Amazon.com strives to be Earth's most customer-centric company where people can find and discover virtually anything they want to buy online. By giving customers more of what they want - low prices, vast selection, and convenience - Amazon.com continues to grow and evolve as a world-class e-commerce platform.
Founded by Jeff Bezos, the Amazon.com website started in 1995 as a place to buy books because of the unique customer experience the Web could offer book lovers. Bezos believed that only the Internet could offer customers the convenience of browsing a selection of millions of book titles in a single sitting. During the first 30 days of business, Amazon.com fulfilled orders for customers in 50 states and 45 countries - all shipped from his Seattle-area garage.
It is by design that technological innovation drives the growth of Amazon.com to offer customers more types of products, more conveniently, and at even lower prices. Among its many technological innovations for customers, Amazon.com offers a personalized shopping experience for each customer, book discovery through "Search Inside The Book", convenient checkout using "1-Click® Shopping", and several community features like Listmania (www.amazon.com/listmania) and Wish Lists (www.amazon.com/wishlists) that help customers discover new products and make informed buying decisions.
Amazon.com operates retail websites and offers programs that enable third parties to sell products on our websites. Our retail websites include: www.amazon.com, www.amazon.co.uk, www.amazon.de, www.amazon.co.jp, www.amazon.fr, www.amazon.ca, www.amazon.cn, www.amazon.it, www.shopbop.com, www.endless.com, www.zappos.com and www.javari.co.jp. We also provide services for third-party retailers, marketing and promotional services, and web services for developers. In addition, we operate other websites, including www.a9.com and www.alexa.com that enable search and navigation and www.imdb.com, a comprehensive movie database.
Recent articles about Amazon
Amazon head of voice design education Paul Cutsinger talks about how independent developers are rising to the unique challenges of making games for voice
Former IGDA executive director will join firm as global biz dev head for small and mid-sized studios
Companies join Netmarble, Kakao in pursuing founder's controlling stake
Launched today, tool broadens reward possibilities beyond in-app items
Company already in talks with publishers, but service wouldn't be ready until 2020 at the earliest
In-skill consumables now available in the US following private beta
Online giant becomes second ever company to reach the milestone
Company also removes ad-free viewing from Twitch Prime
UPDATE: Retailer says "We strictly prohibit the sale of counterfeit products, and these games have been removed"
Newly-announced APIs enable in-game competitions on mobile, PC and console
Stock issues to responsible for delay, says distributor
Beasts of Balance developer Sensible Object among nine firms exploring possibilities for voice-controlled experiences
Customers who pre-ordered multiple devices have had their orders reduced
Mike Frazzini on the engine's first twelve months, how it attracts high-profile studios, and distancing the tech from CryEngine
Android version of store will close this summer, with full shutdown planned for 2019
Both Amazon and the FTC appealed aspects of a ruling made by the federal court in April 2016
Technology evangelist Mario Viviani offers advice on how to generate more through microtransactions
Champions of Fire Invitational set for December 2nd
The e-tailer will set up a year-long process to reimburse parents for in-app purchases their children made without permission
US judge calls out, "millions of dollars billed to Amazon customers without a mechanism for consent"
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