Respawn Entertainment
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Stig Asmussen leaving Respawn and EA
Star Wars Jedi: Survivor director departs "after careful consideration" to "pursue other adventures"
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The how and why of Apex Legends' first trans character
Lead writer, artist, and voice actor for Catalyst recount how she came to be in Respawn's hero shooter
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Do players now value performance over graphical realism? | Opinion
Conventional wisdom is that graphical quality is more important but expectations may have shifted
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Star Wars Jedi: Survivor | Critical Consensus
Critics largely agree that Cal Kestis' return improves upon his 2019 adventure and is one that both fans and newcomers will enjoy
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Respawn opens third studio to keep Apex Legends going for '10 to 15 years'
Call of Duty veteran Ryan Burnett to lead new studio in Madison, Wisconsin
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Apex Legends Mobile to go offline
Respawn Entertainment will shut down the portable shooter's servers after nearly a year since its launch
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Respawn pulls Titanfall from sale
Studio removes its first game from stores after years of DDOS attacks and disruptive behavior
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Apex Legends lead game designer fired amid controversy over sexist and racist comments
Daniel Z Klein drew criticism after a 2007 blog post resurfaced around the Activision Blizzard lawsuit
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Apex Legends hits 100m players globally
Respawn's battle royale celebrated its second anniversary in February
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Respawn responds as Glassdoor review warns of crunch during lockdown
Apex Legends game director Chad Grenier says the problem "is not with the intent of Respawn's leadership"
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Respawn marks its ten-year anniversary with a new Vancouver studio
Dusty Welch, Chad Grenier, Henry Lee, and Steven Ferreira discuss the new studio's philosophy and goals for the longevity of Apex Legends
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Respawn leaders launch a AAA studio without an office
Gravity Well's Drew McCoy and Jon Shiring on finding their feet during lockdown, and using next-gen consoles to push AAA forward
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EA, Respawn announce Apex Legends Global Series
$3m at stake in the game's first international, multi-tournament esports program
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People of the Year 2019: Respawn Entertainment
Starting with Apex Legends and finishing with Jedi: Fallen Order, in 2019 Respawn became EA's single most important studio
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What went into Apex Legends' surprise launch?
Respawn's Arturo Castro and Drew McCoy explain how they made and marketed a Titanfall game with none of the key elements of Titanfall
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Star Wars Jedi Fallen Order: Critical Consensus
Respawn Entertainment delivers on the experience of being a Jedi, critics say, but did the new film's imminent release cause EA to push the game out early?
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Respawn devs roped into Reddit feud with fans over Apex Legends loot box furore
Update: Respawn apologizes for comments made by developers toward players in response to loot box anger
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Respawn working on matchmaking Apex Legends cheaters with other cheaters
Studio upping anti-cheat resources, working on spam and cheat detection using machine learning
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Apex Legends updates less to maintain dev quality of life
Respawn's Vince Zampella says studio is wary of overworking the team and reducing quality of work in the process
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How Clone Wars and Rebels influenced Star Wars Jedi: Fallen Order
Writer Chris Avellone shares how he prepared to work on Respawn Entertainment's upcoming Star Wars adventure
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Ninja reportedly earned $1m for promotion of Apex Legends
Top streamer Tyler Blevins one of the few paid for promotion of EA and Respawn's surprise release battle royale
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Respawn has banned over 355,000 Apex Legends cheaters since launch
"We take cheating very seriously and care deeply about the health of Apex Legends for all players," says developer
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Apex Legends hits 50 million players
Respawn's free-to-play battle royale game passes milestone in its first month of release
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Apex Legends beats Fortnite record for single-day Twitch viewing
Respawn's Twitch Rivals event racked up 8.4 million hours viewed, streaming platform's fourth highest in five years
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Apex Legends reaches 25m players, 2m concurrent
Respawn's battle royale reaches milestone in first week, after reaching 1m concurrent in first 72 hours
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