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Sekiro: Shadows Die Twice wins Game of the Year at The Game Awards

Disco Elysium takes home four awards; Death Stranding wins three

FromSoftware's Sekiro: Shadows Die Twice took home Game of the Year at The Game Awards 2019, as well as best action-adventure game.

This year's Game Awards showcased a broad spectrum of winners across categories focused on esports, genres, platforms, and design. Death Stranding took home three awards, for Best Score and Music, Best Direction, and Best Performance for Mads Mikkelsen as Cliff Unger. Disco Elysium took home the most -- winning four total for Fresh Indie Game, Best Indie Game (the former for a studio releasing their first game, the latter for overall), Best RPG, and Best Narrative.

Additionally, five new Global Gaming citizens were announced, including profiles on Code to Inspire's Fereshteh Farough (who we interviewed back in April), Stephen Machuga and Mat Bergendahl from Stack Up, and a Roblox creator named Luke, whose Roblox game "Let's Be Well" centers on sharing information about depression.

Several new games were announced during the show this evening, including a sequel to The Wolf Among Us from LCG Entertainment (doing business as Telltale Games) and Skybound Entertainment, the game Arkane veteran-led WolfEye Studios is working on called Weird West, Dungeons & Dragons: Dark Alliance, and Bravely Default 2.

Phil Spencer also made an appearance to reveal the name and several new details about the upcoming new Xbox console, the Xbox Series X.

The Game Awards winners for 2019 are as follows:

  • Best Esports Coach: Danny 'Zonic' Sorensen
  • Best Esports Event: League of Legends World Championship 2019
  • Best Esports Host: Eefje 'Sjokz' Depoortere
  • Best Esports Team: G2 Esports
  • Best Esports Player: Kyle 'Bugha' Giersdorf
  • Esports Game of the Year: League of Legends
  • Content Creator of the Year: Shroud
  • Global Gaming Citizens: Fereshteh Farough (Code to Inspire), Stephen Machuga and Mat Bergendahl (Stack Up), Luke (Let's Be Well), Vanessa Gill (Social Cipher), Damon Packwood (Gameheads)
  • Games for Impact: Gris
  • Best Community Support: Destiny 2
  • Best Score and Music: Death Stranding
  • Best Narrative: Disco Elysium
  • Best Audio Design: Call of Duty: Modern Warfare
  • Best Multiplayer: Apex Legends
  • Best Ongoing Game: Fortnite
  • Best Art Direction: Control
  • Best Action Game: Devil May Cry 5
  • Best Action-Adventure Game: Sekiro: Shadows Die Twice
  • Best Strategy Game: Fire Emblem: Three Houses
  • Best Role-Playing Game: Disco Elysium
  • Best Family Game: Luigi's Mansion 3
  • Best Sports/Raging: Crash Team Racing Nitro-Fueled
  • Best Mobile Game: Call of Duty: Mobile
  • Best Fighting Game: Super Smash Bros Ultimate
  • Best VR/AR Game: Beat Saber
  • Best Performance: Mads Mikkelsen, Death Stranding
  • Fresh Indie Game: Disco Elysium (distinguished from below for a studio launching their very first game)
  • Best Indie Game: Disco Elysium
  • Fan Vote: Fire Emblem: Three Houses
  • Best Direction: Death Stranding
  • Game of the Year: Sekiro: Shadows Die Twice

For the record: A previous version of this article erroneously missed two awards won by Disco Elysium and one by Sekiro: Shadows Die Twice. The article above has been amended to reflect all winners.

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Latest comments (2)

Derek Williams Associate Producer, 2KA month ago
Disco Elysium had four wins; missing here are best indie game (somehow different from fresh indie game?) and best RPG
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Rebekah Valentine Staff Writer, GamesIndustry.bizA month ago
@Derek Williams: Yup, apologies. Caught it but didn't see your comment until just now. Was watching live and they snuck in Best Indie, Best RPG, and Best Action-Adventure alongside Disco and Sekiro's other wins. Cheeky! Thanks for the note.
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