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African mobile startup Carry1st raises $2.5m

Latest funding round brings total investment to $4 million in startup's bid to develop African games industry

By Haydn Taylor

Seven Deadly Sins push Netmarble Q1 revenues up

The Seven Deadly Sins: Grand Cross became the mobile publisher's second biggest game less than a month after worldwide launch

By Brendan Sinclair

Scott Warner to lead Tencent's new TiMi Studios location in LA

Former Halo, Battlefield designer to head up TiMi's first studio in North America

By Rebekah Valentine

More than $100m has been spent on Oculus Quest content

Ten games have earned more than $2m in revenue, including PolyArc's Moss and Cloudhead Games' Pistol Whip

By Matthew Handrahan

How the COVID-19 pandemic is changing the mobile games market

Revenue and downloads continue to climb during the pandemic, according to Sensor Tower data, and the impact could be lasting

By Craig Chapple

Fortnite surpasses $1b in lifetime spending on App Store alone

Epic's battle royale sees mobile spending rise with Google Play launch

By Rebekah Valentine

Playrix sees best month ever as Gardenscapes lifetime revenue nears $2b

Sensor Tower: Mobile games publisher has surpassed 1.1 billion downloads across its entire portfolio

By Rebekah Valentine

VR could seize its moment -- if the big players would cooperate | Opinion

VR has an opportunity to break out, but the mess of competing standards is holding back the whole sector

By Rob Fahey

Zynga COO: We could work from home forever if needed

Matt Bromberg says the social gaming company hasn't skipped a beat because of social distancing

By Brendan Sinclair

Zynga continues to post soaring revenues and deepening losses

For the fifth straight quarter, publisher says the bottom line has been hurt by success of 2018 acquisitions

By Brendan Sinclair

Animal Crossing: Pocket Camp enjoys halo effect from New Horizons

April was the mobile title's highest ever month for revenue, according to Sensor Tower's data

By Matthew Handrahan

AppLovin invests in Redemption Games

San Diego studio takes strategic investment in its title, Sweet Escapes

Valve ends SteamVR support for Mac

Team instead to focus on Windows and Linux

Sensor Tower receives $45m investment

Private equity firm Riverwood Capital invests following record year for Sensor Tower

By Haydn Taylor

Scopely acquires Scrabble Go studio PierPlay

Strong early performance of Scrabble Go led to acquisition of the Los Angeles-based mobile developer

By Matthew Handrahan

Rovio slashes user acquisition spend to improve profits in Q1

Cost savings lead to 50% profit increase despite declining revenues

By Matthew Handrahan

Sensor Tower revises European mobile game spending projections

COVID-19 impacts lead to expectations of slightly lower games revenues by 2022 across App Store, Google Play

By Rebekah Valentine

Superdata downgrades XR projections for 2020 through 2023

COVID-19 manufacturing slowdown brings anticipated 2020 revenue down to $6.3 billion

By Rebekah Valentine

Magic Leap lays off people "at every level"

AR company says pandemic prompted need to manage costs, shift focus away from consumer products to enterprise market

By Brendan Sinclair

Epic relents, puts Fortnite on Google Play

Company says it took 18 months to realize Google puts apps from outside its own Android storefront at a disadvantage

By Brendan Sinclair

European mobile game downloads growing faster than spending

Sensor Tower finds March new installs were up 19% over February while spending grew 12%

By Brendan Sinclair

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