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Jeaneane Falkler appointed president of Technicolor Games | Jobs Roundup

Riot Games promotes John Needham from global head of esports to president of esports

By Jeffrey Rousseau

Report: 53% of game writers have experienced or seen bullying at work

The Writer's Guild of Great Britain also says that 48% of writers have had burnout or stress-related illness

By Jeffrey Rousseau

Fawzi Mesmar joins Ubisoft as VP of editorial

Former DICE head of design will work with Ubisoft's teams "to shape the creative vision of its games and ensure the inclusion of diverse perspectives"

By Brendan Sinclair

Nintendo updates policies to increase push for diversity

Platform holder says women make up 4% of managerial staff in Japan, almost 24% globally

By Jeffrey Rousseau

Why Jagex is helping a RuneScape player make an idle game based on its flagship RPG

MMO developer's Chris Pfeiffer and Melvor Idle creator Brendan Malcolm discuss Jagex's latest publishing partnership

By James Batchelor

Hiring to address diversity

Super.com chief people officer Chris Davies on hiring marginalized devs and supporting them once they're on board

By Brendan Sinclair

Farming Simulator 22 breaks series records with 1.5m sold in first week

Latest entry represents Giants Software's first foray into self-publishing, attracted more players than Battlefield 2042

By James Batchelor

Africa Games Week pushed back to 2022

The fourth edition of the event is being postponed due to the rise of the new Omicron COVID-19 variant

By Marie Dealessandri

Pokémon Unite named the best game at Google Play awards

Pokémon Company, Riot Games, Devolver Digital and Inkle each win two accolades in 2021

By Jeffrey Rousseau

Zordix acquires Maximum Games for $42m

Purchase of publisher/distributor includes additional earnouts of up to $30m

By Jeffrey Rousseau

CD Projekt sales up but GOG struggles

Third quarter revenues up 38% as Cyberpunk and Witcher help offset digital storefront's ongoing losses

By Brendan Sinclair

Why didn't people buy Call of Duty this year? | GI Asks

GamesIndustry.biz polled gamers on their decisions around Activision's flagship franchise

By Christopher Dring

How to place virtual objects in the real world convincingly

The team behind Angry Birds AR: Isle of Pigs shares its secrets for making augmented reality feel more like reality

By Magnus Runesson

Steam reaches record-breaking 27 million concurrent users

Out of these 27 million people, 7.8 million were in-game, SteamDB's data showed

By Marie Dealessandri

Nordisk acquires Flashbulb Games

The Danish studio is known for sandbox title Trailmakers

By Marie Dealessandri

ReedPop restructures editorial leadership team

Wesley Yin-Poole to oversee Eurogamer as Oli Welsh departs

By Christopher Dring

Pass the gravy, it's time to give thanks | This Week in Business

With everyone in the US enjoying a holiday weekend, we pause for a bit of positivity

By Brendan Sinclair

Finding a publisher in a pandemic: How to stand out in a sea of Zoom calls and digital events

Publishers discuss how to make your pitch more memorable, and the risks and rewards of platform holder deals

By Giancarlo Valdes

Epic Games adds retro cloud gaming service Antstream Arcade to store

Antstream is first cloud service to launch on Fortnite firm's Steam rival

By James Batchelor

Tencent expands global publishing team with new marketing director

Zoran Roso previously held leadership positions at Activision Blizzard, Take-Two and Sony

By Marie Dealessandri

Dragon Age senior creative director leaves BioWare

Matthew Goldman departs after 19 years at the studio

By Marie Dealessandri

Game remasters must respect creative history, not just make a fast buck | Opinion

The disastrous launch of GTA Definitive Edition fails to respect the importance of the games, and shows a lack of regard for the value of the IP itself

By Rob Fahey

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