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Playrix acquires Eipix Entertainment

Homescapes creator enters Serbian market to create more free-to-play mobile games

By Rebekah Valentine

Gameloft UK shuts down

Update: Mobile publisher confirms layoffs in Brisbane, closed Manila office earlier this year

By James Batchelor

Elder Scrolls Legends development "on hold for the foreseeable future"

Bethesda no longer making new content for fantasy card battler, but will continue support with monthly rewards and regular events

By James Batchelor

Fast Travel CEO navigates VR's speed bumps

With two new VR titles launching in quick succession, Oskar Burman talks about how far the market has come and where it can improve

By Brendan Sinclair

Niantic and Qualcomm collaborating on augmented reality glasses

Multi-year partnership will see Pokémon Go developer working on hardware and software for new AR platform

By James Batchelor

Wildlife Studios raises $60m, now valued at $1.3b

Benchmark leads funding for Sao Paulo studio to grow mobile reach

By Rebekah Valentine

Black Friday saw US mobile game spending hit nearly $70m

Sensor Tower: Marvel Contest of Champions led record single day sales for mobile in the US

By Rebekah Valentine

Avakin Life dev Lockwood Publishing closes Leamington Spa studio

All four members of staff declined opportunity to move to growing Nottingham studio

By Matthew Handrahan

Call of Duty Mobile made almost $87m in its first two months

Sensor Tower reports Activision's smartphone shooter has been downloaded 172 million times

By James Batchelor

XR Games secures Ł1.5m investment

Virtual and augmented reality studio looks to grow team and portfolio

By Haydn Taylor

Call of Duty Mobile is Google Play's best game of 2019

Tencent and Activision collaboration won top award as well as users' choice and best competitive

By Rebekah Valentine

Sky: Children of the Light and Hyper Light Drifter among Apple's Games of the Year

Meanwhile, Mario Kart Tour and Minecraft top most downloaded charts and The Gardens Between honoured in Apple Design Awards

By James Batchelor

The GamesIndustry.biz Podcast: How unconscious bias is holding back the industry

This week the team discuss the dangers of unconscious bias, the benefits of diversity, and the slow progress of virtual reality

By GamesIndustry Staff

Half-Life: Alyx changes the game for VR exclusives | Opinion

Never mind the hardware -- Valve is dipping deep into its own playbook to become the default storefront for VR software

By Rob Fahey

CD Projekt dismisses investor fears over Cyberpunk and Half-Life: Alyx release clash

“That niche is very, very, very -- and I could add a few 'verys' here -- small"

By Matthew Handrahan

Phil Spencer: "Nobody's asking for VR" on Xbox

Xbox boss cites concerns with VR's form and popularity in strategy around Microsoft's next console

By Matthew Handrahan

Candy Crush Soda Saga and Dragon Ball Z: Dokkan Battle hit $2b lifetime revenue

But Dragon Ball reached the milestone faster, according to Sensor Tower estimates

By Matthew Handrahan

What happens if loot box regulation passes into UK law? | Opinion

Reed Smith's Emily Daniels and Hunter Thomson offer tips on how to stay ahead of any future legal restrictions

By Emily Daniels & Hunter Thomson

Why are developers betting on Apple Arcade?

The mobile subscription service frees developers from monetisation worries, but questions linger about its future

By James Batchelor

AirConsole raises $3m in Series A round

Cloud-based casual gaming platform looks towards partnership development

By Haydn Taylor

Top 1% of mobile publishers take 82% slice of downloads

Sensor Tower data showed 95% of IAP revenue going to just 1% of publishers in Q3 2019

By Haydn Taylor

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