SuperData Research, Inc.

Founded by veteran games industry researchers, SuperData is the leading provider of market intelligence covering the market for free-to-play gaming, digital console, mobile, PC downloadable, streaming media and eSports. Using digital point-of-sale data received from publishers, developers and payment service providers, SuperData’s analyses are based on the monthly spending of 48 million paying online gamers worldwide in combination with qualitative consumer insight. SuperData helps its customers understand what people play, connect to and spend on.

Recent articles about SuperData Research, Inc.

Digital growth slows to 5% in September - Superdata

Pokemon Go and World of Warcraft: Legion help boost other sectors as console market sags 14% for the month

Superdata predicts Battleborn will go F2P

Shooter has been "struggling in the presence of Overwatch"

"Overwatch dominates rankings leaving Battleborn in the dust" - SuperData

Overwatch generated $269 million in May as the digital games market climbed to $6 billion overall

League of Legends generates $150m a month - SuperData

PC online multiplayer space to approach $20bn this year thanks in part to MOBAs like LoL

Superdata downgrades VR forecast again

Rift and Vive fulfillment issues, poor public awareness cited as firm cuts further 22% from this year's sales prediction

SuperData and Gfk to unify physical and digital console data

Monthly report will give most complete overview to date of key European console markets

Superdata cuts VR forecast by 30%

Research firm tempers 2016 expectations for new tech but still bullish for future, expects console VR to reach larger audience than PC

The ESA must adapt or die

SuperData CEO Joost van Dreunen argues that the trade body no longer actually represents the industry and must step up its game

Ukie partners with Superdata, Reflection

Trade group members will get research at a discount; tracking companies will get more data direct from the source

Will mobile games in India be different from China?

SuperData's Joost van Dreunen on why India may be a safer bet for many Western publishers

Indian mobile market will hit $1.2 billion revenue in 2018

Smartphone penetration and better payment infrastructure will triple annual value over three years

Global games market at $74.2 billion annually - Superdata

Research firm sees Asia overtaking North America as largest market, industry shifting toward user control and content creation

March sees social games in free fall - Superdata

Research firm puts US digital revenues up 2% to $1.01 billion despite 10% drop in social

SuperData study shows US digital market growing by 11% YoY

December estimate of $1.2bn just shy of NPD's $1.25bn valuation of retail sales

Digital spending in US gets Black Friday bump

Superdata finds November's digital revenues jumped 23 percent to top $1 billion

1 in 5 copies of Destiny sold digitally, says study

Superdata research says US digital market has grown 12% YoY

Russia & F2P MMOs dominate eastern European digital market

But Turkish players play and pay for longest, says Superdata report

US monthly digital revenue approaches $1 billion

Mobile sees big gains in September as GTA V, Madden, and FIFA lead boxed digital sales

Gaming risks a repeat of 1983 crash - Report

Superdata warns that console market may be saturated, gamers resistant to buying next-gen systems

Superdata: Digital game sales down in May

While it's not as bad as retail sales, consumers are still cautious


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