Digital Extremes and PUBG company Krafton looking for developers at PAX East

More big names for March's Investment Summit @ PAX East

Krafton Game Union and Digital Extremes are looking for new games at the Investment Summit @ PAX East.

Krafton Game Union was previously known at Bluehole, and are best known for PlayerUnknown Battlegrounds and Tera. Digital Extremes is famous for Warframe, and celebrated its 25th year in business last year.

The US version of our popular event, which combines talks with 1-2-1 meetings and networking, already boasts names including Kickstarter, PlayStation, Humble Bundle, PlayStack and Merge Games. With many more to be announced.

Plus, we have even more announcements set for later this week, including our first keynote speaker.

If you're a developer eager to meet with these investors and publishers, tickets are available through here. Tickets get you access to the conference, the networking lunch and the chance to participate in our meeting system (meetings are at the discretion of our attending investors/publishers). Tickets also include two-day access (Thursday and Friday) to PAX East. Note: The Early Bird price of $160 ends this week.

If you're a publisher/investor looking to meet these independent developers, please contact to book at table. Tables cost $500.

There's a number of sponsorship options also available. If you're interesting in partnering with the event, contact

For more information on how the event runs, check out our microsite here.

The UK version of the Investment Summit has been running for a decade, and has resulted in numerous publishing and investment deals. Last year boasted 300 attendees, including execs from Amazon, Sega, Nintendo, Xbox, Sony, Take-Two, EA, Team 17, London Venture Partners, Makers Fund, Jagex, BBC and many more. The UK event will be returning during EGX in October.

More stories

Homa Games subsumes IRL Team

French mobile company to share resources, technology with free-to-play studio

By Rebekah Valentine

The Last of Us Part 2 has around 60 different accessibility features

Controller mapping, text-to-speech, and a high-contrast mode were some of the more technically challenging

By Rebekah Valentine

Latest comments

Sign in to contribute

Need an account? Register now.