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8th July 2021

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Marie Dealessandri, Academy Writer

Marie Dealessandri joined GamesIndustry.biz as its first Academy writer in October 2019. After living and working as a journalist in France and Canada, she entrenched herself in the UK games industry in 2015, working for B2B magazine MCV. She can be found occasionally tweeting @mariedeal, usually on a loop about Baldur’s Gate and the Dead Cells soundtrack.

Recent articles by Marie Dealessandri

CEO says Paradox "can do better" as Q1 profits plummet

"We are not satisfied with the quarter," CEO Ebba Ljungerud said

By Marie Dealessandri

Activision no longer working with Call of Duty actor after hateful sexist comments

A video resurfaced on social media showing Jeff Leach making offensive, sexual and threatening remarks targeting women

By Marie Dealessandri

Epic reportedly offered $200m to Sony for PlayStation exclusives

The firm also reportedly started discussions with Microsoft and noted that securing first-party Nintendo games would be a "moonshot"

By Marie Dealessandri

Ubisoft announces free-to-play The Division game

The publisher also has plans to bring the series to mobile

By Marie Dealessandri

"I felt that I had no choice," says Wolfire CEO about Valve antitrust lawsuit

"Most developers have little or no choice but to sell on Steam and do as they're told by Valve," David Rosen argued

By Marie Dealessandri

Metacore secures €150m credit line from Supercell

The funding will go towards growing the Merge Mansion developer's team and expand its operations

By Marie Dealessandri

Lost Ember developer launches publishing label Mooneye Indies

The new indie publisher will focus on narrative and wholesome games, and will debut with camping grounds sim Haven Park

Activision Blizzard wins patent lawsuit after nine years

The judge ruled that the patents were "not inventions" of Worlds Incorporated, which was suing for infringement

By Marie Dealessandri

Tencent in talks with US Committee to retain Epic and Riot stakes

The CFIUS is investigating whether user data handled by the two studios could constitute a "national security risk" because they are Chinese-owned

By Marie Dealessandri

Australia introduces tax break for games

The 30% tax relief is the first ever federal tax incentive for the Australian games industry

By Marie Dealessandri

Navarro, Caravella and Shoemaker to leave Giant Bomb

The trio's last day will be May 7, with more information about the future of the site to be shared "later this week or next"

By Marie Dealessandri

League of Legends animated series lands at Netflix

Arcane will premiere globally on the streaming service in autumn 2021

Fortnite made $9bn in two years

Epic Games' battle royale made $5.4bn in 2018 and $3.7bn in 2019, court documents from the Epic vs Apple trial showed

By Marie Dealessandri

Blizzard moves to block Fox's Diablo trademark

The TV network applied to register Diablo as a trademark for use on glassware, dinnerware and pet food in relation to its animated series HouseBroken

By Marie Dealessandri

Returnal | Critical Consensus

Critics praise Housemarque's roguelike shooter for fast-paced combat and unforgiving, gorgeous world, but say it misses the mark on some key aspects

By Marie Dealessandri

Riot Games contributes $1m to Wings fund

"Creating necessary change in the games industry [is] only possible through the right partnerships," Riot said

By Marie Dealessandri

Gfinity acquires Fortnite fan site

The esports company will leverage Drawnite.com to expand its publishing platform, Gfinity Digital Media

Wolfire Games files antitrust lawsuit against Valve

The developer argues that Valve uses its dominant position on the PC market to "exploit publishers and consumers"

By Marie Dealessandri

Harry Potter: Hogwarts Mystery reaches $300m in revenue

Jam City's title has been downloaded 82 million times since launch in 2018

By Marie Dealessandri

Gaggle Studios raises $2m

The studio's debut title, Goose Goose Duck, will be launching in Early Access today

By Marie Dealessandri

US game sales up 30% during Q1 2021 | US Quarterly Report

Consumer spending on gaming reached $14.92 billion from January to March 2021, NPD Group reports

By Marie Dealessandri

Google's guide to growing your mobile games business

At GDC Showcase 2021, Brent Dance and Paula Wang went through the basics of user acquisition and how developers can connect with the influx of new players coming to mobile

By Marie Dealessandri

People Can Fly acquires Phosphor Studios

The studio will become People Can Fly Chicago and strengthen the Polish developer's presence in the US

By Marie Dealessandri

Super Nintendo World to temporarily close

Universal Studios Japan will shut down from April 25th as the Osaka prefecture declared a state of emergency due to COVID-19 cases spiking

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