pearson

Facial animation firm Cubic Motion opens offices at Pinewood Studios

New office headed by Dr Jane Haslam, VP of Live Systems

New games on Steam in 2016 rose 40% over last year

Over 4200 games hit the store in 2016, Steam Spy says, equivalent to 38% of its lifetime total

By Matthew Handrahan

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