News Newzoo: Taiwanese gamers expected to spend $1.3 billion in 2018 With 14.5 million players, Taiwan is the world's 15th largest gaming market July 5, 2018 Rebekah Valentine
News Newzoo: Mobile most popular platform, least popular to spend money on 95% of surveyed gamers play on mobile, but the platform has a lower player-to-payer ratio than console or PC June 26, 2018 Rebekah Valentine
News Battle royale players are among the most engaged gamers, report finds Newzoo: 88 per cent of battle royale players invest money in gaming, compared to 75 per cent of traditional competitive game players May 24, 2018 Ivy Taylor
News FIFA and Call of Duty driving viewer growth in console esports 20 million hours of console events watched in 2018 so far, but still only a fraction of esports' overall viewership May 21, 2018 James Batchelor
News Top 25 companies made up 77% of global games market in 2017 - Newzoo Market intelligence firm points to industry consolidation as largest companies solidify positions May 9, 2018 Rebekah Valentine 1 comment
News Global games market to hit $137.9 billion this year - Newzoo Market intelligence firm expects industry revenues to be just over 50% mobile, 25% console, 24% PC April 30, 2018 Brendan Sinclair
News Newzoo lays down ten key factors that will determine the growth of esports "Crunch time for esports as it enters adolescence," says market intelligence firm Feb. 22, 2018 Ivy Taylor
News Global esports revenue projected to reach $905.6m in 2018 Total esports audience to surpass 380 million this year Feb. 21, 2018 Ivy Taylor
News Global gaming revenue on par with sports at $149bn for 2017 Software revenue alone expected to reach $143.5 billion by 2020 Nov. 28, 2017 Ivy Taylor
News Mobile games booming as global games market hits $108.9B in 2017 - Newzoo Research firm estimates that smartphone and tablet game revenues will account for 42% of worldwide sales this year April 20, 2017 James Brightman
News 6.8% of smartphones are ready for VR 191m devices compatible with Gear VR and Google Daydream, but headset sales are drastically behind April 19, 2017 James Batchelor
News eSports market to hit $696 million this year - Report Newzoo projects total eSports market to reach $1.5 billion by 2020, with brand sponsorship and advertising leading the way Feb. 14, 2017 Brendan Sinclair
News eSports driving over 21% of Twitch viewership - Newzoo "It is sometimes overlooked how eSports has helped Twitch grow to the massive live video platform it is today," says research firm April 6, 2016 James Brightman 5 comments
News YouTube dominating Twitch in gaming videos - Newzoo Research firm says 500 million will regularly watch online gaming content in 2016, and they'll choose Google's site over Amazon's by more than 2:1 Feb. 25, 2016 Brendan Sinclair
News Newzoo partners with eSports team "Streamers and eSports athletes are the new celebrities" Oct. 23, 2015 Rachel Weber
News China now leads the world in game revenues - Newzoo China's game industry is worth $22.2bn, ahead of the US at $21.96bn Oct. 15, 2015 James Brightman
Feature Five factors key to making eSports a $1bn business by 2020 Newzoo lays out a roadmap for competitive gaming's growth Sept. 30, 2015 Dan Pearson
News Esports revenues will hit $765m in 2018 - Newzoo Fan numbers have grown from 89.7m last year to 116.0m in 2015 Sept. 17, 2015 Rachel Weber
News 46% of US social casino gamers spend money - Newzoo Market research firm report finds paying audience is 59 percent male, 55 percent aged 21-35 Aug. 31, 2015 Brendan Sinclair
News Mobile the new battleground for live streaming Newzoo finds lines between creators and consumers blurring as they collaborate to change the industry July 21, 2015 Brendan Sinclair
News China to soon overtake US in game revenues - Newzoo Also, by 2018 consoles will no longer represent even a quarter of the global games market May 19, 2015 James Brightman 2 comments
News Gaming will hit $91.5 billion this year - Newzoo Research firm projects 9.4% growth in global revenues with Chinese market overtaking US April 22, 2015 Brendan Sinclair
Feature Only 2.4% of gaming views on YouTube come from official channels Fan-made content remains king, with Minecraft ruling the roost April 21, 2015 Dan Pearson 6 comments
Feature Strong year sees Sony climb above Microsoft in revenue rankings But Tencent still the world's biggest games company with 37% growth April 21, 2015 Dan Pearson 1 comment
News Minecraft: 4.3 billion monthly YouTube views and counting Newzoo report shows big game brands continue to dominate on YouTube March 18, 2015 James Brightman