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Perfect World reignites Torchlight with new studio

Runic Games co-founder Max Schaefer returns to shuttered outfit's franchise with Perfect World subsidiary Echtra Games

By Brendan Sinclair

Discord begins selling games

Chat service beta testing digital storefront with curated selection of games and timed exclusives, adds free games to Nitro subscription service

By Brendan Sinclair

The GamesIndustry.biz Podcast: Family games, with Thumbfood's Simon Smith

The latest episode, discussing the growing opportunity for kids games on console, is available to download now

By James Batchelor

Nexon withholds shareholder dividends to "review and execute effective investments"

Korean games firm sees simultaneous two per cent revenue increase and profit decline

By Haydn Taylor

Faeria: The CCG that abandoned free-to-play and went premium

Abrakam CCO Jean-Michel Vilain explains the developer's decision to drop free-to-play and focus on the game itself

By Haydn Taylor

Square Enix sees revenue and profit tumble in quiet Q1 for games

Octopath Traveler's successful launch on Switch will make for a happier Q2

By Matthew Handrahan

Streaming will happen, just a matter of when - EA

Executive VP of strategic growth Matt Bilbey sees streaming-capable smart TVs eliminating traditional consoles in 10 years, discusses "EA moral compass" after Star Wars: Battlefront 2 loot box backlash

By Brendan Sinclair

Hellblade hits 100,000 sales on Xbox One

Studio marks occasion $25,000 donation to Mental Health America

Fallout 76 avoids Steam release

UPDATE: Pete Hines confirms Bethesda still considering Steam for future releases

By Rebekah Valentine

Capcom: "We'd prefer a game that got a 9 and sold less, than a 6 but sold more."

Publisher on its fear over Resident Evil 2's E3 reveal, the Monster Hunter gamble and new IP

By Christopher Dring

Over 1.5 million have played Detroit: Become Human

Quantic Dream's most recent narrative adventure originally reached 1 million in unit sales two weeks after launch

China's “enormous opportunity” for Eve Online

CEO Hilmar Pétursson believes NetEase's mobile game and a TV show will help the MMO double its audience

By James Batchelor

Fortnite powers Ninja to become first Twitch streamer with 10m followers

Tyler "Ninja" Blevins calls the milestone "seriously ridiculous"

By Matthew Handrahan

Octopath Traveller sells 1 million in three weeks

Square Enix RPG has only been released for the Nintendo Switch so far

Activision Blizzard: Tech issues will halt wide adoption of streaming in the near term

COO Collister Johnson points to mobile as better growth opportunity in the next few years

By Matthew Handrahan

Update: EA made "unfortunate mistake" removing Colin Kaepernick's name from Madden 19 song

Company issues official statement on omission after it was discovered in early copies

By Rebekah Valentine

Gamefly ends video game streaming service

Disc-based rentals will continue after streaming service shuts down at the end of August

By Rebekah Valentine

Sandbox Interactive: "You do this for the long-run, and there's no end in sight for us"

Ahead of his talk at Devcom 2018, CTO David Salz describes navigating a changing industry to build Albion Online

By Matthew Handrahan

NBA 2K18 reaches ten million units sold

Lifetime franchise sales exceed 80 million

By Haydn Taylor

Call of Duty mobile game in works for China

Activision and Tencent working on free-to-play first-person action game to debut in coming months; Timi tapped to develop game

By Brendan Sinclair

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