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The Difference Between Us

Diversity is about building bridges, says Brie Code, and in the wake of Donald Trump's election that's more important than ever before

By Brie Code

The mobile market in 2016 may portend major instability ahead

Pokemon Go was the only outsider title to top the charts, in another year defined by stagnation and the inexorable rise of East Asian publishers

By Rob Fahey

Mafia III has "allowed me as a white developer to make connections with people of color"

Hangar 13's Haden Blackman on tackling race and pushing the medium forward

By James Brightman

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Meet the development team behind The Apprentice's VR episode

We speak to Rewind, the virtual reality specialist that developed the titles presented in last week's BBC show

By James Batchelor

FIFA 17 under fire in Russia following EA's support of LGBTQ campaign

Custom rainbow kits have been met with calls for a ban among Russian MPs citing 2013 "gay propaganda law"

By Matthew Handrahan

Konami issues cease and desist against Unreal Castlevania fan remake

But publisher has allowed all current files to remain available, developer hopes to acquire an official licence

By James Batchelor

Games for Change appoints former White House advisor to its board

Mark DeLoura is joined by Take-Two comms VP Alan Lewis and IDEO partner Duane Bray

The Last Guardian once again asks for your patience

Critical Consensus: After nearly a decade, is Ueda-san's latest worth the wait?

By James Brightman

THQ Nordic acquires three more franchises

Publisher adds Sphinx and the Cursed Mummy, War Leaders: Clash of Nations, and Legends of War to roster, confirms Nintendo Switch support

By Brendan Sinclair

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Worlds-as-a-service: Charting the future of location-based games

Mantle CEO Dean Gifford on why his team can finally build the tech that will take geo-location game design from Pokémon Go to GTA Worldwide

By James Batchelor

Sony already the market leader in virtual reality

New report suggests successful launch of PlayStation VR and PS4 install base puts platform holder ahead of Oculus and Vive

By James Batchelor

DoomRL creator says ZeniMax threatened legal action

Creator of Doom-inspired rogue-like told to remove trademark-infringing content from site

By Brendan Sinclair

GAME teases new Central London 'experience'

“We're excited to be opening a brand new experience in Wardour Street before Christmas and will be announcing further details in the coming weeks”

That Dragon, Cancer co-dev: “You chose to love us through our grief”

Ryan Green gave a heartfelt acceptance speech as tale of child cancer picked up Game Award

By James Batchelor

Charity games bundle raises over $160,000

A Good Bundle featured 173 games from more than 115 developers, organised with Itch.io

Virtual Reality Check

Weekly Roundup: Now that the VR market is in the "gap of disappointment," how does it climb out again?

By Brendan Sinclair

Super Evil Megacorp to debut Vainglory franchise program in 2017

Partner teams will share in multiple revenue streams and guide the future of the game as an eSport

By Matthew Handrahan

Wargaming bolsters mobile with Boomlagoon acquisition

Finnish studio will change its name to Wargaming Helsinki after four years of independence

Xbox: “We'll look back on 2016 as our tipping point”

Fresh momentum suggests that Xbox One has overcome its troubled launch

By Christopher Dring

Facebook seeks to reignite the social spark

Instant Games is a clever, brilliant technology; but that alone won't be enough to restore the former kingpin of social gaming to a position lost five years ago

By Rob Fahey

Nolan North: "Their performance matters more than mine"

Veteran performer praises Naughty Dog's developers at the Game Awards, contradicting SAG-AFTRA's strike position

By Matthew Handrahan

Digital game sales jump 14% to $6.7 billion in October - SuperData

Battlefield 1, Titanfall 2, Mafia 3 and Gears of War 4 were big drivers of digital revenue

By James Brightman

Annapurna Pictures gets into game publishing

American Hustle studio signs projects from devs behind Katamari Damacy, Unfinished Swan, Monument Valley, more

By Brendan Sinclair

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