Bethesda unveils Orion game streaming tech

Robert Duffy and James Altman discuss the details of the company's new engine optimization SDK that works with any streaming service

By Brendan Sinclair

Xbox closes E3 2019 conference with Project Scarlett, coming Holiday 2020

Hardware details, plus every major announcement from the platform holder's press conference

By Rebekah Valentine

Xbox adding Remote Play-style console streaming, xCloud preview launches this October

Platform holder's streaming strategy will centre around two pillars: Project xCloud and user's own consoles

By James Batchelor

EA signs fresh indie publishing deals with Zoink, Glowmade and Hazelight

Meanwhile, more studios join EA's Origin Access subscription service

By Christopher Dring

Epic exclusive Satisfactory sells half a million copies in three months

Goat Simulator developer Coffee Stain says this is studio's "best launch ever"

Playground Games: "Crunch has no place in modern development"

The Forza Horizon developer on its new studio, and the transition to running a game as a live service

By James Batchelor

Naughty Dog taking Uncharted 3, The Last of Us PS3 servers offline

Multiplayer components of the two games will no longer function on September 3, 2019

Sony: There is "no scenario where the PlayStation and Xbox platforms combine"

PlayStation's Jim Ryan insists that Sony's new partnership with Microsoft will only go so far

By Matthew Handrahan

Blizzard reportedly cancels StarCraft FPS to focus on Overwatch, Diablo

No layoffs from StarCraft project or other cancelled mobile game, resources allocated to upcoming major IP sequels

By Rebekah Valentine

Anita Sarkeesian: "No more excuses for the lack of women at E3"

The Feminist Frequency founder on the need for better representation, both with games characters and on-stage presenters

By James Batchelor

People Can Fly opens New York studio

Fourth location for Bulletstorm developer to be headed by former Defiant Studios co-founders

By Rebekah Valentine

"Women and men need to sponsor -- not mentor -- women in the industry"

DLC: A round of final GDC tidbits from Christina Seelye, Alex Nichiporchik, Clive Downie, and Timoni West

By Rebekah Valentine

Eight ways your games can inspire climate action

“I want to see games trade material growth for social growth,” says Fe designer and climate activist Hugo Bille

By Haydn Taylor to host David Braben keynote at Develop:Brighton 2019

Frontier Developments CEO will discuss the studio's 25-year history with our own Chris Dring

By James Batchelor

Gearbox names Borderlands 3 gun after fan with terminal cancer

Trevor Eastman was also able to play a section of the game ahead of its September launch

By James Batchelor

(Religious Game) Developer or Religious (Game Developer)?

DLC: Hypnospace Outlaw's Jay Tholen shares how faith influences his work, Double Fine talks about new consoles, and Eastshade's Danny Weinbaum says devs can stagnate in AAA

By Brendan Sinclair

YoYo Games closes publishing division

Also halves mobile licence cost in hopes of attracting more developers

By James Batchelor

Starbreeze lays off a quarter of its staff in further efforts to cut costs

Struggling Swedish publisher makes organisational changes that will save £310,000 per month

By James Batchelor

Shenmue 3 delayed for the third time

Ys Net's highly anticipated sequel needs a "little more refinement," release slips from August to November

Google to reveal Stadia pricing information this week

More details on the streaming service's launch and games will arrive on Thursday

By Matthew Handrahan

Stillfront Group acquires Kixeye for $90m

Global studio group continues to grow portfolio with four live titles from mobile RTS developer

By Rebekah Valentine

Discovery launches Discovery Game Studios for licensing, distribution

Label has 12 games launched and more on the way in partnership with Ubisoft, Jam City, and others

By Rebekah Valentine

Coherence: "Lowering the barrier to entry has always proved to be a game changer"

Dino Patti on joining forces with Unity co-founder David Helgason and EA DICE veteran Peter Björklund to democratise online game development

By Matthew Handrahan

The balance between fact and fantasy when building game worlds

Croteam's Nika Dvoravic shares how studying architecture has -- and hasn't -- helped her work on Serious Sam

By James Batchelor

Subscribe to the Newsletters