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The GamesIndustry.biz Podcast: Voice acting, with OMUK

Latest episode available to download now, featuring voice director Mark Estdale

You can now download the latest episode of The Gamesindustry.biz Podcast, which takes an in-depth look at bringing your game characters to life by giving them a voice. Literally.

This week we're joined by Mark Estdale, founder of leading voice production firm OMUK (and thanks to Mark for letting us use his studio to record this episode).

Drawing on his experience directing actors for games ranging from best-selling PlayStation blockbuster Horizon: Zero dawn to Telltale's Game of Thrones series and indie hit Hue, he discusses the elements that add up to a great performance in video games.

We discuss a brief history of voice acting in games, the reasons why A-list screen actors aren't necessarily best suited to the medium, and the importance of giving performers as much context as possible when they record.

There is also advice for studios looking to add voice acting on a low budget - even phone recordings can be of use - and how aspiring actors might get started in the field.

You can listen to our latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms.

All our previous episodes can be found here.

Author

James Batchelor avatar

James Batchelor

Editor-in-Chief

James Batchelor has been a journalist in the games industry since 2006, joining GamesIndustry in 2016, and also runs Non-Violent Game of the Day (@NVGOTD). He does play violent games, but always on Story/Easy mode.

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