Game music: The next generation
Martin O'Donnell, Jesper Kyd and Jason Graves on making music for the biggest games in the world, and what PS4 and Xbox One mean for the industry
Growing pains: Are big studios doomed to fail?
Studio growth is risky - Bizarre Creations, Avalanche, Realtime Worlds and more help uncover the success and pitfalls of rapid expansion
The Class Of Quality Assurance
Sony's Studio Liverpool alumni discuss whether QA really can be a launch pad into the upper echelons of the games industry