Weza Interactive's mission to become Africa's success story

Kenyan developer George Ahere on how local culture inspired debut title Mzito and his plans to raise the continent's profile in the global games market

By James Batchelor

Crytek's Cevat Yerli steps down

CEO and president abdicates roles to serve as a "strategic shareholder"; Avni and Faruk Yerli appointed as joint CEOs

By Brendan Sinclair

David Jaffe's The Bartlet Jones Supernatural Detective Agency closes down

Closure follows major round of layoffs due to the Drawn to Death developer's next project being cancelled

By Matthew Handrahan

Facebook launches #SheTalksGames initiative to promote women in video games

Women In Gaming Stories is designed to encourage more women into the games business, and into leadership roles

By Christopher Dring

Hellblade's simple twist of fate

Why I Love: Caledonia's Nels Anderson sees Senua reflected in the doomed gods of her Viking enemies

By Nels Anderson

Space Ape: Chasing a genre-defining hit

Product owner Nick Mansdorf discusses the London-based studio's mission to break into the big leagues

By Haydn Taylor

Rebellion trademark clash compels Ballistic Interactive to change game name

Upcoming RPG Hellhunter will now be released as HellSign, Sherdians lawyer warns indies to check trademarks

By James Batchelor

Layoffs at Wooga as studio refocuses on story-driven games

Casual games firm plans restructure as it seeks to become market leader in its field

By James Batchelor

Vulkan now supported on iOS and MacOS

Khronos Group's new video games graphics standard enabled on Apple platforms

Are video games immune to cryptocurrency failure?

46% of 2017 ICOs have already failed, but most games-based projects seem to be ongoing

By James Batchelor

League of Legends dev Riot Games details how it ensures fairer loot box odds

Leading MOBA studio is the latest to share drop rates as scrutiny over monetisation continues

By James Batchelor

New look Sports Interactive names Disney veteran Matt Carroll as COO

New home, new structure and new projects. "We've been a Europa League studio for a long time, we want to be in the Champions League"

By Christopher Dring

"There's no excuse for unequal pay"

Leading UK games organisations discuss the importance of ensuring employees of any gender are paid fairly as claims against major non-games firms rise

By James Batchelor

New BAME exhibition to debut at London Games Festival

Submissions now open, curator Sharna Jackson tells us decline in BAME representation "must be rectified"

By James Batchelor

Ubisoft's "Minority Report of programming"

La Forge claims its Commit Assistant AI can cut programming time by 20 per cent by detecting bugs as they're introduced

By Brendan Sinclair

Ex-Quantic Dream dev launches video game storytelling course

Interior Night's Caroline Marchal teams up with author and TV producer John Yorke for seven-week program

By James Batchelor

Microsoft: "Representation isn't just good common sense, it's good business sense"

At the DICE Summit today, Phil Spencer urged the industry to pursue diversity and inclusivity or risk missing out on the growth opportunities to come

By Matthew Handrahan

Mediating the meeting of games and movies

APA Agency's Gina Ramirez talks about her time on both sides of the Hollywood and Games divide

By Brendan Sinclair

British Games Institute “becomes real” with National Videogame Foundation merger

“We're not here to displace anything,” new organisation tells

By James Batchelor

Developers and publishers: Co-op or PvP?

Insomniac's Ryan Schneider continues the studio's series on developer-supported marketing with tips for how to maximize publisher relationships

By Ryan Schneider

Epic Games partners with Mail.Ru to fund indie titles

Selected developers will also benefit from Russian firm's marketing and analytics services

By James Batchelor

Jobs roundup: New leadership at Paradox, IGDA

Elsewhere, Rockstar's Timea Tabori leads Women in Games Scotland and David Gaider leaves Beamdog

By James Batchelor Magazine to return at E3

Issue 2 will feature careers advice, plus articles from some of the industry's foremost creators

By Christopher Dring

Significant downsizing at CI Games despite profitable 2017

Studio announces layoffs along with news that Sniper Ghost Warrior 3 broke one million sales

By Haydn Taylor

Unity assimilates ProBuilder and Polybrush

Tool creators brought on board as part of deal

By Haydn Taylor

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