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The average cost to acquire a mobile game user plummeted this year

Liftoff: But the cost to convert that user into a paying player has been on the rise over the last two years

By Rebekah Valentine

Bunch raises $20m toward multiplayer social platform expansion

Investment led by General Catalyst, included Take-Two, Ubisoft, Supercell, EA, and Riot

By Rebekah Valentine

Metacore gets €25m investment from Supercell

Finnish studio has rebranded from Everywear Games, and launched its first game today

By Matthew Handrahan

Latest Development articles

Apple presses court to deny Epic's request for lift on Fortnite ban

iPhone maker reiterates argument that this situation is of Epic's own making, says Fortnite firm is "a saboteur, not a martyr"

By James Batchelor

Mario Kart Tour more than doubled Nintendo Account user base to 200m

Platform holder also planning more movies and TV projects, hints at next console

By James Batchelor

Among Us got 70% of lifetime downloads in 45 days

Sensor Tower data shows downloads of the breakout mobile hit rising by more than 600% between July and August

By Matthew Handrahan

Koch Media acquires Vertigo Games for €50m

The Dutch VR publisher joins Embracer Group, in a deal that could rise a further €65m over ten years

By Matthew Handrahan

Gameloft looks to diversify with The Other Guys acquisition

Gameloft CFO Alexandre de Rochefort and The Other Guys CEO Nicholas Cuneo talk about the interactive soap opera studio and their hopes for a mutually beneficial union

By Brendan Sinclair

Apple revises platform rules to explicitly allow games streaming, but with a catch

Update: Microsoft speaks out against Apple again, saying iPhone maker's process remains a "bad experience for customers"

By Rebekah Valentine

Addicting Games acquires Mope.io game

US site spends undisclosed seven-figure sum on browser and mobile title with 72 million players

By James Batchelor

Apple goes on offensive in Epic Games lawsuit

Update: Apple's official login system will work with Fortnite "indefinitely" but users are encouraged to update Epic accounts

By Alex Calvin

Rovio appoints new head of its Stockholm Studio

Andy Muesse brings experience from Gree, Kixeye and Wargaming to lead 60-person Angry Birds 2 team

PUBG responds to India's ban on PUBG Mobile

PUBG Corp withdraws license to run PUBG Mobile in India from Tencent, will self-publish franchise instead

By Brendan Sinclair

WinZo raises $18m in Series B round

Indian gaming platform secures investment from Makers Fund and Courtside Ventures

By Matthew Handrahan

Google requests court not connect it to Apple vs Epic

Firm says it has yet to be officially served a complaint, but will challenge "based on circumstances unique to Android"

By James Batchelor

Epic Games wants court order to reinstate Fortnite on iOS

Unreal firm files another preliminary injunction to "stop Apple from retaliating" during antitrust case

By James Batchelor

Indian dev unveils FAU:G in the wake of government's PUBG Mobile ban

Ncore Games' new title will feature current Chinese-Indian border dispute as a setting

By Matthew Handrahan

Voodoo invests in Fabrika Games

French hypercasual publisher adds 11-person Turkish studio to its portfolio of investments

Pokémon Go drops support for older iOS, Android devices

Both iPhone 5s and iPhone 6 will no longer run Niantic's game from the middle of October

Oculus halts headset sales in Germany

Facebook says it's a temporary move and will continue supporting existing owners in the country

By Brendan Sinclair

India bans 118 apps citing privacy concerns

PUBG Mobile, Arena of Valor, Marvel Super War on list of blocked apps with ties to China

By Brendan Sinclair

Skillz valued at $3.5bn as it prepares IPO

Mobile esports platform will go public as a combined company with Flying Eagle Acquisition Corp

By James Batchelor

Big Fish Games lays off around 250 staff

Casual games firm switching to single studio model, says cuts were not motivated by saving money

By James Batchelor

Niantic teams with telecoms for 5G AR showpieces

Pokémon Go developer's "Planet-Scale AR Alliance" to create experiences with persistent AR content, other advances

By Brendan Sinclair

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