Steam's parent company filed a motion to dismiss, saying its practices do not harm competition
Articles by Marie Dealessandri
Marie Dealessandri, Academy Writer
Marie Dealessandri joined GamesIndustry.biz as its first Academy writer in October 2019. After living and working as a journalist in France and Canada, she entrenched herself in the UK games industry in 2015, working for B2B magazine MCV. She can be found occasionally tweeting @mariedeal, usually on a loop about Baldur’s Gate and the Dead Cells soundtrack.
Recent articles by Marie Dealessandri
Everything we published as part of the GamesIndustry.biz Academy event in one place
The GamesIndustry.biz Academy looks into how to get a job as a game designer
Turn 10 Studios' racing game will retire after only four years on shelves
Unity's Movell Dash, Niantic's Trinidad Hermida, and PlayStation's Davina Mackey sat down with IGDA Foundation's Nika Nour to discuss ways to improve diversity in games
A panel of experts answered this burning question at Devcom, and gave advice on the skills you need to become a combat designer
Update: 500 current and former Ubisoft employees sign in solidarity, letter signed by over 2,000 people
New AAA developer has secured a $100 million investment from Smilegate to work on its debut title
Company policies are to be reviewed by law firm WilmerHale
Acid Nerve's title, published by Devolver Digital, released on Steam and Xbox Series X|S on July 20
The firm's crowdfunding platform will shut down in September following "a shift in financing strategy"
As communities keep growing and companies look to engage with them more genuinely, the GamesIndustry.biz Academy looks into how to get a job in community management
The GamesIndustry.biz Academy looks into how to get a job as a games journalist
Mike Morhaime and Chris Metzen both released statements addressing the harassment and discrimination lawsuit against the company
The document details the company's toxic culture, a "breeding ground for harassment and discrimination against women"
We talk to Inno Games about how to successfully integrate new members into a remote working team
Capcom's latest RPG released on Nintendo Switch and PC on July 9
The GamesIndustry.biz Academy explores the many paths to working in video games production
In an unusual move for the platform holder, it publicly denied the latest rumours about its best selling console
User Vision makers said their "intent was never to do anything illegal"
Participants were asked to innovate on an existing game, on the theme of restoration
The GamesIndustry.biz Academy looks into how to get a job as a game artist
Timbre Games will be headed by former VP at EA and Maxis, Joe Nickolls
Shiro Games' concept artists tell the GamesIndustry.biz Academy about how the field is about much more than "pretty drawings"
The company also announced a "play as you download" feature, which lets users play instantly while assets are downloading in the background