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The beauty of the indie spin-off

Binding of Isaac developer Edmund McMillen explains how and why he followed up the action game with a deckbuilding puzzle prequel

By Brendan Sinclair

Google Stadia will launch without key features

Reddit AMA confirms that streaming service will not have Family Sharing, achievements, 4K for PC or the Buddy Pass at launch

By Matthew Handrahan

Oculus, Unity partner on free VR development course

20+ hour course will teach VR build and launch best practices

By Rebekah Valentine

Human Head shuts down, staff to join Bethesda's new studio

Co-founder Chris Rhinehart becomes creative director at Roundhouse Studios

By Marie Dealessandri

"I believe I am preserving digital art in a physical form"

Special Reserve Games CEO Jeff Smith talks about the business of selling physical copies of indie hits, from speculators to repeat customers buying games "almost blindly"

By Brendan Sinclair

Kine creator: "The biggest concern with Stadia is that it might not exist"

DLC: At PAX West, developers Lucy Morris, Ken Hall, and Gwen Frey discuss diversity, community, and Stadia's long-term potential

By Rebekah Valentine

Another tester is being sued by Epic Games for leaking Fortnite Chapter 2

Keywords Studio employee was fired day after leak, now faces claim for over $85,000 in damages

By James Batchelor

"Expectations for full-price games is very high. You need a large budget to have a chance"

CI Games CEO Marek Tymiński reflects on the struggles of Sniper Ghost Warrior 3 and how upcoming sequel Contracts will rectify this

By James Batchelor

Epic acquires Megascans creator Quixel

All Megascans assets to become free for Unreal Engine users

By Rebekah Valentine

Microsoft using Xbox Adaptive Controller to rehabilitate US veterans

Company is working with Veteran Affairs to roll out device to medical centres

By James Batchelor

John Carmack wins Lifetime Achievement prize at VR Awards 2019

Oculus Quest crowned best hardware, while A Fisherman's Tale is declared best game

By James Batchelor

The Tencent zombie game trying to advance the battle royale formula

We speak to Next Studios about how Synced: Off-Planet recreates the tension of Fortnite or DayZ without copying the structure

By James Batchelor

V1 Interactive loves Halo, but doesn't want to be Halo

President and creative director Marcus Lehto on why he left Bungie to start a small studio making a focused, live game

By Rebekah Valentine

PlayStation to open development studio in Malaysia

The new office will provide animation services to developers building exclusive PlayStation 5 games

By Christopher Dring

Blizzard: Overwatch and Overwatch 2 clients will merge eventually

Jeff Kaplan says that all benefits of the paid sequel will be available to players of the first game

By Matthew Handrahan

Abbey Games will terminate all employee contracts next month

Dutch indie "forced to scope down significantly" after Early Access version failed to live up to expectations

By James Batchelor

Sony's Jim Ryan: We had to make changes to deliver our PlayStation 5 dream

PlayStation's CEO on the globalisation of Sony Interactive Entertainment

By Christopher Dring

Guerrilla Games' Hermen Hulst is PlayStation's new head of Worldwide Studios

Meanwhile, Shuhei Yoshida is tasked with looking after smaller, indie dev teams

By Christopher Dring

Playtonic dismisses Microsoft buyout rumours

The Yooka-Laylee studio also confirmed it's not working on a new Banjo-Kazooie game

By Marie Dealessandri

Reality Gaming Group expanding to China

Chengdu government will help promote the studio and its flagship game Reality Clash, as well as AR and blockchain tech

By James Batchelor

Brendan Greene: "I [only] have one woman on my team, and I hate that"

At the View Conference, PUBG's creator discussed hiring for diversity, and why education will be the best long-term solution

By Matthew Handrahan

Super Evil Megacorp closes $10.5m financing round as it prepares to launch new project

Vainglory developer hands off publishing responsibilities for its cross-platform MOBA to Rogue Games

By Rebekah Valentine

Sony will close down SingStar servers in January 2020

Online sales, support and shared content will be pulled, 15 years after the series debuted

By Matthew Handrahan

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