Phantom Pain and Ground Zeroes are Metal Gear Solid V

Kojima confirms news at GDC keynote

Hideo Kojima opened his GDC keynote with an impressive trailer and the news that Metal Gear Solid: Ground Zeroes and The Phantom Pain are actually Metal Gear Solid V.

Kojima, who appeared on stage sporting facial bandages at first, also confirmed the involvement of Hideki Sasaki and Masayuki Suzuki in the project. The main vocal talent seems to be 24 actor Kiefer Sutherland, replacing long-term Snake voice actor and firm fan favourite David Hayter.

The Phantom Pain attracted attention thanks to its strange, and now apparently fictional, front man: Moby Dick Studio's CEO Joakim Mogren. There were rumours of a Metal Connection from the start, not least because the use of the FOX Engine was confirmed, and Joakim is an anagram for Kojima. A trailer for the game, released last year before the MGS V reveal, is below, in which the Melville reference is played upon when Snake's mysterious hospital benefactor asks him to "call me Ishmael."

In a largely technical presentation, fronted predominantly by CG art Director Hideki Sasaki, Technical Director Junji Tago and lighting lead Masayuki Suzuki rather than Kojima himself, the GDC audience was given a deep insight into the inner workings of the FOX engine. The next hour was a tightly developer-centric experience which was closer to a middleware sales pitch or technical demo than the fan-feeding consumer-focus which some were expecting.

Particular attention was paid to the lighting and textural aspects of the new creation system, delving into details such as the angle-dependent appearance of wall textures, hair translucency and the implementation of systems which account for the refraction of light through eyeballs and the accurate representation of cloth.

For the layman, it all amounted to a visual spectacle which fulfilled many of the promises which Kojima had previously made about the addition of Western tech to his own inimitable style and attention to detail. Full of characteristic humour and self-referencing sight gags, the ninety minute presentation set out the stall for Konami's forward-looking focus on what was repeatedly referred to as true photo-realism.

A certain pinch of salt may be necessary to swallow that assessment, but even at close range on a large screen, the fidelity of the environments, materials and faces on show certainly established the FOX engine as a clear major player in the busily confrontational field of next-gen graphical technology.

A self-contained modular system, FOX seems to offer Konami the opportunity to go toe-to-toe with major off-the-shelf players in the middleware market, although it seems unlikely that the engine will be farmed out to any other studios. In fact, Kojima seemed to reference one of the more obvious opponents for the graphical crown in an aside about the nigh-ubiquitous Unreal Engine, pointing out that he wanted to make Metal Gear Solid, not Epic Gear Solid.

In closing the session, it was officially confirmed that the new Los Angeles branch of Kojima Productions, which takes the outfit's iconic Fox logo to a new shade of red, is actively hiring staff to work on both future Metal Gear and other FOX engine games. The studio will occupy 30,000 square feet of space and intends to become the "best in the world," according to its studio head.

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Latest comments (8)

Andy Samson QA Supervisor, Digital Media Exchange8 years ago
I have a feeling this is the Metal Gear title that's listed in that Miiverse leak. Makes more sense than a port of Revengeance since this is still in development.
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Kevin L. Clark Founder, Editor-In-Chief, Fresh Thinking Media Group, LLC8 years ago
How does everyone feel about MGS V being released through XBOX?
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Greg Wilcox Creator, Destroy All Fanboys! 8 years ago
@Kevin: It's a good thing, as the more, the merrier when it comes to people enjoying Kojima's games. Hell, the original MGS was SUPPOSED to be on the 3DO (as an exclusive, I believe), so imagine how that would have gone if it never ended up on the original PlayStation?
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Adam Campbell Product Manager, Azoomee8 years ago
How does everyone feel about MGS V being released through XBOX?
Catching up with the times in terms of technology and multi-target focus. Its the type of thing I feel Konami/Kojima Productions could have been doing with their biggest franchise for a while, PC would be a sensible bonus in my opinion.

I did expect this and knew Kojima was heading in this direction for a while.
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Rick Lopez Illustrator, Graphic Designer 8 years ago
Not too keen on having 2 games, but I just want to see the story of big boss end, would like to see more of Solid Snake. So big Boss loses an arm, this means that the clones of him are being created. So Hopefully this will lead up to the events of Metal Gear and Possible 2 Metal Gear games with Solid Snake.

CAn someone tell me if both Ground Zeroes and phantom pain are 1 game, metal gear solid 5... or is it gonna be two games?

Edited 1 times. Last edit by Rick Lopez on 28th March 2013 12:58am

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Adam Campbell Product Manager, Azoomee8 years ago
CAn someone tell me if both Ground Zeroes and phantom pain are 1 game, metal gear solid 5... or is it gonna be two games?
Just from what I gathered, Phantom Pain and Ground Zeroes were two teasers for the same game "Metal Gear Solid V", haven't heard of there being two games but I may be wrong.
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David Radd Senior Editor, IndustryGamers8 years ago
@Andy I wouldn't take that Miiverse mock up as confirmation that a Metal Gear title is definitely coming; MGS5 is currently only confirmed for PS3 and Xbox 360. It's not outside of the realm of possibility, but this event was the best time to announce a Wii U version. My feeling is if it will come, it will be announced at E3 -if not, then probably no.

And Phantom Pain and Ground Zeroes were both the same game - they'll be different aspects of Metal Gear Solid V, similar to what Kojima has liked doing with Metal Gear Solid games since Sons of Liberty. Gotta say, I love the dramatic flair he had in announcing this - he may say he's going to retire after every game but pulling off stunts like these shows he still has passion for his games.
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Private Industry 8 years ago
As a big MG fan I`m disappointed that David Hayter isn`t voicing Big Boss/Snake in MGS5. That won`t change the gameplay, but it`s like having someone else voicing Drake in Uncharted instead of Nolan North, Cortana in Halo or Sheppard in ME. I`m not sure how I feel about that given the amazing work Hayter has done on the character during the years.
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