Academy
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Demade, remade: What game demakes offer to publishers
Publishers are recognising that fan-made demakes can keep communities engaged and extend the lifespan of an IP
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How to find and get a job in today's video games industry
GamesIndustry.biz and Amiqus offer advice on CVs, portfolios, interviews, contract negotiations and more
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What is the best game engine: is GameMaker right for you?
Our updated in-depth guide to YoYo Games' GameMaker, one of the best game engines for aspiring developers without technical skills
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Four ways to build better indie marketing campaigns
20ten's director of gaming Luke Fisher gives tips on how to keep players engaged
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Empowering play for all: The path to true accessibility in games
Natalie Burns and Améliane Chiasson share their insights on how to tackle the challenges facing the games industry when it comes to accessibility
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What is the best game engine: is Godot right for you?
The GamesIndustry.biz Academy's in-depth guide to Godot, a flexible, versatile, and intuitive engine (now updated to include Godot 4)
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An introduction to mobile user acquisition
AppQuantum's Vladislav Samarin explores the basics of mobile marketing, and what you can expect between running in-house UA, working with an agency, and mobile publishing
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How to effectively communicate through change
Cat Channon advises on how to minimise the human impact and ensure better understanding of big changes at your games business
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Navigating the legal landscape of four-day work weeks
Wiggin's Ellie Sergeant and Seth Roe discuss the considerations that employers must factor in before shifting their business to this increasingly popular schedule
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Everything you need to know about applying for your first job in game development
XR Games' Andy Driver shares his dos and don'ts for kicking off your career
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Navigating neurodiversity: What you need to know about the games industry
Panel explores how neurodiverse people can succeed in their games career, and what support employers should offer
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Technical art roles: What they are, and how to get one
A panel of experts from Radical Forge discuss the potenital routes into this discipline and how to improve your chances of landing a role
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How to get into games without making games
From marketing to funding and community management, there's many roles and careers alongside direct development positions
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How to land your dream job in game art
Media Molecule 2D artist Sinéad Oram sketches out how to score a role in this field of game development
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Seven practical steps to becoming a voice actor in games
Voice actor and coach JD Kelly offers practical advice for those who want to get into voice acting
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An introduction to video game production
Media Molecule's Steven Taarland explains the role of a producer, and why it's all about prioritization, trust, and "learning to be comfortable with ambiguity"
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Ten tips for overcoming imposter syndrome
Media Molecule's senior game designer Eilidh MacLeod shares advice for helping overcome self-doubt and learn to value your achievements
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Reducing barriers for underrepresented groups
Industry workers from minority backgrounds share advice from their lived experiences on how companies can help more people get into the games industry
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We need to talk about tech tests (and how to improve them)
Attilio Carotenuto advocates for and describes better ways to assess technical skills when interviewing for a job in games
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Get into Games: Essential guides to start your career in video games
The best of our guides on finding and applying for jobs in the games industry, all in one place
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Getting the most out of a games incubator
Alumni of the Tentacle Zone incubator offer advice on how new studios can maximise the benefits of these programs
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The five pillars of emergent gameplay
TinyBuild CEO Alex Nichiporchik shares advice on how to keep players invested in your game without making a 100-hour epic
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What is the best game engine: is Unity right for you?
Our in-depth guide to Unity Technologies' widely used Unity engine, the leader for indie and mobile game development (now updated to include latest pricing structure and more)
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What is the best game engine: is Unreal Engine right for you?
An in-depth guide to Epic's Unreal Engine, which combines reach, technical sophistication and value for money (now updated to include UE5)
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The core principles of building prosperous game economies
Professor Edward Castronova and Machinations CEO Mihai Gheza detail the three pillars of designing a solid game economy