Oasis Games is launching five PSVR games in the 90-day launch window; CEO Yuhui Wang says PSVR is going "to dominate the market"
PSVR marks the beginning of true consumer VR, but will it stick?
Research firm finds that 76% of eSports enthusiasts state that their eSports viewing is taking away from hours they used to spend on viewing sports
Square Enix Montreal's Patrick Naud on proving that premium mobile games aren't dead with Hitman, Lara Croft and Deus Ex GO
Eight projects celebrate diversity, creativity and the potential of the new medium
Acquisition of FameBit's "democratised marketplace" will increase frequency of branded content and product placement
These tools are not just the preserve of free-to-play
"Customer safety is Oculus' top priority," the company stressed
The Coalition's first stab at the franchise is visually splendid and generously stocked, but light on new ideas
CEO Chris DeWolfe lays out his growth strategy, and what the "game changing" TinyCo. acquisition means for the company's plan to go public
CTO asks Oculus Connect audience to raise its game and shift focus to mobile
Adriatic consumer show hopes to attract 70,000 attendees
Engineering innovation allows $500 PC to support Rift, around half the previous entry level
Phil Spencer addresses the Xbox team's response to PlayStation 4 Pro's 4K capabilities
Weekly roundup: Oculus, PSVR and Google highlight a busy week as analysts make wild predictions
PSVR launches next week, but it's a quiet affair compared to Sony's usual bombastic launches. Why is the company holding fire?
The Chinese Room co-founder Jessica Curry calls for greater diversity in the industry, says everyone needs to do their part
Touch will be out in December at $199, Ready At Dawn, Epic and 4A announce titles
Consulting and analysis firm more conservative on tech than its peers, expects PlayStation VR to outsell Rift and Vive combined this year
Marijam Didzgalvyte investigates the human impact of gaming tech
Argentinian studios merge to tackle global market from base in Latin America
Amy Hennig calls AAA development "an arms race that is unwinnable" where crunch is still a big problem
"After 4 years of a close collaboration"
CS:GO skins controversy continues for the Steam platform holder
After blaming Sony for missing features, Bethesda backtracks, also promises PS4 Pro support for both titles