Descenders has sold over 250,000 units
Nearly 3.5 million people have played the biking title across all platforms, thanks to its success on Xbox Game Pass
Alconost's Natalia Shuhman offers practical advice on creating an essential marketing tool for any game developer
CFO Tim Stuart points to summer next year for the supply profile meeting the demand profile"
PlayStation 5's advanced haptic system is arguably the most interesting innovation of the new generation, but it creates a tricky marketing conundrum
Critics agree that Valhalla is one of the very best Assassin's Creed games, but its underlying themes are tainted by Ubisoft's year of scandal
Travis Scott returns alongside Spider-Man, Gran Turismo, Demon's Souls, Horizon and more
Nearly 3.5 million people have played the biking title across all platforms, thanks to its success on Xbox Game Pass
Passion Capital leads investment in new firm offering finance to games studios wishin to avoid equity funding
But CFO Hiro Totoki says each unit will make a "negative contribution to earnings for the time being"
US musician follows up Fortnite concert as Sony's "strategic creative partner" ahead of PlayStation 5 launch
Jason Bunge joins the League of Legends developer from Electronic Arts to lead its marketing and publishing efforts
Fée Heyer brings experience from Dunlop Sports, describes Mediatonic's game as a phenomenon rarely seen before
UPDATE: 2K Games says ads were not meant to run in pre-game introduction, is working on a fix
The new FIFA has the lowest Metacritic average in the series' history -- but does a game with a license to print money have any reason to evolve?
The deal will add Algolift's user acquisition tech to Vungle's ad network and in-app monetization platform
Despite pin puzzles being present in the game, UK ad authority concluded Facebook posts were not representative of the overall gameplay
Unity Technologies' Julie Shumaker explains how to knit together the key components of a robust and engaging game economy
IronSource's Justin Norman gives an introduction to ad segmentation and monetisation strategies
SciPlay's CMO Noga Halperin goes through the principles that can make or break an app's UA results
Retailers and manufacturers have failed consumers with the botched, badly-managed launches of consoles and graphics cards in recent weeks
AppLovin's Alice Guillaume explores how to make mobile game ads that stand out
Resident Evil: Infinite Darkness will be a CGI show focused on Leon Kennedy and Claire Redfield
Oliver Hindle explains how Mediatonic rapidly grew its hit game's Twitter to one million followers