Sections

Featured Publishing articles

NPD: January sales down 26% year-over-year

Dragon Ball Z: Kakarot tops charts as hardware spending declines 35% year-over-year

By Brendan Sinclair

Tekken 7 surpasses five million lifetime sales

Arriving on console in 2017, Tekken 7 secured series' first UK No. 1 since 1998

By Press Release

Expensive components drive PS5 production costs to $450 per unit

Retail price of Xbox Series X will be deciding factor in PlayStation 5 price tag

By Haydn Taylor

Latest Publishing articles

Games industry faces major disruption across all sectors as coronavirus spreads

Update: My.Games pushes back Big Deal Conference in response to coronavirus

By Haydn Taylor

Hitmarker: Number of full-time esports jobs doubled last year

The number of senior-level jobs in esports grew an impressive 190% in 2019

By Marie Dealessandri

Major esport organisations launch new team-owned CS:GO league

Flashpoint aims to address "lack of stability and long-term investment" issues of current pro scene

By Haydn Taylor

ESA launches Game Generation campaign to highlight positive impact of gaming

"Game Generation is about celebrating the more than 164 million Americans who love video games and the positive impact," says ESA

By Haydn Taylor

Kentucky officials trying to ban Fortnite from varsity esports

"There is no place for shooter games in our schools," says Kentucky High School Athletic Association commissioner

By Haydn Taylor

Sega Europe announces fully recyclable packaging for all PC titles

Building on work from Sports Interactive last year, Sega Europe introduces blanket policy for PC titles

By Haydn Taylor

Esports events delayed, cancelled as coronavirus spreads

Competitions for League of Legends, Pokemon, CS:GO already affected, Overwatch League currently in discussions

By Rebekah Valentine

Riot takes its licensing game up a league

Hire of Disney and Nickelodeon vet Ron Johnson coincides with increased focus on external partners for consumer products

By Brendan Sinclair

When do deceptive playable ads help, and when do they hurt?

Dan Greenberg of ironSource says misleading interactive mobile ads were huge in 2019, but likely to be reined in this year

By Brendan Sinclair

Journey to the Savage Planet: Critical Consensus

A divisive sci-fi romp from Alex Hutchinson's Typhoon Studios that shines in some areas while falling short in others

By Haydn Taylor

Ninja was reportedly paid between $20m and $30m for Mixer exclusivity deal

Other top streamers above certain viewership thresholds may have been offered as much as $10m

By Rebekah Valentine

How to market your video game and find your target audience

Versus Evil, Raw Fury, Headup Games, Good Shepherd and Dan Adelman offer advice to developers on how to market their game

By GamesIndustry Staff

Activision Blizzard and Google sign esports, cloud deals

Overwatch League and others will air exclusively on YouTube and Google Cloud becomes preferred cloud service for game hosting

By Brendan Sinclair

The Witcher heralds an era of game IPs on TV | Opinion

As media giants prepare to do battle over streaming, well-known IPs are a potent weapon -- and videogames remain the last great untapped source

By Rob Fahey

US game content revenues hit $35.4 billion in 2019, say NPD and ESA

Overall spending on gaming similar to last year when omitting hardware revenues from the equation

By Brendan Sinclair

Netflix is also developing a standalone The Witcher anime film

"Nightmare of the Wolf" to be led by The Witcher showrunner Lauren Schmidt Hissrich, animated by Legend of Korra and Voltron studio

By Rebekah Valentine

The Witcher on Netflix has been watched by 76m households

It's on track to be the streaming service's biggest season one TV series ever

YouTube TV comes to PS4 as PS Vue moves out

Sony hardware maintains a live TV option at about the same price

By Rebekah Valentine

CGI remake of original Pokemon film will be a Netflix exclusive

Pokemon: Mewtwo Strikes Back - Evolution to debut on the service on February 27, 2020

Why the traditional product lifecycle “maybe doesn't apply” to League of Legends

After ten years, League of Legends is still one of the most popular games on earth and Riot Games is riding that wave into new spaces

By Haydn Taylor

Only YouTube Gaming saw hours watched, streamed, and concurrent viewership up last quarter

Streamlabs: Twitch viewership began a decline in 2019, but other platforms have a long way to go to catch up

By Rebekah Valentine

Page 1 of 252

Subscribe to the GamesIndustry.biz Newsletters