Development (Page 4)
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ZA/UM reportedly preparing to lay off devs
An alleged expansion to Disco Elysium is also said to have been cancelled
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Suikoden creator Yoshitaka Murayama dies
Murayama's career began in 1995 with the release of the Konami RPG
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Ziggurat no slave to tradition
Why the publisher is returning to the universe of the 1999 3D shooter Slave Zero with the 2D hack-and-slash Slave Zero X
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Disney teams up with African studio Maliyo Games on Iwájú tie-in
"This is what we are all about: making African-inspired content"
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Adam Duncan, League of Geeks co-founder, dies
The professional was eulogized by colleagues for his contributions to the art field
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What is the best game engine: is Godot right for you?
The GamesIndustry.biz Academy's in-depth guide to Godot, a flexible, versatile, and intuitive engine (now updated to include Godot 4)
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Motion Twin to end post-launch support of Dead Cells | News-in-brief
The announcement comes after seven years after the Metroidvania's initial release
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CVC Capital Partners and Haveli Investments confirm plans to buy Jagex
Developer changing ownership again as RuneScape attracts record subscribers
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Room 8 Group finalizes integration of Massive Black and PUGA
The consolidation of the art studios comes nearly two years after they were acquired
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PlateUp's solo dev shares recipe for success
As the roguelike cooking game passes 1.5 million sales and heads to consoles, creator Alastair Janse van Rensburg tells the story behind his debut game
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IGDA launches new Incubation Special Interest Group
Chaired by Sho Sato, the group will provide a variety of tools and opportunities for gaming startups
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Nitro Games raises €3.5m in agreement with Digital Extremes
The free-to-play developer aims to complete mobile version of Warframe this year
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Finding power in language with Chants of Sennaar
Julien Moya and Thomas Panuel of Rundisc discuss the importance of finding the right publisher and crafting one of the most reflective puzzle game of our turbulent times
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Report: 95% of studios are working on or aim to release a live service game
In the survey of 537 game studios, live ops development teams want faster content releases
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Seven reasons to be hopeful about the future of the video games industry | Opinion
We look at the key developments and opportunities for games companies of all sizes
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Toca Boca and Mojang alum unveil games studio Roro
The games studio also secures its first investment towards the development of its mobile project
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Volition alum launch Shapeshifter Games
The co-development studio has partnered with InXile Entertainment to work on Clockwork Revolution
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Square Enix dissolves Tokyo RPG Factory
The studio initially launched back in 2014 and closes after releasing three titles
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Developing Overwatch 2's Samoan hero
Blizzard's Kenny Hudson talks about the years it took to craft the shooter's new tank character
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Jobs Roundup: January 2024 | Hutch appoints Peter Hansen-Chambers as co-CEO
Update: Hester Woodliffe is chair at Video Games Europe, Testronic hires Stephen Wickes as SVP of sales
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Loric Games raises $4m in funding round
The studio also appoints Jeff Hickman as its new chief production officer
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Blizzard Entertainment names Johanna Faries as president
The executive originally joined the firm in 2018 and last served as general manager of Call of Duty
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Eidos Montreal lays off 97 staffers
Alongside the latest Embracer redundancies was the cancellation of an unnamed Deus Ex project at the studio
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Steel City Interactive moves to Sheffield
The Undisputed developer also expands its staff and leadership with eight new appointments
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Fntastic's now-deleted statement rebuffed allegations about The Day Before's development
The social media post claims in part, that it forcibly issued refunds to users who did not request them