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Post-IPO, PlaySide looks to call more of its own shots

Australian studio's TJ Munusamy talks about balancing work-for-hire and original IP while moving into the licensing business

By Brendan Sinclair

EA announces Battlefield mobile game

The title, due in 2022, will be developed by Industrial Toys and DICE

By Marie Dealessandri

Mario Kart Tour exceeds $200m lifetime revenue

Nintendo's mobile racer also surpassed 200 million downloads across App Store and Google Play

By Danielle Partis

A guide to GDPR requirements for mobile game developers

AppSecTest's Julian Evans simplifies GDPR for game studios, and details the rules they need to follow and why

By Julian Evans

Tim Sweeney is right - Epic losses on its Game Store are a good investment | Opinion

The company's crusade against Apple may look increasingly quixotic, but its spending on creating a serious competitor to Steam is rational and justified

By Rob Fahey

AppLovin IPO raises $1.8bn

Offering values the mobile games firm at nearly $30 billion, shares to be listed on NASDAQ Global Select Market today

By James Batchelor

Starbreeze to relaunch Payday: Crime War with PopReach

Mobile shooter originally shut down in 2019, development team will now contribute to Payday 3

By James Batchelor

ByteDance games division acquires Chinese developer C4games

Beijing-based studio develops China-only Command & Conquer spin-off Red Alert Online

By James Batchelor

Marketers underestimate users' privacy concerns - Survey

AppsFlyer and MMA Global release results of surveys around impact of Apple's upcoming privacy changes

By Brendan Sinclair

Tripledot Studios raises $78 million

"The funding round will allow us to accelerate our growth by acquiring studios that can benefit from our expertise"

By Marie Dealessandri

Could Apple and Google pull the plug on mobile game monetisation? | Opinion

As consumer and governmental pressure mounts over loot boxes, services like Apple Arcade indicate a desire by platform holders to move away from the monetisation free-for-all

By Rob Fahey

In-game spending on iPhone grew 43% in 2020 in the US

User spending for the games category reached an average of $76.80 last year

By Marie Dealessandri

Tencent's Timi Studios reportedly earned $10bn in 2020

The Honor of Kings studio is the world's biggest developer, Reuters reported

By Marie Dealessandri

Disney owns three of top five brands in US mobile games - Newzoo

Marvel, Star Wars, and classic Disney characters were among the highest revenue-earning franchises in mobile games for 2020

By Brendan Sinclair

IronSource's Supersonic Studios opens Chinese office

"[We] want to bring our expertise to all developers in China who are looking for a long-term publishing partner"

By Marie Dealessandri

An introduction to UX writing for mobile

King's Patricia Gómez Jurado shares good practices around crafting user experience copy for casual mobile games

By Marie Dealessandri

Microsoft's HoloLens military contract now worth up to $22bn

Company enters production phase on augmented reality headsets for US soldiers

By James Batchelor

The AR hype is building - but success may be years away | Opinion

Rumours of AR product launches from Apple, Niantic and Snap are fuelling belief that a tech revolution is on the way, but enormous problems remain to be solved

By Rob Fahey

Mobile games revenue growth remains higher than pre-pandemic levels

But downloads have fallen lower than they were before March 2020, Sensor Tower reports

By Marie Dealessandri

Ad quality is a UX challenge

Brainium's Scott Willoughby says mobile devs need to ensure shoddy advertising doesn't undermine their efforts

By Scott Willoughby

PUBG Mobile's lifetime revenues pass $5bn

Sensor Tower estimates show the battle royale generated $2.7 billion in 2020 alone

By James Batchelor

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