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Deleting Facebook wipes out Oculus purchases

Users who have not linked their Facebook account to their VR headset yet are not impacted

By Marie Dealessandri

Call of Duty: Mobile closes first year with 300m downloads

Activision and Tencent collaboration managed to keep momentum after its strong early performance

Scopely acquires Genjoy

Match-three developer and its 150 employees add to Scopely's presence in Spain

By James Batchelor

Roblox player spending passes $2 billion on mobile

Sensor Tower estimates suggest half of that total arrived in the last 12 months

By Matthew Handrahan

Playtika files IPO draft

Publisher behind Best Fiends, June's Journey has confidentially submitted preliminary paperwork to go public

By Brendan Sinclair

Final Fantasy Brave Exvius reaches 45m downloads

Square Enix mobile hit was first launched in October 2015

Overcoming AR's limitations with Mario Kart Live: Home Circuit

Velan Studios president Guha Bala on reinventing Nintendo's best-selling racing franchise for augmented reality

By James Batchelor

My.Games buys minority stake in Mamboo Games

Partnership enables Russia-based games publisher to expand hypercasual department

By James Batchelor

ASA bans misleading Homescapes, Gardenscapes ads

Despite pin puzzles being present in the game, UK ad authority concluded Facebook posts were not representative of the overall gameplay

By James Batchelor

Epic vs Apple case may have "serious ramifications" for Nintendo, PlayStation and Xbox

Court order prevents Apple from blocking Unreal Engine until dispute is settled but Fortnite remains banned on iOS

By James Batchelor

Russian mobile studio Donut Lab raises $1.6 million

Level-Up leads funding round to support upcoming game Kids vs Zombies

By Rebekah Valentine

Microsoft exploring browser workaround to bring Xbox Game Pass to iOS

Meanwhile, former App Store boss says Apple Arcade violates the same policies blocking Game Pass and Stadia

By James Batchelor

Voodoo to release mobile games in China through The9

Shanghai-based firm has received licenses to release two of the French developer's games so far

By Rebekah Valentine

My.Games buys a controlling stake in Deus Craft

Deal for the Grand Hotel Mania could rise from $14m to $49m based on earnout targets

By Matthew Handrahan

Genshin Impact made $60m in its first week on mobile alone

Sensor Tower: MiHoYo's open-world adventure was the second-highest grossing mobile title worldwide during its launch week

By Rebekah Valentine

Genshin Impact censors "Hong Kong" and "Taiwan" in in-game chat

But Niko Partners' Daniel Ahmad explains why this is common to all Chinese-developed games

By James Batchelor

Sky more than doubles installs in three months

Thatgamecompany's free-to-play mobile game has been downloaded 50 million times; it reached 20 million in July

By Brendan Sinclair

What lessons can be learnt from Voodoo's action against Rollic? | Opinion

Harbottle & Lewis' Kostya Lobov looks at what the casual games giant's victory means for fighting clones

By Kostyantyn Lobov

Genshin Impact hit 17m mobile downloads in four days

App Annie estimates give another strong signal of the performance of MiHoYo's RPG

By Matthew Handrahan

Rovio CEO Kati Levoranta stepping down

Search begins of new CEO as current boss prepares to leave position at the end of the year

By James Batchelor

Google officially ends support for Daydream VR

App may not work properly on devices running Android 11 or later, Daydream View headset no longer for sale

By James Batchelor

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