Sections

Diablo Immortal reportedly won't launch in two countries due to loot box legislation

Upcoming MMO won't release in the Netherlands and Belgium due to the "current operating conditions in these countries"

Activision Blizzard will not launch the upcoming Diablo Immortal in multiple territories next month, reportedly due to restrictive legislation in certain countries.

According to Dutch news outlet Tweakers, a communications manager at Activision Blizzard Benelux confirmed that the game won't release in the Netherlands and Belgium on June 2 due to "the current operating conditions in these countries."

Tweakers also reported that players in both areas were able to pre-register for Diablo Immortal ahead of its launch on mobile and PC, but the option was removed a few days after the game's launch date announcement back in April.

Another statement by a Blizzard employee shared to the Diablo Immortal subreddit also stated that players in the two countries won't be able to download the game due to said restrictions.

"The lootboxes in the game are against the law in your country, so unless the gambling restrictions change, the game will not be released in the Netherlands and Belgium," the post read.

The post went on to say: "If you manage to run the game I cannot guarantee that you will not be banned for it."

While the publisher did not cite loot boxes as the reason behind the move, both Belgium and the Netherlands have taken strict stances against the inclusion of loot boxes in video games.

Blizzard stopped sales of loot boxes in Belgium across some of its other titles in 2018, shortly after the Belgian Gaming Commission ruled that doing so breached several gambling laws in the country.

Companies including Nintendo, EA, Psyonix and Konami have also halted sales of such in both countries in recent years.

GamesIndustry.biz has reached out to Activision Blizzard for comment.

More stories

Subscriptions will push console/PC to a record year, says DFC

Game Pass, Switch Online, and PlayStation Plus to make up one-third of console software/service revenue

By Brendan Sinclair

Building an Exploding Kittens transmedia universe

Elan Lee talks about making a mobile game for Netflix and the company's ultimate aspirations

By Brendan Sinclair

Latest comments (2)

Nicolas Wartelle-Mathieu Senior Level Designer, UbisoftA month ago
"Diablo Immortal reportedly won't launch in two countries due to SHITTY BUSINESS MODEL"
1Sign inorRegisterto rate and reply
Rogier Voet IT Consultant 30 days ago
So true - hopefully the EU will take a similar stance so we can get rid of these practices.
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.