Ubisoft
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Take-Two forecasts, Ubisoft's losses, and taking E3 for granted | Microcast
New episode available to download now, also discusses next week's PlayStation Showcase
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Ubisoft results down more than expected as Q4 sales halved
Publisher says results "in line with our revised financial targets" as full-year net bookings drop 18% versus guidance of "down more than 10%"
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Ubisoft lays off 60 from customer service centers
Publisher says customer relations team is "evolving its organization to focus on where we can have a significant impact" as it makes cuts in North Carolina and Newcastle
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Ubisoft+ is heading to Xbox - and here's how it plans to compete with Game Pass
Service director Philippe Tremblay tells us he expects "great influx of players" as Ubisoft+ expands
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Ubisoft's Northern Europe MD Rob Cooper departs after 23 years
UK industry veteran was responsible for publisher's business in the UK, Northern Europe, Middle East and export territories
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Ubisoft hires Katie Scott as vice president of editorial
With a games career of more than ten years, the Coalition alum joins Ubisoft's global creative office
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French union accuses Ubisoft Paris of crunch, mismanagement
Solidaires Informatique says 10% of studio employees have experienced burnout in the past year, with some working 14-hour shifts or longer
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Ubisoft to skip in-person E3 show
The decision comes a month after the Assassin's Creed publisher confirmed its presence on the show floor
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Amazon Luna launches in the UK, Germany and Canada
Ubisoft+ support also available to UK subscribers from today as Amazon's cloud gaming service expands
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Ubisoft's publishing arm going through reorganisation of its "European business subsidiaries"
The announcement followed rumours of office closures, which were not addressed by the company
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The Crew franchise has reached 40m players | News-in-brief
The milestone was revealed by creative director Stephane Beley and encompasses the two games
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Report: Beyond Good and Evil 2 developer Ubisoft Montpellier faces labour investigation
Studio head Guillaume Carmona reportedly departed the firm after 18 years while the team undergoes well-being assessments
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Ubisoft emphasizing predictability after downgrading targets
Publisher's third quarter results show holiday sales up 6.1% but bookings slide 2.6% on significant drop of back-catalog bookings
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Assassin's Creed Valhalla wins best game soundtrack at Grammys
Stephanie Economou recognised for her work on the Dawn of Ragnarok expansion
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Around 40 Ubisoft Paris staff attended strike for better working conditions
UPDATE: Solidaires Informatique confirms that "more strikes will be planned, at key moments in the games' production"
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Report: Ubisoft CEO addresses "the ball is in your court" comment in staff meeting
"I’m sorry this was perceived that way," Yves Guillemot said, backtracking on previous statements
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French union calls for half-day strike at Ubisoft Paris
Solidaires Informatique demands 10% salary increase to compensate for inflation, move to a four-day work week
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The transition to live services continues | Opinion
Ubisoft’s latest growing pains show how hard it is to shift a company entirely towards live services – and whether consumers actually want this
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Ubisoft lowers expectations, cancels three unannounced games
Underperformance of Mario + Rabbids and Just Dance 2023 helps turn forecast of 10% growth into 10% decline; Skull and Bones delayed again as publisher looks to cut costs
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Ubisoft asks players to stop being toxic | This Week in Business
We participated in the publisher's corporate training-style Fair Play Program so you don't have to
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Hungry Shark franchise hits 1bn downloads | News-in-brief
First launched in 2010, it is now Ubisoft's most downloaded mobile series
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Ubisoft: We hope to reach all of our players on environmental themes
The company details more game initiatives to coincide with the COP27 climate conference
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Ubisoft returns to Steam with Assassin's Creed: Valhalla
Viking adventure will be publisher's first Steam release since Starlink: Battle for Atlas
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AI moderation will cause more harm than good | Opinion
The problem of in-game abuse can only be solved through a proper commitment of resources; magical thinking about AI solutions will only make things worse
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