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Hi-Rez establishes three development studios

And it has added art and esports specialists to bolster publishing plans

By Christopher Dring

After 14 years, the biggest obstacle for World of Warcraft is time, not technology

Blizzard technical director Patrick Dawson on overcoming the challenges of continued development on an ageing MMO

By Rebekah Valentine

Midnight Hub shuts down

Swedish studio calls it quits after Lake Ridden sees sluggish sales despite "the best launch imaginable"

By Brendan Sinclair

Crystal Dynamics opening Washington studio

Bellevue-based Crystal Northwest formed with Wargaming Seattle veterans, set to work on tech development for upcoming Avengers game

By Brendan Sinclair

Whole new worlds: Improbable's tech lets smaller studios think big

With Mavericks and Seed, Automaton and Klang Games are using SpatialOS to redefine what it means to be massively multiplayer

By Matthew Handrahan

Sumo: “Constraining Eve Valkyrie devs to VR would be the wrong thing to do”

Newcastle studio already working on active projects, but new parent hints at other expertise

By James Batchelor

Phoenix Point crowdfunding breaks $2 million - here's how it was done

Snapshot Games explains how $250,000 on advertising drove almost $1.2 million in revenue

By Christopher Dring

DLC: Can games change people's minds?

Developers behind Wolfenstein: The New Colossus, Night in the Woods, and Katamary Damacy share whether their message-laden games impacted the audience

By Brendan Sinclair

Game Maker 2 Nintendo Switch export is now in open beta

More than 1,000 developers have contacted YoYo Games about the feature

Nintendo Switch Online coming in "the second half" of September

The Switch's delayed online service gets its most specific launch window to date

By Matthew Handrahan

Metaari: Game-based learning market will reach $17 billion by 2023

Improved VR, AR, and AI technology will drive further investment, development opportunity

By Rebekah Valentine

Faeria: The CCG that abandoned free-to-play and went premium

Abrakam CCO Jean-Michel Vilain explains the developer's decision to drop free-to-play and focus on the game itself

By Haydn Taylor

Novaquark signs $3.5 million funding deal for Dual Universe

Andurance Venture and Azom Partners' support brings game's funding total to $11.5 million

By Rebekah Valentine

PUBG developers launch "Fix PUBG" campaign

Devs create roadmap for the next three months of promised changes and improvements

By Haydn Taylor

Sumo's search for the next Snake Pass

Why the UK developer runs regular game jams - and is planning to share the playable prototypes for free

By James Batchelor

Overcooked's Ghost Town Games: "We now have our own desks"

The three-person indie developer on its decision to share its hit with Team17

By Christopher Dring

Keeping Sea of Thieves afloat

Rare details how free expansions, focusing on the unexpected, and avoiding egregious monetisation has given its pirate game a buoyant future

By James Batchelor

All the Small Things: Ben Brode says devs often overlook key areas

Former Hearthstone director lays out little things in game dev that pay big dividends, talks about fostering a positive community and healthy team

By Brendan Sinclair

Minecraft boss says US work culture needs more "off-ramps" for employees

Employees should be able "immerse themselves in their life experiences" without damaging their careers, says Helen Chiang

By Matthew Handrahan

Unity survey shows over half of indie studios working in mobile, 40% in VR or AR

Top-ranking studios by revenue and DAU showed a preference for mobile and freemium models

By Rebekah Valentine

Harmonix and NCSoft partner to develop multiplatform title

Rock Band and Lineage developers working on PC, console game still in early stages

By Rebekah Valentine

Sandbox Interactive: "You do this for the long-run, and there's no end in sight for us"

Ahead of his talk at Devcom 2018, CTO David Salz describes navigating a changing industry to build Albion Online

By Matthew Handrahan

Decline appears in number of games certified for UK tax relief

87 titles received final certification so far in 2018, down from over 100 last year

By James Batchelor

Frostkeep Studios is serious about making "the game that players want" with Rend

CEO Jeremy Wood on bringing MMO design, Blizzard philosophy, and community focus to the survival genre

By Rebekah Valentine

Elon Musk adding Atari classics to Tesla software, wants original games for car display

Billionaire reveals Tempest, Missile Command and Pole Position coming in next four week - with the latter controlled by steering wheel

By James Batchelor

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