Re:Legend - the story behind Southeast Asia's biggest ever Kickstarter

Brothers DC and Welson Gan abandoned mobile to chase their "dream game", and now they're poised to become SE Asia's biggest indie success story

By Matthew Handrahan

Fears of Bethesda legal action prompts cancellation of Fallout 3 remake

Capital Wasteland scrapped as modders seek to maintain a good relationship with Elder Scrolls publisher

By James Batchelor

Google Cloud teams with Ubisoft for open-source game server project Agones

Companies invite developers to work together on enabling smoother matchmaking and multiplayer for games of all sizes

By James Batchelor

GAIN to connect game arts programs worldwide

Hand Eye Society's Jim Munroe establishes Game Arts International Network as a resource for existing organizations and a way to nurture new ones

Halo, Farmville vets form Midwinter Entertainment

Seattle studio's first project to be AI-driven shooter built on SpatialOS tech, with funding from Improbable

By Brendan Sinclair

Dune II and the three rules of a good licensed game

Why I Love: Auroch Digital design director Tomas Rawlings examines what made the seminal real-time strategy game such a massively influential success

By Tomas Rawlings

Could games development transition to a complete outsource model?

Keywords Studios CEO Andrew Day explains why the company is so active with acquisitions

By Christopher Dring

Halfbrick reportedly lays off more than half its staff

Fruit Ninja developer said to have dismissed up to 30 employees, with fewer than 30 remaining at the studio

By James Batchelor

Valve introduces subscription model to Dota 2

$3.99 a month subscription "an evolution of the Majors Battle Pass" says Valve

By Haydn Taylor

PUBG Corp acquires MadGlory to enable community developer tools

New subsidiary will launch online portal for custom-made APIs, matchmaking engines and esports systems

By James Batchelor

Jobs Roundup: Drew Karpyshyn leaves BioWare (again)

Also, Naughty Dog promotes Neil Druckmann, Randy Pitchford joins Fig board, and key hires at Klang

By James Batchelor

Fully restored GameFront relaunches

Modding hub is back online after two years, with completely restored content and new features

By Matthew Handrahan

What's the story at Wooga?

CEO Jens Begemann explains the reasoning for the casual games studio's plan to focus on story-driven games

By James Batchelor

Devs of violent games in White House reel "should be ashamed" - Spector

Warren Spector calls supercut of gory titles "simply disgusting," says those titles hurt the industry

By Brendan Sinclair

Outpost wants to mix games with reality TV

CEO Wright Bagwell says incorporating an audience and fame leaderboards into the studio's SOS survival game "radically changes" player behavior

By Brendan Sinclair

"I'm never going to take your booby games away from you"

Ubisoft and Microsoft Women in Gaming panel pushes for clarity on how feminism fits into gaming

By Brendan Sinclair

BattleCry Studios becomes third Bethesda Game Studios office

Development capacity expanded at Fallout and Elder Scrolls developer

By Christopher Dring

GameMaker Studio 2 adds Nintendo Switch support

Games made with YoYo's 2D engine can now be exported to Switch, with Toby Fox's Undertale leading the charge

Dota 2 card game "the first of several games" coming from Valve

Gabe Newell's company now has "ability to develop hardware and software simultaneously"

By Matthew Handrahan

Aftershock SF re-emerges as Fogbank Entertainment

FoxNext studio is headed up by Daniel Erickson and Nathan Germick, focusing on developing episodic narrative games

By Brendan Sinclair

How Brass Tactics makes VR real-time strategy accessible to core and casual gamers

Hidden Path CEO Jeff Pobst shares learnings from the design decisions behind the Oculus-published tabletop battler

By James Batchelor

V2 Games' Future Fund invests in WWE Champions dev Kung Fu Factory

Free-to-play studio is the first beneficiary of $10m fund to drive innovation in games

By James Batchelor

BitGuild announces blockchain platform for online games

"The implications of having a true gaming network built on the blockchain are nearly limitless," says CEO

By Haydn Taylor

Here's how the games industry is honouring International Women's Day

We round up all the events and other activities video games firms are hosting to celebrate women everywhere

By James Batchelor

PopCap co-founder forms new tabletop firm

Jason Kapalka teams up with Eagle Games founder to create Forbidden Games

By James Batchelor

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