Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
James Batchelor has been a journalist in the games industry since 2006, and joined GamesIndustry in 2016. He previously served as editor of Develop and deputy editor of MCV, and has managed industry events such as The Develop Awards and Interface conference.
North American Editor
Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.
Senior Staff Writer
Rebekah arrived at GamesIndustry in 2018 after four years of freelance writing and editing across multiple gaming and tech sites. When she's not recreating video game foods in a real life kitchen, she's happily imagining herself as an Animal Crossing character.
Rob Fahey is a former editor of GamesIndustry.biz who spent several years living in Japan and probably still has a mint condition Dreamcast Samba de Amigo set.
Head of Games B2B
Christopher Dring is a games business veteran, beginning in QA in 2007 before joining UK busines publication MCV in 2007. He rose up to editor, a role he held for five years, before joining GamesIndustry.biz as publisher in 2016. He has contributed to Develop, BBC, The Observer and Sky News. He's also the architect behind events such as the GamesIndustry.biz 100, the Marketing Summit and the Best Places To Work Awards. He is currently head of B2B for all of ReedPop, which covers GamesIndustry.biz, b2b events at PAX and EGX, plus other special projects. He also frequently writes for Doctor Who Magazine. Because Doctor Who is awesome.
Marie Dealessandri joined GamesIndustry.biz as its first Academy writer in October 2019. After living and working as a journalist in France and Canada, she entrenched herself in the UK games industry in 2015, working for B2B magazine MCV. She can be found occasionally tweeting @mariedeal, usually on a loop about Baldur’s Gate and the Dead Cells soundtrack.
Chris Buckley joined GamesIndustry in January 2010, now based in BC Canada, Chris is a veteran of the global games industry. Starting out in coin-operated amusement machine (arcades) trade publishing in 1995, for Centaur Communications ‘AB (Amusement Business) Europe’ magazine, Chris made the leap into consumer games and joined MCV Media in February 2000, where he quickly became head of sales looking after a number of entertainment brands and sales staff, before immigrating to Canada in 2008. Chris now handles all commercial sales activity for GamesIndustry.biz, and sponsorships for GamesIndustry’s trade events like the GI Investment Summit.