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Netflix acquires Spry Fox as sixth internal studio

Cozy Grove developer says it will "continue making the games that we were already making and wanted to make"

Netflix has announced yet another studio acquisition, bringing Cozy Grove and Alphabear developer Spry Fox into the fold.

The Seattle-based indie becomes Netflix's sixth internal studio, and its fourth acquisition since September 2021.

The streaming firm announced the purchase via its website, in which vice president of game studios Amir Rahimi wrote that Spry Fox will "help accelerate our creative development in another beloved genre and add to the growing variety of Netflix's games catalog that will have something for everyone."

In his own blog post about the deal, Spry Fox CEO David Edery said the studio will retain its focus on 'cozy games', with the team already working on Cozy Grove 2 and a "larger, non-violent MMO" that has yet to be announced.

Edery emphasised there will be "no change in our current development efforts" and assured that all previous games will remain downloadable on their current platforms. He also elaborated on how Spry Fox will benefit from Netflix's ownership.

"We can continue making the games that we were already making and wanted to make, but with more support and resources to make those games better and bring them to more people around the world," he wrote.

"We can stop stressing about how our games generate profit on our games and instead focus exclusively on making them as enjoyable and fulfilling to our players as possible. We can collaborate with other creative people within Netflix to hopefully get better at what we do and how we do it."

Netflix is approaching the one-year anniversary since it first added games to its service. Last month it was reported that the company has made 35 games available to its subscribers, with 14 in development across its internal studios and a total of 55 in the works thanks to partnerships with publishers such as Ubisoft.

Since September 2021, Netflix has acquired Oxenfree developer Night School Studio, Finnish mobile dev Next Games, and Dungeon Boss studio Boss Fight Entertainment. It has also opened its own studios in Finland and Southern California.

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James Batchelor

Editor-in-Chief

James Batchelor has been a journalist in the games industry since 2006, joining GamesIndustry in 2016, and also runs Non-Violent Game of the Day (@NVGOTD). He does play violent games, but always on Story/Easy mode.