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Brenda and John Romero lead Develop:Brighton line-up

Molly Carrol, Tim Wicksteed, Mata Haggis, Dan Abnett, Tony Yang and Rex Crowle also on the list

The organiser of Develop: Brighton has revealed the first speakers of its 2017 event, headlined by games legends John and Brenda Romero.

Brenda Romero, who has worked on some 45 games including Dungeons & Dragons, Def Jam and Ghost Recon, will discuss why so many people stay in games despite the pressures. Her talk is titled 'Stay: How Not to Burn Out and Thrive in the Game Industry'.

John Romero, who is most famous for Doom, Quake and Wolfenstein, will perform a talk entitled 'A Life In Games', which will explore his experiences from almost 40 years in the business.

Those are just the headline acts, and there's a handful of other intriguing sessions announced alongside them.

Tim Wicksteed of Twice Circled will discuss 'Designing a Game that Markets Itself'. Author Dan Abnett will talk about 'Story in Games (and Other Optional Extras)'. Molly Carrol of Chucklefish plans to share her views on 'The Delicate Art of Managing Community Expectations'. Tony Yang from Space Ape has prepared a piece entitled: 'Innovative Thinking in Mobile Gaming with eSports and Beyond'. While Mata Haggis of NHTC University will deliver a speech on 'Better World, Better Play Narrative Design Tools to Enhance Gameplay Experiences'.

Develop In Brighton takes place between Tuesday 11 to Thursday 13 July 2017 at the Hilton Metropole in Brighton.

Christopher Dring avatar

Christopher Dring

Head of Games B2B

Chris is a 15-year games business veteran. He spent nine years at UK business weekly MCV, including five years as editor. He joined GI in 2016 and oversees editorial, sales and events worldwide. He is the architect behind Best Places To Work Awards and GI Live. And is a tiny bit obsessed with market data. He also writes for Doctor Who Magazine. Because Doctor Who is awesome.