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"You don't have to suffer to make great games"

Tanya Short of Kitfox Games explains how a developer's first priority is simply not to die

By James Brightman

Four simple ways to get more influencers covering your game

Innervate consultant Becky Taylor offers GDC 2017 attendees helpful advice on how to attract YouTubers and streamers

By James Batchelor

Tips for writing better marginalized characters

Treachery in Beatdown City developer Shawn Alexander Allen offers advice for well-intentioned creators

By Brendan Sinclair

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Latest articles

EA's Ultimate Team now worth $800 million annually

CFO Blake Jorgensen says EA spends "a lot of time thinking about" how to add similar mechanics to Battlefield and Battlefront

By Matthew Handrahan

Improbable IconImprobable blog (Sponsored) Check out the latest posts from the Improbable blog

Making a MMO in seven days

Among the Sleep developer Krillbite used SpatialOS to prototype a MMO in just a week.

SpatialOS in San Francisco - Improbable heads to GDC

Improbable to deliver impressive speaker line-up and new partner, program and product news at GDC.

Mo-cap specialist Xsens launches Indie Program

Cost of tech used in FIFA, LawBreakers and Hellblade will be slashed for small teams

Nintendo promises 60 Switch indie games this year

Stardew Valley, Overcooked, Yooka-Laylee and Runner3 among those detailed so far

By Matthew Handrahan

Nvidia announces 1080Ti card

Unit shows biggest uptick against regular card of any in x80 range

By Dan Pearson

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Xbox readies digital subscription service

Pay Ł7.99/$9.99 a month to receive access to 100 games

By Christopher Dring

Google has shipped 10m Cardboard VR viewers

Daydream's antecedent has doubled shipments in the last year, with 150 million app downloads

"Don't rely on being featured by app stores"

Google's Matteo Vallone encourages mobile devs to find other channels to new audiences and trust in the quality of their games

By James Batchelor

Conan Exiles hit 480k unit full-year target in 28 days

Funcom will invest as much as $10 million extra in the game through early 2018, with console launches now planned

By Matthew Handrahan

Keywords appoints new audio manager in LA office

Ed Lima brings experience from Deep Silver Volition, Gearbox Software and 2K Games

Ark: Survival Evolved program will pay 15 modders $4k a month

Selection will be evaluated and refreshed each month, with best modders paid until their content is finished

By Matthew Handrahan

Khronos launches OpenXR VR standards working group

List of partners is a who's who of contemporary VR, including Valve, Oculus, Epic and Unity

EA's Peter Moore named CEO of Liverpool FC

Sega, Xbox and EA exec obtains dream job at the club he has supported his whole life

By Christopher Dring

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