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Activision Blizzard sees "record year," plans to lay off hundreds

Company prepares for "transition year" as it refocuses on development of core franchises, cuts back on admin and under-performing initiatives

By Rebekah Valentine

Image & Form: The steam-powered journey to self-sufficiency

How SteamWorld innovates through accessibility and the challenges of hopping across new genres in the same series

By Haydn Taylor

Novaquark opens Montreal studio, hires ex-Eidos exec Stéphane D'Astous

Former general manager of the studio behind Tomb Raider reboot and Deus Ex: Human Revolution leading new Dual Universe team

By James Batchelor

Dark Slope secures $1.5 million in seed funding

Toronto-based VR developer to use funds for future VR and AR experiences following release of Scarygirl Mission Maybee

By Rebekah Valentine

Unity reportedly considering IPO for 2020

But engine provider will only float if market conditions are favourable, sources claim

By James Batchelor

Sonic Mania dev Christian Whitehead co-founds new studio Evening Star

Retro tech behind Sega's best-selling platformer will become studio's proprietary Star Engine

By James Batchelor

Supercell revenue down second year in a row as titles reach revenue milestones

CEO Ilkka Paananen remains optimistic, outlines plan for studio to become carbon-neutral in 2019

By Rebekah Valentine

"We had a bush-fire back then, but we're about to go through a flash-fire now"

League of Geeks and Fellow Traveller on the collapse of government funding in Australia, and the difficulties its fledgling studios will face in the years ahead

By Matthew Handrahan

Sumo Digital opens new mobile studio in Leamington Spa

Crackdown 3 developer hires Sega Hardlight founder Chris Southall, tells us this was “catalyst” for opening seventh studio

By James Batchelor

Telltale veterans assemble AdHoc Studio

Team looks to past narrative experience as well as the popularity of "Bandersnatch" for upcoming, unannounced project

By Rebekah Valentine

Tearing down the lone developer myth

Iconoclasts creator Joakim Sandberg says developers should learn from his mistakes rather than follow his example

By Brendan Sinclair

King signs Tech Talent Charter to drive diversity

Candy Crush Saga developer is first UK games company to pledge to the initiative

By James Batchelor

Ex-Wargaming, Riot employees form Ganymede Games

Jerry Prochazka and Lynn Stetson co-found Las Cruces studio, taking advantage of special state tax credit

By Rebekah Valentine

Skybound-Beamdog deal to bring classic PC RPGs to console

Baldur's Gate, Baldur's Gate ll, Baldur's Gate: Siege of Dragonspear, Icewind Dale, Planescape: Torment, and Neverwinter Nights coming to PS4, Xbox One, and Switch this year

Atari ST programmer Steve Bak dies at 66

Goldrunner, Cuthbert developer passes away after battle with diabetes

By Rebekah Valentine

Magic Leap prototype becomes Angry Birds' VR debut

Resolution Games' Tommy Palm shares the origins of the first virtual reality entry in the hit mobile series

By James Batchelor

20th Century Fox announces indie games fund

Etherborn becomes first title to take advantage of fund aimed at developers "taking creative risks"

By Rebekah Valentine

New conference hopes to improve UK games skills crisis

The Games Education Summit 2019 will unite educators and developers under one roof this April

By Christopher Dring

League of Geeks: "We are a response to what was before"

Blake Mizzi and Trent Kusters on using the mistakes of Australia's past to build a better studio, and moving on from its hit digital board game Armello

By Matthew Handrahan

Warface team splits from Crytek to form Blackwood Games

New studio will take over and continue development on Warface franchise going forward

By Rebekah Valentine

Narrative design and body slams: What developers can learn from pro wrestling

Former Ubisoft scriptwriter Kim Belair discusses the ways professional wrestling tells a story through it core mechanics

By Haydn Taylor

EA confirms new premium Titanfall game coming this year

As Apex Legends hit 2.5m unique players, EA revealed that Respawn will also deliver a "truly creative take on what Titanfall is in a premium context"

By Matthew Handrahan

Microsoft Studios rebrands to Xbox Game Studios

New name aims to coalesce everything Microsoft gaming under Xbox label

By Rebekah Valentine

Vivox SDK to be made available to all Switch developers

Previously only available for select games, such as Fortnite, simple plug-in voice chat may soon come to more third-party titles

By Rebekah Valentine

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