Oculus VR

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Recent articles about Oculus VR

Oculus recruiting over 100 people ahead of augmented reality expansion

VR pioneer wants to bring everyday AR to a billion people

VR We There Yet?

Weekly Roundup: PSVR launches, Square Enix backs premium on mobile and Microsoft makes hay

John Carmack says VR devs are "coasting on novelty"

CTO asks Oculus Connect audience to raise its game and shift focus to mobile

Oculus lowers the price of a VR-ready PC by half

Engineering innovation allows $500 PC to support Rift, around half the previous entry level

VR's crazy week punctuated by a Palmer Luckey no-show

Weekly roundup: Oculus, PSVR and Google highlight a busy week as analysts make wild predictions

Oculus Connect: Touch price, new headphones and big games

Touch will be out in December at $199, Ready At Dawn, Epic and 4A announce titles

Oculus founder apologizes as devs suspend support

Update: CEO says employees are "free to support the issues...that matter to them", devs within Oculus' Launch Pad diversity initiative disagree

ZeniMax raises the stakes in Oculus VR lawsuit

Amended complaint makes direct accusations against John Carmack, questions Luckey's role in Rift's creation

Oculus: Our exclusive deals are good for the VR industry

Head of Content Jason Rubin also stresses that with the launch of Oculus Touch, "We're going to do it the right way this time"

Oculus and Valve send mixed messages on VR exclusivity

Valve wants the VR market to be entirely open, but the belief that Oculus is trying to lock it down is built on a series of misunderstandings

Oculus introduces DRM that kills Revive mod

No more playing Oculus titles on your Vive

Deceased Oculus co-founder to be honoured at University of Maryland

Part of Brendan Iribe's $31 million complex will be named after co-founder Andrew Reisse, who died in 2013

Oculus Rift arriving at retail

VR curious can schedule demos, and purchase headsets, at Best Buy

Oculus "don't condone" HTC Vive software hacks

Don't plan on playing Lucky's Tale on your Vive for too long...

Oculus: "We've taken steps to address the component shortage"

VR company apologizes again for the bigger-than-expected delays that many of its customers have been seeing since launch

US legislator presses Oculus on user privacy

Sen. Al Franken asks Brendan Iribe for answers on company's collection and sharing of user location, physical movements, and communications

Oculus apologises for "unexpected component shortage"

Delays in shipping headsets caused by supply line issues, says firm

Oculus VR: Touch games "need more time"

Jason Rubin has pointed to software as the reason the Rift's hand-tracked controllers won't launch until later this year

Oculus: "We don't believe the consumer has space" for room-scale VR

Jason Rubin explains why the Vive's key feature is not an important aspect of the Rift's messaging

Oculus reveals launch line up and prices

First games range from $5 to $60


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