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The GamesIndustry.biz Podcast: Full stream ahead?

Latest episode available to download now, discussing Microsoft's Project xCloud and other games firms' streaming ambitions

By James Batchelor

Roblox acquires PacketZoom

Mobile performance improvement start-up will bring its technology to MMO studio as it pursues international growth

By Rebekah Valentine

Ubisoft issues call for third season of incubator program at Station F

Blockchain, AI technology start-ups encouraged to apply for six-month support program at Paris campus

By Rebekah Valentine

China's new game approval process could hurt indies most - Vicarious

CEO of PR firm specializing in bringing Chinese titles to the West talks about potential knock-on effects of new regulatory system

By Brendan Sinclair

The cathartic expression of shared cultural trauma in The Sinking City

Wael Amr and Sergey Oganesyan discuss how the Ukrainian revolution of 2014 informed the cosmic horror underpinnings of Frogwares' latest game

By Haydn Taylor

Sega will shift QA team from UK to Bulgaria

New Sofia division is to meet the 'ever-growing needs of the expanding Sega Europe operation'

By Christopher Dring

Educational games startup Kahoot valued at $300 million

Valuation follows $15.4 million in fundraising, company's worth has tripled in seven months

By James Batchelor

The Swords of Ditto and the race against time

Onebitbeyond's Jonathan Biddle on the value of listening to your audience, and making fundamental changes after launch

By Rebekah Valentine

Mojang is open sourcing some of Minecraft's code

Code will be available as libraries for use in mods and personal projects

Indie dev's "honest mistake" inadvertently revives dying game

HyperReuts sees average player count explode from one, to an all-time peak of over 170,000

By Haydn Taylor

Skybound's Walking Dead finale hasn't secured original devs yet

Company says the intent is to use ex-Telltale developers to finish the story, but "there are a lot of moving parts"

By Brendan Sinclair

Microsoft in talks to buy Obsidian - Report

Xbox outfit closing in on a deal for Pillars of Eternity developer with one source telling Kotaku it's "a matter of when, not if"

By Brendan Sinclair

Making games is just the beginning for Media Molecule's Dreams

Siobhan Reddy tells us why the upcoming title aims to transform everyone into a game developer, filmmaker, musician, artist and more

By James Batchelor

Sony confirms PlayStation 5 (but doesn't call it PlayStation 5)

CEO Kenichiro Yoshida says it's “necessary to have a next-generation hardware”

By James Batchelor

Wavedash lays off the majority of its staff

UPDATE: Studio says loss of investor support prompted layoffs, offers to introduce hiring developers to former staff

By James Batchelor

CD Projekt Red partners with Digital Scapes on Cyberpunk 2077

Vancouver-based studio to bring BioWare, Radical Entertainment, Relic veterans to work on upcoming open-world RPG

By Rebekah Valentine

Improbable establishes new London HQ

Larger space will accommodate increasing staff needs as SpatialOS creator outgrows original office

By Rebekah Valentine

Microsoft details game streaming service Project xCloud

Public trials begin next year, Xbox One developers apparently able to bring games across “with no additional work”

By James Batchelor

Epic Games acquires game security and anti-cheat firm Kamu

Helsinki specialist has already been working on Fortnite, will continue to work will all other customers

By James Batchelor

What's up with Sega's retro strategy?

DLC: Sega explains its unfocused approach to legacy content, Subset Games on the importance of in-house ports, and a 38 Studios vet talks inevitability of unionization

By Brendan Sinclair

"We aren't curing cancer. There's a human cost to making games"

BAFTA lecture by Media Molecule Siobhan Reddy also discussed why making games should be as easy as picking up a guitar

By James Batchelor

London Games Festival expands for 2019

Capital city's celebration of video games industry will now run for 13 days after 65,000 attended 2018 iteration

By James Batchelor

Remaining Telltale staffers laid off - Report

UPDATE: Former narrative designer confirms her "skeleton crew" lost their jobs, but "there are still good people at the company"

By Brendan Sinclair

Truly Social Games acquires AR developer Cooper's New Reality Garage

Augmented reality key to the future of mobile studio who is “tired of making games that people just sit and play and drone out”

By James Batchelor

Chilean mobile game dev attracts $1.4m investment

TinyBytes backed by Initial Capital and London Venture Partners

By Christopher Dring

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