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God of War Ragnarök storms The Game Awards 2022

Six wins for Sony's acclaimed Norse adventure, but Elden Ring named Game of the Year

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PlayStation and From Software were the big winners at last night's The Game Awards.

The latter's acclaimed action RPG Elden Ring won four prizes, including the coveted Game of the Year award, while PlayStation titles took the top honours in seven categories.

Six of the seven were for the recently released God of War Ragnarök, which won Best Narrative, Best Audio Design and Innovation in Accessibilty, among others. The game's lead actor, Christopher Judge – who voices Kratos – took Best Performer, while composer Bear McCreary won Best Score and Music.

PlayStation also scored a win in the Best Sports and Racing category with Gran Turismo 7.

Elsewhere, Nintendo won four awards, while Square Enix, Riot Games and Stray developer BlueTwelve Studio each won two.

As always, The Game Awards was used as a platform for a number of game announcements and gameplay reveals, with some of the highlights including the announcement of Kojima Productions' Death Stranding 2, Bastion's Hades 2, From Software's Armored Core 6, and Judas, the new title from Ken Levine's Ghost Story Games.

Check out our full round-up of all the reveals.

There were also some unexpected moments, including a young person joining the Elden Ring developers on stage and taking the microphone after director Hidetaka Miyazaki's acceptance speech.

Host Geoff Keighley later announced via Twitter that the individual had been arrested.

The winners, in order of appearance, were:

  • Best Mobile: Marvel Snap (Second Dinner Studios / Nuverse)
  • Best Fighting: MultiVersus (Player First Games / WB Games)
  • Best Esports Game: Valorant (Riot Games)
  • Best Esports Athlete: Jacob “Yay” Whiteaker (Cloud9, Valorant)
  • Best Esports Team: Loud (Valorant)
  • Best Esports Coach: Matheus “bzkA” Tarasconi (Loud, Valorant)
  • Best Esports Event: 2022 League of Legends World Championship
  • Best Family: Kirby and the Forgotten Land (HAL Laboratory / Nintendo)
  • Best Performance: Christopher Judge, God of War Ragnarök
  • Best Debut Indie: Stray (BlueTwelve Studio / Annapurna Interactive)
  • Best Adaptation: Arcane: League of Legends (Fortiche / Riot Games / Netflix)
  • Best Narrative: God of War Ragnarök (Sony Santa Monica / Sony Interactive Entertainment)
  • Best Art Direction: Elden Ring (FromSoftware / Bandai Namco)
  • Best VR/AR: Moss: Book II (Polyarc)
  • Best Sim/Strategy: Mario + Rabbids Sparks of Hope (Ubisoft Milan/Paris / Ubisoft)
  • Best Community Support: Final Fantasy XIV (Square Enix)
  • Games For Impact: As Dusk Falls (Interior Night / Xbox Game Studios)
  • Best Sports/Racing: Gran Turismo 7 (Polyphony Digital / Sony Interactive Entertainment)
  • Best Multiplayer: Splatoon 3 (Nintendo EPD / Nintendo)
  • Best Audio Design: God of War Ragnarök (Sony Santa Monica / Sony Interactive Entertainment)
  • Content Creator Of The Year: Ludwig
  • Most Anticipated: The Legend of Zelda: Tears of the Kingdom (Nintendo EPD / Nintendo)
  • Best Action: Bayonetta 3 (Platinum Games / Nintendo)
  • Best Score And Music: Bear McCreary, God of War Ragnarök
  • Innovation In Accessibility: God of War Ragnarök (Sony Santa Monica / Sony Interactive Entertainment)
  • Best Role-Playing Game: Elden Ring (FromSoftware / Bandai Namco)
  • Players Voice: Genshin Impact (miHoYo)
  • Best Independent Game: Stray (BlueTwelve Studio / Annapurna Interactive)
  • Best Action/Adventure: God of War Ragnarök (Sony Santa Monica / Sony Interactive Entertainment)
  • Best Ongoing Game: Final Fantasy XIV (Square Enix)
  • Best Game Direction: Elden Ring (FromSoftware / Bandai Namco)
  • Game Of The Year: Elden Ring (FromSoftware / Bandai Namco)

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Author
James Batchelor avatar

James Batchelor

Editor-in-Chief

James Batchelor is Editor-in-Chief at GamesIndustry.biz. He is based in Essex and has been a B2B games journalist since 2006