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Recent articles about SEGA Corporation
Parisian outfit becomes part of Japanese publisher's growing PC portfolio
But revenue across Sega's games business was flat or in decline as new products failed to excite
Weak sales and product delays blamed as Sega lowers its revenue and profit forecasts for the second time this fiscal year
Company is nevertheless back in the black despite a lack of major new releases
Niche PC franchises and European dev talent is now the bedrock of Sega's games business, with Creative Assembly leading the charge
Taiyo subsidiary will offer "voluntary retirement" to 200 employees as part of restructuring effort
But the sluggish performance of its Pachinko business drags the company into the red
Mobile title is the most downloaded Sonic game in history
Full-year unit sales up 41 per cent, Consumer revenue up 11 per cent, but Alien and Sonic failed to perform
With the publisher earning millions every month, the next fiscal year will see the rapid expansion of its mobile lineup
Minoru Iwaki tells GI.biz that acquisition of Marvel Puzzle Quest studio, investments in Ignited Artists and Space Ape show it's serious about the West
Consumer business profits tumbled despite Alien: Isolation's 1.76m sales, Sega now expects to make a loss this fiscal year
Critically acclaimed survival horror title reaches the 1 million sold mark after launching last October
Seasoned exec Evan Cholfin will develop projects based on Sega's IP portfolio
Colonial Marines publisher wants out of class-action case
Pachinko business contributes half of all revenue in the absence of new game releases
"Gearbox supplemented Sega's development budget with its own money"
Jude Ower, Dr. Mick Donegan, James Schall and Ian Hamilton discuss how games can make the world a better place
Slow sales in Pachislot and Amusements prompts fiscal year revision
The "Noah Pass" already has 30 devs signed up, could bring down ad costs by 80 per cent
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