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The GamesIndustry.biz Podcast: The slow journey to killing crunch

This week's episode now available to download

Brendan, James and Haydn discuss the biggest topic of the week - and, unfortunately, one of the longest running conversations in the games industry.

With reports emerging of intensive working conditions at Fortnite creator Epic Games, across the Chinese games and tech industry, and (in recent days) from Mortal Kombat developer NetherRealm Studios, we are yet again reminded of how hard some managers are working their staff.

Attitudes towards crunch -- at least from the perspective of those going through it, rather than enforcing it -- are changing and the practice is becoming less and less acceptable. Yet still it persists.

We discuss how this growing resistance may be the beginning of the end for crunch and how the industry might change the attitudes of those profiting from it.

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James Batchelor avatar
James Batchelor: James is Editor-in-Chief at GamesIndustry.biz, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
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