38 Studios has announced the expansion of its design team with the appointment of Travis McGeathy as systems design lead.
McGeathy - known as "Rashere" in the online gaming community - will oversee the team responsible for creating the gameplay mechanics for the company's upcoming MMOG codenamed "Copernicus."
At SOE, McGeathy held the position of lead designer on EverQuest. He now joins his former SOE co-workers Jason Roberts and Steve Danuser, who have been laying the groundwork in IP and game development in year one at 38 Studios.
"38 Studios already boasts some heavy-hitting, pop-culture names with R. A. Salvatore and Todd McFarlane," said Brett Close, CEO and President of 38 Studios.
"In addition to these visionaries, 38 Studios is extremely proud of the well-known and highly respected designers, artists, and engineers we've attracted.
"Having Travis, Jason, and Steve as the nucleus of our design team adds further credibility within the industry, strengthening our commitment to deploying a first-rate MMOG, and ensuring fans that we have the skill and experience to deliver an Online Entertainment Experience like no other."
38 Studios was founded in 2006 by Major League Baseball player Curt Schilling and is in pre-production on an original fantasy IP.