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Improving your Onboarding | The GamesIndustry.biz Academy Jobscast

Third episode in our four-part series now available, explores how to make hires feel welcome and enabled

Throughout this month, we'll be taking a deeper dive into the world of video games recruitment and the challenges facing both applicants wanting to enter the industry and companies wanting to secure the best talent.

For our third 'jobscast,' we take a look at the onboarding process and how studios can better prepare recruits for their new role. We discuss the challenges involved -- both before and during the pandemic -- as well as how the process differs depending on which stage of a project you're bringing in new team members.

Our panel this week includes Jagex's Jody Zarkos, Timbre Studios' Zoë Curnoe and Geoff Coates, and Rogue Games' Chris Archer.

This series is part of our Get A Job In Games Month. If you want more advice on virtual onboarding, you can find an in-depth guide here.

You can listen to our latest episode in the player above, subscribe to our directly here. It is also available via Spotify, iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms.

Title music composed by Thomas Marchant.

Previous episodes in this series include The State of Recruitment and Recruiting The Next Geneneration.

And don't forget to check out the latest episodes of The Game Developers' Playlist and The Five Games Of, all episodes of which are on the same podcast feed.

Looking for a job in the games industry? Discover hundreds of positions worldwide at jobs.gamesindustry.biz, and keep an eye on the GamesIndustry.biz Academy this month for more recruitment-related content.

James Batchelor avatar
James Batchelor: James is Editor-in-Chief at GamesIndustry.biz, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
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