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The future of game consumption | Playable Futures Podcast
Playco’s Stephanie King and MiDIA Research’s Karol Severain join Will Freeman for the seventh episode of our Playable Futures series
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Atari acquires 1980 shooter Berzerk and sequel Frenzy
Company will explore redistribution of classic games and create new titles based on the IP
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Microsoft's latest ten-year cloud gaming deal is with Ubitus | News-in-Brief
Phil Spencer says Japan-based cloud gaming provider will be able to stream Xbox PC games, plus Activision Blizzard titles if acquisition goes through
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Google Play Games for PC to launch in Japan and Europe | News-in-brief
Programme to land in these regions in the "next couple of months" alongside new titles such as Garena Free Fire and MapleStory M
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Maximum Entertainment acquires Fun Labs | News-in-brief
Romanian developer and its 33 staff to integrate Modus Studios Bucharest
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Lightyear Frontier's early access launch delayed | News-in-brief
Developer Frame Break said it "can't commit to a launch window" for now
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No rest for Call of Duty | Podcast
Latest episode available now, also discusses Larian's struggle to bring Baldur's Gate 3 to Xbox Series S
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Hi-Fi Rush reaches 2m players | News-in-brief
Tango Gameworks' title was a surprise release on January 25 following the Xbox and Bethesda Developer Direct Showcase
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Join the free GI Webinar on code assessment and how it can save developers time and money
Featuring leading tech experts from Endava and more
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The Crew franchise has reached 40m players | News-in-brief
The milestone was revealed by creative director Stephane Beley and encompasses the two games
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Netflix working on stop-motion Pokémon series | News-in-brief
Announced yesterday, Pokémon Concierge is produced in partnership with The Pokémon Company and animation studio Dwarf
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Sons of the Forest sells 2m in 24 hours | News-in-brief
Endnight Games' Early Access survival horror simulator is a sequel to 2018's The Forest
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The future of talent pipelines into games | Playable Futures Podcast
Latest episode considers the future talent pipeline for the games industry and how we join the dots between industry and education
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Xbox Game Pass Ultimate Friends & Family plan adds six countries | News-in-brief
After Ireland and Colombia, the service is now available in Chile, Hungary, Israel, New Zealand, South Africa, and Sweden
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Elden Ring has sold 20m copies worldwide | News-in-brief
FromSoftware's acclaimed action RPG reaches milestone within less than a year of launch
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Introducing the next wave of GamesIndustry.biz Game Changers
Find out more about the folks working harder to make the games industry a better place
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Dead Island 2's launch pulled forward a week | News-in-brief
Deep Silver and Dambuster's title, initially announced in 2014, is now due to release on April 21, 2023
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World of Warcraft removing Twitter functionality - News-in-brief
Players will no longer be able to post to social media platform from within the game
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Microsoft’s acquisition of Activision Blizzard: What’s going on and what happens next?
We look at the regulatory process and explain what it all means
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Turtle Rock to stop supporting Back 4 Blood | News-in-brief
The title launched in October 2021, with the studio saying it doesn't have the resources "to continue working on Back 4 Blood content while [it] spins up another game"
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Dwarf Fortress made $7.23 million in January | News-in-brief
Bay 12 Games shared the figure on its forums. As a comparison, the game brought in $15,635 in December, before the commercial release
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Jobs Roundup: January 2023 | Cinzia Musio is appointed interim CEO of Code Coven
UPDATE: Scott Rogers joins Gamebreaking Studios to oversee new gaming division, nDreams hires Jake Parker
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Detroit: Become Human sells 8m units | News-in-brief
That includes 2.5 million copies on PC, on which the title launched in 2019, a year after its PS4 release
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Monster Hunter Rise: Sunbreak sells 5m copies | News-in-brief
Monster Hunter World: Iceborne also reached 10 million units sold, Capcom announced