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Recent articles about Valve
New feature takes filter from CS:GO, Destiny 2, Dota 2 and applies to supporting games and Steam client
Steam operator says lengthy install time will not count against store's two-hour policy
Update: Valve clarified that the new language on the FAQ was just a "reminder of existing rules for developers exploring the boundaries of the existing policies"
The event will run from October 7 to 13, devs can start signing up in one week
New settings aim to deter users from using virtual private networks to take advantage of cheaper prices in other markets
"This ice has been broken, now we're hoping to smash through the ice completely"
After months of inaction, Valve quietly works to "mitigate the use of new and free accounts for abusive purposes"
Valve maintains its signature silence as wayward developers code-swap games on Steam, leaving users frustrated and confused
Digital demo event pushed to June 16-22, though some companies involved say Valve dragged its feet
Everything you need to know about publishing on Steam, direct from established developers and Valve itself
New feature uses machine learning to make suggestions based on users' game catalogues
VR has an opportunity to break out, but the mess of competing standards is holding back the whole sector
But number of Steam players with virtual reality headsets is still less than 2%
Epic Games and Valve downsize esports plans in the face of coronavirus pandemic
Discovery on Steam is vital for indie developers -- Valve's Sophie Mackey offers six ways to improve your game's visibility
Valve: "We have not found any reason for players to be alarmed or avoid the current builds"
The GamesIndustry.biz Academy delves into localisation, wishlists, game tags, and other tools to ensure the best possible launch on Steam
That's up 18% from last year, while new game release totals were up 11%
Valve will space out auto-updates over a longer period, offers bandwidth management tips that users can control
Update: Steam sees record numbers of users in-game, and record concurrent users for third week running
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