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The GamesIndustry.biz Podcast: Pod of Duty Modern Warfare Plus+

Latest episode covers gaming disorder, loot boxes, Pokémon and why games firms can't name things properly

Almost the entire team is assembled for this week's episode of The GamesIndustry.biz Podcast, with Matt, James, Chris, Haydn and Rebekah (on holiday in the UK) gathering around the mic to discuss the latest gaming headlines.

The big topic of the week is World Health Organisation's decision to classify 'gaming disorder' as a recognised illness. We debate whether the industry trade bodies could have done more to defend against this, or whether it even needs defending against.

This conversation also veered towards loot boxes and the recent news that a proposed bill in the US has received support from both major political parties. As we once again discuss the intricacies of this divisive and potentially exploitative mechanic, we dip down the rabbit hole of what even counts as a loot box.

On a lighter note, we discuss this week's Pokémon announcements, including a cloud storage service and sleep tracking app, and why The Pokémon Company remains the master of brand management.

And finally, in anticipation of today's expected Call of Duty: Modern Warfare reveal, we try to get to the bottom of why games publishers struggle to name their games sensibly. Will the new game be confused for Call of Duty 4: Modern Warfare or the more recent Call of Duty: Modern Warfare Remastered? What on Earth do you call the inevitable fifth (or is it second?) Modern Warfare? And how can Infinity Ward bring something fresh and special to such a long-running series?

You can listen to our latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via Spotify, iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms.

All our previous episodes can be found here.

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James Batchelor avatar
James Batchelor: James is Editor-in-Chief at GamesIndustry.biz, and has been a B2B journalist since 2006. He is author of The Best Non-Violent Video Games
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