Rise of the Tomb Raider sold "well over" 1 million units

Crystal Dynamics' sequel was one of four Xbox One exclusives to hit that milestone over the holidays

Crystal Dynamics' Rise of the Tomb Raider has surpassed 1 million units sold, one of four Xbox One holiday exclusives to reach that milestonne.

The first game in Crystal Dynamics' rebooted series was a multiplatform release, and ultimately sold more than 8.5 million units. The fact that its sequel didn't launch on PlayStation 4 made similar performance all but impossible, and yet initial signs were still underwhelming. Rise of the Tomb Raider only entered the UK chart at number four, and it didn't feature at all on NPD's list of the ten best-selling games in the US for November.

However, in a post on Xbox Wire, Microsoft's Aaron Greenberg said that Xbox One had four million-sellers over the holiday period: Halo 5: Guardians, Forza Motorsport 6, Gears of War: Ultimate Edition and, yes, Rise of the Tomb Raider. Greenberg later confirmed via Twitter that the game's 1 million units were sold through to consumers.

The Xbox Wire post is loaded with Xbox engagement statistics from the holiday period, including the fact that December 28 marked an all-time high in terms of Xbox Live users. However, in what is fast becoming a Microsoft tradition, no actual number was released to back up that claim.

Greenberg also confirmed that, "Xbox One continues to outpace Xbox 360 at the same point in time in the Xbox 360 generation, making it the best-selling console in Xbox console history." Again, there were no numbers to accompany that statement.

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Latest comments (6)

Lucija Pilic Journalist 4 years ago
Ouch! Considering the sales of the first Tomb Raider were disappointing to Square Enix (3.4 millions in first month, expected 6 millions), I wonder if we'll see the another TR sequel soon. Of course, they probably earned some money from timed-exclusive deal but I suspect it's not enough. Else, they wouldn't be launching on Steam/PC so soon.
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Aleksi Ranta Category Management Project Manager 4 years ago
Over 1 million? Not over 2 million then? Id say that is a bit of a letdown. The same can be said for other exclusives aswell, Halo5, Forza, Gears. Not bad games, just a smaller install base I assume.
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Richard Browne Head of External Projects, Digital Extremes4 years ago
Guess that Xbox One exclusive wasn't such a good idea after all . . . especially when Uncharted slipped out of the year!!
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Lee Hansiel Lim Game Developer - Unity3D, Anino PlayLab4 years ago
Oh I'm pretty sure those numbers will still be able to surpass the first TR reboot... when it releases on the other platforms, it could :)
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Klaus Preisinger Freelance Writing 4 years ago
In terms of previous gen, this is January 2008, so why not look at January 2008 and then make decisions for Square?

At this point in its life, the 360 had 10.9 million sales and went on to sell 3.9 million within the next 12 months. The PS3 was reported at 10.5 million as well, but went on to sell 10.8 million in 2008. The Wii stood at 20 million units and went on to sell 25 million units. In total, that is 40 million consoles entering 2008 and 101 million consoles at the end. All three manufacturers published their sales in their official quarterly reports at that time. Microsoft stopped doing that after financial year 2009. Allegedly, the install base more than doubled in the next 18 months.

Sony claims 39.5 million PS4 sold at this point. Microsoft should have slightly outsold the WiiU now, even if first party Nintendo titles seem to perform better. That makes 60 million consoles entering this year, which is slightly ahead of last generation. There is no indication we will see 61 million home consoles sold this year, though. Then again, if you are third party, we should probably ignore all those Wii numbers to begin with.

If the question is, "how many consoles did Sony sell last time after reaching the current install base", then answer is 14 million. Total potential of sales is probably between 15 and 30 million somewhere. Again, judging from historical numbers here.

For Crystal Dynamics, the only question is whether that times exclusive was worth more money than an immediate PS4/PC release. Sure, marketing needs to restart, but they did not exactly lose PS4 sales. If anything, Microsoft paid them money to delay the release until the install base of the PS4 has grown even more.
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Christopher Garratty Associate Counsel, Activision Blizzard4 years ago
they did not exactly lose PS4 sales
They lost a sale from me for sure. I'm a sample set of one, but I don't think I'm alone in shifting my interest in RotTR towards Uncharted 4.
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