Apple acquires mobile dev company BuddyBuild

Vancouver-based creators of "single, seamless" app development platform will now make tools for iOS

Platinum Games self-publishing two smaller, fully-owned IPs

Developer considers model similar to Ninja Theory's independent-AAA

By Haydn Taylor

Getting Over It creator on getting over clone games

Bennett Foddy says entire medium "founded on borrowing and remixing design elements," better to not act like successful games are 100% novel

By Brendan Sinclair

Falling under Siege's spell

Why I Love: Raconteur Games' Nicholas Laborde takes aim at the many virtues of the latest entry in the Rainbow Six series

By Nicholas Laborde

Sumo Digital takes over CCP Newcastle studio

Eve Valkyrie team rescued by growing UK developer

By James Batchelor

Nexon merges NDoors and Nexon Red

Mobile studios behind Legion of Heroes and Alliance x Empire become one as Korean publisher aims to "better coordinate development"

TIGA CEO Richard Wilson receives OBE in New Years Honours list

DeepMind researcher Demis Hassabis, techUK boss Jacqueline de Rojas and Blippar co-founder Jessica Butcher also awarded

By Christopher Dring

Game of the Year 2017

The GI team picks their favourites, surprises and disappointments from 2017, and grants its top honour to Nintendo for creating an instant classic

By GamesIndustry Staff

Rocket League surpasses 38 million players

2017 is "best year yet" but there is still work to be done, says developer

By Haydn Taylor

2017: Celebrating the bright spots

It may not have been a superb year overall, but expectations were defied and challenges overcome with creativity and passion in 2017

By Rob Fahey

How stable are Dwarf Fortress' foundations?

15 years deep in development on the seminal fantasy simulation, Tarn Adams talks about the realities of fan-supported development

By Brendan Sinclair presents... The Year In Numbers 2017

We present everything you need to know about the global market value, the biggest platforms, the hottest games and more

By James Batchelor

Jobs Roundup: Ustwo names new global CEO

Elsewhere, Riot hires Wargaming esports boss, Craig Fletcher leaves Multiplay and Interior Night welcomes Sony devs

By James Batchelor

Nexus Mods will add a system to reward mod creators

Leading mod community's lawyers see no obvious legal issue with Bethesda

By Matthew Handrahan

Nintendo leads games industry figureheads' 2017 highlights

Also, Red Dead Redemption 2 (and various sporting victories) on execs' 2018 Most Anticipated list

By James Batchelor

How ICO flipped the script

Why I Love: Last Day of June's Massimo Guarini discusses how Fumito Ueda's classic changed the way he thinks about games

By Massimo Guarini

Cancelled Rising Thunder gets open-source release

Developer Radiant Entertainment gives game back to the community

By Haydn Taylor

Obsidian Entertainment: "No microtransactions, of any kind, in our game"

Developer addresses consumer concerns following recent partnership with Take-Two Interactive's indie publishing arm, Private Division

By Haydn Taylor

Infinity Ward to open Polish studio

Studio to become home to "world class" research and development team

By Haydn Taylor

The Podcast: Voice acting, with the stars of Assassin's Creed Origins

The talent behind Bayek, Aya and Cleopatra shares their experiences of bringing games characters to life

By James Batchelor

Chet Faliszek's AI-powered tactical shooter (that's not about shooting)

The Valve writer discusses why he joined Bossa and how he wants players to tell their own stories

By James Batchelor

Lucky's Tale dev aims to be "Disney of the next generation"

Former GameStop and PlayStation exec Mark Stanley on why he's joined Playful and how he intends to expand its IP across entertainment

By James Brightman

Patreon raises user fees to stabilise creator payouts

UPDATE: Crowdfunding platform decides not to add $0.35 service charge after creators begin to lose subscribers

By James Batchelor

Crytek sues Star Citizen developers

Alleges Cloud Imperium is still using CryEngine, but studio will "defend vigourously" against "meritless lawsuit"

By James Batchelor

Brendan 'PlayerUnknown' Greene calls for better IP protection in games

PUBG creator laments the lack of deterrents for copycats, says clones stifle innovation

By James Batchelor

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