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Development (Page 5)

Key art for Slave Zero X showing a red armored figure with a monster mouth and silver hair holding a flaming sword
Feature

Ziggurat no slave to tradition

Why the publisher is returning to the universe of the 1999 3D shooter Slave Zero with the 2D hack-and-slash Slave Zero X
PlateUp's solo dev shares recipe for success
Feature

PlateUp's solo dev shares recipe for success

As the roguelike cooking game passes 1.5 million sales and heads to consoles, creator Alastair Janse van Rensburg tells the story behind his debut game
Finding power in language with Chants of Sennaar
Feature

Finding power in language with Chants of Sennaar

Julien Moya and Thomas Panuel of Rundisc discuss the importance of finding the right publisher and crafting one of the most reflective puzzle game of our turbulent times
Eidos Montreal lays off 97 staffers
News

Eidos Montreal lays off 97 staffers

Alongside the latest Embracer redundancies was the cancellation of an unnamed Deus Ex project at the studio