League of Legends firm will re-establish UK presence to "grow the player base"
Experts and figureheads from across development, publishing, PR, journalism, eSports and more offer careers advice
Early Access title continues its hot start, remaining at the top of the charts for more than two weeks
Set to take place at the Microsoft Store
Engine provider reaching out to more non-games firms for partnerships on VR and AR content
Far Cry 4 creative director starts up new studio, "imagining a brand new world to inflict on all of you"
Arkane's Ricardo Bare explains why immersive sims are here to stay, and why Prey took its name from a franchise it has essentially no connection to
The studio's Ian Richardson tells us how its indie-style hit went from concept to a Switch best-seller in just over a year
Bear Parker leaves Xbox PR agency Edelmen to handle "all things LEGO"
Internet giant's chief game designer departs after opportuninty to develop new titles "fails to materialise"
Pioneer Raph Koster reflects on metrics, VR and the human need to play
The head of the UK's fastest-growing games publisher delivers advice to indies at London Games Festival
Runescape firm says profits are up 21.5% during last financial year
Ken Perlin to discuss the future of mixed reality, Working With Streamers session also revealed
The TV and movie franchises may take all the headlines, but Frogware's Sherlock Holmes series has now shifted over 7m units and it's growing
Unravel developer would love to see Yarny's adventures on a disc, says current digital storefronts are too obscure
How big is the gender wage gap? How high is the industry staff turnover? Our findings are revealed
Isamu Kamikokuryo leaves, Yoshinori Yamagishi to lead development of VR MMO for Monobit
Nicholas Laborde, CEO of Raconteur Games, challenges developers to create games that make the world a better place
After months of nominations, voting and interviews, here is the GamesIndustry.biz 100, in association with Amiqus
Spiderweb Software's Jeff Vogel thinks indie scene has stabilized with creation being a hobby for the young more commonly than a career
Long-running games designer advocates teaching kids to code, broadening the scope of development and learning from board games
Rhythm game developer restructures "to align with our current and anticipated development needs"
Thalita Malago, General Secretary of Italian trade body AESVI, maps out a nascent industry
Limit Theory developer Josh Parnell opens up about life as an indie and facing mental health problems