News Ian Livingstone and Hiro Capital to speak at GI Live: London Other major investors, including Makers Fund and London Venture Partners, will share insights with developers from September 21 to 22 Sept. 1, 2022 GamesIndustry.biz Staff
News Creative Enterprise backs GI Live: London Twitch and Makers Fund join the line-up for September event Aug. 24, 2022 GamesIndustry.biz Staff
Academy From finding investors to pitching publishers: The funding journey explained Our panel of experts lays out everything you need to know about securing funding in the games industry right now June 24, 2022 Alex Calvin
Feature Zordix: "Despite challenges and effort surrounding M&A, the risk still proves worth the reward" The company's CEO, Christina Seelye, tells us why you should consider merger and acquisition activity June 14, 2022 Alex Calvin
Feature One year in Knockout City | GI Live Online Velan Studios founder Guha Bala shares what the developer has learnt in its first year of live-service June 7, 2022 Alex Calvin
Feature 2021 delays show pandemic's biggest impact on games Games Sales Data's Aidan Sakiris and Sam Naji dive deeper into the effect of COVID-19 on retail and digital sales across Europe and beyond Nov. 18, 2021 James Batchelor
Academy Valve answers your questions about SteamDeck and releasing on Steam Missed our GI Live: London session? Watch the full video here Oct. 25, 2021 GamesIndustry.biz Staff
Feature Obsidian CEO on acquisitions: "Find a partner who's going to be all-in" Feargus Urquhart offers advice on successful mergers and acquisitions, and why Obsidian joined Microsoft Oct. 19, 2021 Aaron Lee
News Three of the best from GI Live: London | Podcast Audio versions of our interviews with PlayStation's Jim Ryan, Haven Studios' Jade Raymond and Obsidian's Feargus Urquhart now available Oct. 18, 2021 James Batchelor
Feature Assassin's Creed, Stadia and kindness: Introducing Jade Raymond's Haven Studio The former Ubisoft, EA and Google exec discusses her new independent team Oct. 8, 2021 Christopher Dring
News Jade Raymond, Warner Music and more: Watch today's free GI Live sessions here Talks include GSD analysis of COVID impact on software sales, and Best Places winners on how to be a better studio Oct. 8, 2021 GamesIndustry.biz Staff
News PlayStation's Jim Ryan, Obsidian Entertainment and more: Watch today's free GI Live sessions here Today's programme also includes Hiro Capital, Twin Suns, and an in-depth investment panel Oct. 7, 2021 GamesIndustry.biz Staff
Feature Tentacle Zone and the benefits of a shared development space | GI Live Online Sarah Burns, Chris Dawson and Andrew Smith joined Payload Studio's Vincent Scheurer to discuss co-working spaces June 22, 2021 Aaron Lee
Academy Building anticipation: How to make engaging gameplay trailers Marketing agency Gnet shares practical advice on elevating your marketing by getting the most from your footage June 9, 2021 Aaron Lee
Feature What does Lego look for when investing in game companies? | GI Live Online Lego Ventures managing director Rob Lowe explores how the toy firm fulfils its aim to deliver "learning through play" June 3, 2021 Vikki Blake
Feature How fans made Human Fall Flat an indie hit | GI Live Online We speak to No Brakes Games about the continued rise of the 25 million-selling physics-based sensation June 2, 2021 Vikki Blake
Feature Iam8bit on keeping physical alive in the age of downloads | GI Live Online Founder Jon Gibson discusses how specialised manufacturers have adapted to the shift towards digital May 31, 2021 George Yang
Feature Building a better Minecraft - and a better world | GI Live Online Franchise boss Helen Chiang explains how "evil Microsoft" retained the game's indie spirit and aids conservation efforts May 25, 2021 Alan Wen
News Podcast: Let's get physical, with Iam8bit | GI Live Online Audio version of our recent interview with founder Jon M. Gibson now available to download May 21, 2021 GamesIndustry.biz Staff
News Podcast: Human Fall Flat's journey to 25m sales | GI Live Online Audio version of our conference session explores the road to success for the smash hit indie outing May 14, 2021 GamesIndustry.biz Staff
Feature How invention and innovation has been the driving force for Guha Bala | GI Live Online The co-founder of Vicarious Visions and Velan Studios charts a career driven by entrepreneurism May 12, 2021 Alan Wen
News Podcast: IO's independence, with Hakan Abrak | GI Live Online Hitman studio's CEO on the journey to self-publishing and achieving the vision for the World of Assassination trilogy May 7, 2021 GamesIndustry.biz Staff
Feature Sumo Group CEO: "We're only as good as the last game we make" | GI Live Online During our event, Carl Cavers revealed how the UK firm earned the trust of Xbox and PlayStation when handling first-party IPs May 5, 2021 Vikki Blake
News Podcast: Vicarious to Velan, with Guha Bala | GI Live Online Download the audio version of our interview to hear the long-running developer's journey from indie to AAA and back again April 30, 2021 GamesIndustry.biz Staff
Feature How IO Interactive realised its full vision for Hitman's World of Assassination trilogy | GI Live Online CEO Hakan Abrak discusses surviving the split from Square Enix and the journey to full ownership and self-publishing April 28, 2021 Alan Wen