Sections

Featured articles

Is "creative ADD" the key to avoiding burnout?

Ready at Dawn's Ru Weerasuriya on why his studio has mostly avoided sequels, the rise of VR and eSports, and the demise of portables

By James Brightman

Jurgen Post: “The Sega brand will come back and start to flourish again”

In his final interview as Sega Europe COO, Post talks about the publisher's transformation

By Christopher Dring

Supercell acquires 62% of Space Ape: “A match made in heaven”

Space Ape co-founder John Earner says long-term partnership will “turbocharge” UK studio's plans to build a billion-dollar game

By James Batchelor

The world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.

Latest articles

Resident Evil movie franchise to be rebooted for six more films

The Final Chapter apparently not so final; the movies have generated $1.2bn worldwide to date

Microsoft launches Xbox Game Pass

Monthly all-you-can-play subscription service arrives with a catalog of 112 games

By Brendan Sinclair

Get your game funded at the GamesIndustry.biz Investment Summit 2017

Seven publishers and investors already signed-up to September showcase

By Christopher Dring

Sega Europe boss Jurgen Post to leave after ten years

John Ward, current Sega Europe CFO, will act as interim COO

By Christopher Dring

Netflix renews Skylanders Academy for third season

Activision animated series gets commitment for 2018 season before 2017 season has hit video streaming service

Shadow Warrior 2, Bound and Superhot honoured at Digital Dragons

Flying Wild Hog's sequel won Polish Game of the Year, while Bound and Superhot won two awards each

By Matthew Handrahan

NetEase bringing Peter Molyneux's The Trail to China

22Cans secures partnership for its second Eastern release, game due to launch in Q3 2017

By James Batchelor

Get a job in games Visit our jobs board and start your perfect career

Visit our jobs board

PlayStation Store introduces developer-led curation

The Creators initiative allows studios to share their favourite games

By James Batchelor

Bandai Namco delays Get Even after Manchester Arena attack

Meanwhile, MCM London Comic Con beefs up security ahead of this week's event

By James Batchelor

Embrace.io raises $2.5 million seed funding

Mobile app performance platform will be led by Scopely co-founder Eric Futoran

Wargaming apologises for World of Tanks YouTuber row

Developer had threatened to issue a copyright take down against SirFoch

By Christopher Dring

Unity takes $400 million investment from Silver Lake

Half of the money will let employees and shareholders cash out of the company

By Matthew Handrahan

Xbox Project Scorpio will debut in China this year

Untapped console sector to get high-end device around the same time as the US and Europe

By Christopher Dring

Top Gear mobile dev Motorious passes €1.3m in investment

New round of funding adds €800,000 to Finnish studio's total ahead of first game launch

By James Batchelor

YoYo Games release education edition of GameMaker 2

Free trial available to universities and schools, discounts for bulk-bought licences

Jobs lost at IO Interactive as Square Enix searches for buyer

An unspecified number of the Hitman studio's workforce has left the company in the wake of surprise news from publisher

By James Batchelor

Humble Bundle has raised over $95 million for charity

Humble Freedom Bundle provided a boost, says co-founder John Graham, but Humble will be careful "not to overstep our bounds" on politics

By Matthew Handrahan

Red Dead delay does little to temper Take-Two expectations

Despite an "unusually light release slate" thanks to tardy Rockstar game, publisher still projects revenue and income growth this year

By Brendan Sinclair

Jury to decide whether Valve owns DOTA

Two games studios challenge the company's ownership to DOTA

By Christopher Dring

Kerbal Space Program developers hired by Valve

Timeframe for the new hires coincides with departure of eight of Squad's core staff last year

By Matthew Handrahan

Explore our article archive

Subscribe to the GamesIndustry.biz Newsletters