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Why the traditional product lifecycle “maybe doesn't apply” to League of Legends

After ten years, League of Legends is still one of the most popular games on earth and Riot Games is riding that wave into new spaces

By Haydn Taylor

Only YouTube Gaming saw hours watched, streamed, and concurrent viewership up last quarter

Streamlabs: Twitch viewership began a decline in 2019, but other platforms have a long way to go to catch up

By Rebekah Valentine

Switch sales up 29% in Japan for 2019 as PS4 sales drop 29%

Famitsu numbers have hardware unit sales flat for the year; Switch Lite moves more than 1 million in just over three months

By Brendan Sinclair

Latest Publishing articles

How to get a job in the games industry

The GamesIndustry.biz Academy guides to finding games industry jobs in all sectors, from game design to journalism to games PR and more

By Marie Dealessandri

When to release a game: Ten things to consider when choosing a video game release date

There are important factors to consider when deciding a video game release date

By Christopher Dring

How to get a job in games PR

The GamesIndustry.biz Academy looks into how to get a job in games PR and how to become a publicist

By Marie Dealessandri

How to get a job in the games press

The GamesIndustry.biz Academy looks into how to get a job as a games journalist

By Marie Dealessandri

Epic Games Store avoids review bombing with OpenCritic integration

Review aggregation site will display how many critics recommend purchase on each title's store page

By James Batchelor

UK Charts: Star Wars Battlefront II returns to Top Five

Otherwise, Call of Duty: Modern Warfare is No.1 again

By Christopher Dring

Overwatch League addresses on-air talent departures

Activision Blizzard's esports outfit will "evolve" its broadcast after losing five hosts and casters in the past month

By Brendan Sinclair

Sony's PS5 marketing strategy does away with convention | Opinion

E3 absenteeism is just the latest example of a company paying little heed to conventional wisdom, but will that help or hurt it?

By Brendan Sinclair

Super Nintendo World to focus on "interactive experiences"

New details about the Osaka theme park were revealed ahead of its summer opening

By Rebekah Valentine

GameStop holiday sales down 27.5% in 2019

CEO lowers full-year guidance again, maintains declining sales are reflective of market trends

By Rebekah Valentine

Is PlayStation right to skip E3?

Sony does not need to go to LA to get people excited for PS5

By Christopher Dring

PlayStation will not participate in E3 2020

The company will instead attend 'hundreds of consumer events across the globe'

By Christopher Dring

The GamesIndustry.biz Podcast: Do we need a Switch Pro in 2020?

Latest episode available to download now, also discusses the 'difficulty' of animating women and Pokémon's DLC plans

By GamesIndustry Staff

Jägermeister's indie game soundtrack competition returns for second year

Award-winning music duo Koven to produce soundtrack for winning game

By Haydn Taylor

Awesome Games Done Quick raises $3.13m for Prevent Cancer Foundation

Total is nearly $100,000 more than previous record, with more than 54,000 people donating from over 80 countries

New games media site PlayDiaries go live

Johnny Cullen forms outlet dedicated to long-form content and documentary-style podcasts

BT becomes first major UK brand to sponsor an esports team

Excel Esports signs multi-year partnership with British telecom giant

By Haydn Taylor

How can Rio Ferdinand help protect kids from inappropriate video games?

UKIE CEO Dr Jo Twist on why spending time gaming with children is just as important as using parental controls

By James Batchelor

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