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Rocket League finally gets cross-platform play on PS4

The popular Psyonix title is the latest to benefit from Sony's cross-platform u-turn

By Matthew Handrahan

Valve working on new algorithmic recommendation tools for Steam, curating features

Other 2019 plans include PC Cafe Program, Trusted Matchmaking across all games, and Steam China

By Rebekah Valentine

Dusk sells 69,420 copies as Steam-exclusive

Producer Dave Oshry offers breakdown of indie's "on brand" sales number just over one month after launch

By Rebekah Valentine

Sergey Galyonkin: Epic Games store courting a younger, Steam-less audience

Epic Games' director of publishing strategy offers glimpse of what the storefront plans to offer both consumers and influencers in the coming months and year

By Rebekah Valentine

The GamesIndustry.biz Podcast: What now for Activision?

Latest episode available to download now, in which we discuss a post-Destiny Activision and its need for new IP

By James Batchelor

Fortnite was Europe's most played Switch game of 2018

World-conquering battle royale consumes more hours than Pokémon, Mario and Zelda

By James Batchelor

UK Charts: New Super Mario Bros U Deluxe takes No.1 in quiet week

Little movement in the Top 10 as retail awaits bigger Q1 releases

By James Batchelor

Epic Games store establishes new refund policy

Previous contact form request system amended to unlimited refunds under 14 days, two hours played

By Rebekah Valentine

Media Create: Nintendo begins 2019 strong in Japan

Super Smash Bros., Mario Party, and Pokemon aid sale of nearly 200k Switches in Japan for the first week of the year

By Rebekah Valentine

Blizzard extends Chinese publishing agreement with NetEase

The deal covers World of Warcraft, StarCraft, Diablo, Hearthstone, Heroes of the Storm and Overwatch, will last until January 2023

Mike Morhaime fully departs Blizzard this April

Long-serving exec is currently in advisory role, but will give up these responsibilities later this year

By James Batchelor

Bungie breaks from Activision to publish Destiny on its own

Activision to "increase focus on own IP projects" as Bungie transitions to self-publishing

By Rebekah Valentine

God of War, Marvel's Spider-Man lead nominations for 22nd annual DICE Awards

Red Dead Redemption 2, Return of the Obra Dinn also see numerous mentions

By Rebekah Valentine

Amazon reportedly developing its own game streaming service

Company already in talks with publishers, but service wouldn't be ready until 2020 at the earliest

By Rebekah Valentine

"Just being around for a long time is really valuable"

DLC: Wandersong's Greg Lobanov talks about his path from unknown to IGF nominee, Frank Gibeau shares Zynga's stance on loot box odds disclosure, and Will Wright says kids have a new notion of privacy

By Brendan Sinclair

SpatialOS games under threat as Unity revokes Improbable's license

Update: Spilt Milk Studios brings Lazarus back at least temporarily, while Bossa's Worlds Adrift is "operating as normal"

By Matthew Handrahan

THQ Nordic acquires Outcast IP from Appeal Studios

Action title was first published in 1999 by Infogrames

Chinese government approves another 84 games for release

Total since end of the approval freeze is now 164 games, but Tencent and NetEase are still absent

By Matthew Handrahan

Call of Duty has made more money than the Marvel Cinematic Universe and Star Wars

Activision release about presidential appointments reveals best-selling shooter franchise trumps box office takings of Hollywood hits

Activision Blizzard names new divisional presidents

Activision, King, and Emerging Businesses units all find new leadership from within the company's ranks

By Brendan Sinclair

Nintendo dominated UK games market over Christmas

Although most games were still bought on PlayStation 4

By Christopher Dring

Former Blizzard employee alleges racism and discrimination drove him to leave

Jules Murillo-Cueller says abuse triggered panic attacks, nervous breakdowns and even plans for suicide

By James Batchelor

Monster Boy and the Cursed Kingdom selling at a ratio of 8:1 on Switch vs. other platforms

Publisher FDG Entertainment calls the Switch "the most profitable console business ever for us"

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