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Featured articles

Is 2022 still shaping up to be one of video games' biggest ever years? | This Week In Business

Starfield's delay puts another big hole in the release slate, making us wonder what will be next

By James Batchelor

Can a Switch successor be third time lucky for Nintendo? | Opinion

The question of what Nintendo does after Switch is increasingly important, but breaking the curse of unsuccessful console follow-ups is a major concern

By Rob Fahey

Bad Robot Games and EA win big at the US Best Places To Work Awards 2022

We reveal the best places to work in the US games industry

By Christopher Dring

Latest articles

Curve Game acquires Hue franchise

With the purchase, publisher intends to add new content & potentially create sequels for the title

By Jeffrey Rousseau

PUBG: Mobile accounted for 75% of Krafton's Q1 2022 revenue

Firm also said its quarterly growth was attributed to PUBG going free-to-play on PC and consoles

By Jeffrey Rousseau

Elden Ring: A discussion on the differences between accessibility and game design

Sarah Doyle, creative producer at Kids Industries, talks accessibility trends in game design

By Sarah Doyle

The many virtues of Heroes of Might and Magic 3 | Why I Love

Carry Castle CEO Per Fornander sings the praises of the 1999 hot seat multiplayer strategy PC game

By Per Fornander

April spending down 8% despite strong hardware sales | US monthly charts

Accessories sales were down 10% year-on-year, while hardware saw a 16% growth

By Marie Dealessandri

An introduction to games technical art

Atomhawk's technical art director Liam Fleming explains what technical artists do and gives pointers on how to become one

By Marie Dealessandri

How studios support their devs in wartime

From the Russian invasion of Ukraine to the civil war in Yemen to military rule in Myanmar, developers are adapting to conflict around the world

By Alexis Ong

Sega's COVID recovery continues as sales rise 15.6% to $2.5bn

Publisher confirms third Sonic movie, expects 13 million game sales this year, and says 'Super Games' will arrive in 2026

By James Batchelor

Class action lawsuit accuses grading firm Wata of “manipulating the retro video game market”

Company involved in million-dollar sales of retro games reportedly hid its relationship with Heritage Auctions

By James Batchelor

Advertise on GamesIndustry.biz Put your message in front of the global games industry

Contact Chris Buckley, Sales Manager

Strong year for Square Enix as Final Fantasy 14 offsets non-MMO game decline

The company's Digital Entertainment category saw a 6% increase in net sales to $2.1 billion

By Marie Dealessandri

Xbox's Chris Charla joins GI Live: Online line-up

He joins Take-Two CEO Strauss Zelnick on the bill

By Christopher Dring

PlayStation staff criticize Jim Ryan's message on abortion rights

CEO didn't take a stance on the issue, but urged employees to "respect differences of opinion"

By Jeffrey Rousseau

Arkane Studios adds accessibility options to Deathloop

Developer update makes the title more accessible to disabled players eight months after its launch

By Jeffrey Rousseau

Liftoff appoints Jeremy Bondy as its new CEO | Jobs Roundup: May 2022

Netflix promotes Laura Teclemariam to director of product innovation, as Tim Lewinson is appointed studio operations director at Respawn

By GamesIndustry Staff

Mastering predictive lifetime value in the iOS 14.5+ era

Adjust's Katie Madding explores how to make accurate LTV predictions in a post-IDFA world

By Katie Madding

Yu-Gi-Oh drives record year for Konami with profits up 25% to $626m

Publisher generated $2.3 billion in revenue, expects further growth across the board next year

By James Batchelor

Report: Top 10 companies made 65% of global games market in 2021

Chinese gaming firm Tencent is the no. 1 revenue generator, while top earners revenue grew by 10% for the year

By Jeffrey Rousseau

FRVR acquires free-to-play shooter Krunker

Team behind the game, including its creator Sidney de Vries, to join FRVR

Starfield and Redfall delayed to 2023

Both Bethesda titles are now due in the first half of next year

By Marie Dealessandri

Kirby racks up second month at No.1 | Japan Monthly Charts

Switch boxed games sales dip below one million units for the first time since September

By James Batchelor

EA expands Criterion with Codemasters Cheshire team

Two development studios will now operate as one working on the future of Need For Speed

By James Batchelor

Ubisoft has "everything we need to remain independent," says CEO

CFO skirts around NFT question but says future tech will provide "very meaningful value propositions for players"

By Marie Dealessandri

TIGA: UK games development workforce grew 25% to over 20,000 full-time staff

The games industry's annual contribution to the UK's GDP reached 2.9 billion by December 2021

By Marie Dealessandri

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