
Paradox launches new publishing label Paradox Arc
Initiative to focus on "replayable games from smaller development teams"
Paradox launches new publishing label Paradox Arc
Initiative to focus on "replayable games from smaller development teams"
Nintendo of America contractors describe sexual harassment, 'frat house' environment
New report also alleges that women being romantically involved with full-time employees offered more opportunities and access
Riot Games: There is no significant gap in pay for women or underrepresented minorities
Publisher's latest annual diversity and inclusion report also notes that women make up 21.7% of its global leadership
Nicolas Bouvier is appointed as senior art director for Timi Studios | Jobs Roundup: August 2022
Nintendo of Europe hires Tom Enoki as senior managing director
Microsoft: PS4 sold twice as much as the Xbox One during last console cycle
Firm adds that Sony's concerns about Call of Duty's exclusivity is unfounded as PlayStation led global digital console game distribution during 2021
Unity rejects AppLovin merger offer
Board of directors unanimously turns down unsolicited offer in favor of continuing with its own IronSource acquisition
Warner Bros. Interactive Entertainment delays Hogwarts Legacy to February 2023
The Harry Potter-themed RPG sees its second delay as the developer said "…we need a little more time to deliver the best possible game experience"
Overwatch 2 is less a sequel, more a business model relaunch | Opinion
Blizzard’s retooled online shooter is one of the biggest remaining launches of the year – and a very unusual attempt to overhaul the monetisation of a popular game in mid-flow
Unity pens deal that will aid US defense, homeland security, and intelligence
The multi-million-dollar contract is described as the "largest Digital Twin Solutions deal" to date for the engine maker
Microsoft: Xbox-exclusive Call of Duty "would simply not be profitable"
The firm also rejected Sony's comment on Call of Duty being in a category of its own within the games market
Nintendo of America receives its second labor complaint of the year
Company faces allegation that it retaliated against an employee who engaged in protected labor activity
Microsoft accuses Sony of paying devs to stay off Game Pass
Microsoft says Sony concern over Activision Blizzard deal rooted in "fear about an innovative business model"
Unity revenues up modestly as losses mount in Q2
Non-gaming business growing as engine maker's posts sales of $297 million and net losses of $204 million
Spin Master purchases game studio Nørdlight
With the acquisition of the developer behind Jotunheim: 1965 the toymaker aims to expand its digital gaming business operations
EA extends exclusivity on NFL esports
Multi-year deal confirmed as publisher says last year's Madden Championship Series quadrupled audience
Record sales for the quarter driven by Dungeon&Fighter, MapleStory, FIFA Online, and currency exchange rates
Unity sets up joint venture in China
Software firm partners with several tech outfits including Douyin, but will remain in control of the new entity
AppLovin offers to merge with Unity
Non-binding proposal contingent on engine maker backing out of deal to acquire IronSource
Bandai Namco and Wayfarer Studios to produce a Pac-Man film
The movie's narrative will be based upon a story penned by Chuck Williams of Lightbeam Entertainment
Take-Two's Q1 shaped by Zynga acquisition, recession
Publisher delays Midnight Suns again as CEO Zelnick says economic downturn hurt recurrent consumer spending
Guilty Gear Strive ships over 1 million copies worldwide
Arc System Works' latest entry of its 24-year-old game series moves the milestone number of units a year after launching
Are video games really more expensive?
Video games analyst Sam Naji looks at the changing price of video games and suggests why they may be relatively cheaper than in past generations
Square Enix Q1 sales decline by 15%
The quarter saw the publisher's units sold decrease by 57% year-over-year, while Final Fantasy 14's monthly subscribers continue to grow
Sega posts gains on light release slate
Sonic Origins and ports of Hatsune Miku and 13 Sentinels help publisher post 11% sales bump for first fiscal quarter
Single-player games deserve more than lip service | Opinion
Companies focused on live service games find it hard to justify heavy investment in single-player titles; it may be high time for firms to pick a lane and stick with it