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Schafer: Publishers "don't see enough financial reward" on PC

"If we ever get super stinking rich we will make PC versions ourselves" - Double Fine

Double Fine Productions boss Tim Schafer has claimed that publishers are resistant to funding PC versions of the studio's games.

"As a developer we do not have final say in the SKU plan for our games," he wrote on the company site yesterday. "That is the decision of the person investing the money, i.e. the publisher.

"We have much of the technology in place to produce PC versions of all these games, but there is still some more work required to make them shippable and that costs money. So far, our publishers have not elected to fund that work."

Schafer felt this was simply because publishers "don't see enough financial reward."

Oddly, Double Fine's current games, last month's Costume Quest and the upcoming Stacking, are both published by THQ - whose VP Danny Bilson earlier this month announced that "You're going to see us putting out almost every, single console title we can on PC."

Schafer was adamant that the developer did not wish to abandon the platform on which he made his name, however. "We always push for a PC version, and will continue to do so in the future," he claimed.

"If we ever get super stinking rich here, with enough money to fund PC versions of our games, then we will go back and make them ourselves."

The developer also expressed an interest in making games for the Wii.

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Alec Meer

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A 10-year veteran of scribbling about video games, Alec primarily writes for Rock, Paper, Shotgun, but given any opportunity he will escape his keyboard and mouse ghetto to write about any and all formats.
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