What can Dragon Quest 12 learn from a 2009 Nintendo DS game?
A look at Square Enix's struggles to bring the RPG series to the West while still appealing to its core fans in Japan
Capcom tries again with Monster Hunter Stories 2 -- but why?
Capcom slips another quarter into the machine and makes a play for Japan's kids market
Are publishers doing enough with their brands? | Opinion
EA hasn't produced much with the Star Wars brand, and it's not alone among publishers in the west -- it's high time they took some lessons from Japan
Virtuos: Switch ports, co-development, and next-gen
Virtuos on its journey from small contract studio to pushing the boundaries of what's possible on Nintendo Switch
Dangen Entertainment: What it really costs to run an indie publishing label
With the right focus and the right relationships, the Osaka-based publisher can find success with 10,000 units sold
How Mario Kart Tour could bring Mario Kart up to speed | Opinion
Nintendo's smartphone racer will need reinvention to succeed in a landscape of player-retention, daily active users and paid conversions
The case for a smaller, more portable Nintendo Switch | Opinion
Portables were said to be dead -- so why would Nintendo consider releasing a smaller Switch?
Rising development costs forced Square Enix to find its soul | Opinion
When Final Fantasy was no longer enough, the venerable publisher dug deeper
Nintendo's greatest strength this generation is self-acceptance | Opinion
The platform holder has returned to its roots, and it is stronger and more well-rounded as a result